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577 lines
18 KiB
577 lines
18 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plAutoUIBase.h"
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#include "max.h"
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#include "iparamb2.h"
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#include "plAutoUIParams.h"
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#include "hsUtils.h"
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#include "resource.h"
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#include "plGUICompClassIDs.h"
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plAutoUIBase::plAutoUIBase() :
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fhDlg(nil), fDesc(nil), fPBlock(nil), fName(nil), fhRollup(nil)
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{
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}
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plAutoUIBase::~plAutoUIBase()
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{
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if (fDesc)
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{
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// The internal names are just pointers Max keeps to OUR copy of the string.
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// We'll free them here to prevent leaks
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UInt16 count = fDesc->Count();
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for (UInt16 i = 0; i < count; i++)
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{
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ParamID id = fDesc->IndextoID(i);
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ParamDef& def = fDesc->GetParamDef(id);
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char *name = def.int_name;
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def.int_name = nil;
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delete [] name;
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if (def.type == TYPE_STRING)
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{
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char *defVal = def.def.s;
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def.def.s = nil;
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delete [] defVal;
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}
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}
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delete fDesc;
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fDesc = nil;
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}
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UInt32 count = fParams.size();
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for (UInt32 i = 0; i < count; i++)
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delete fParams[i];
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fParams.clear();
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delete [] fName;
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fName = nil;
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}
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char *plAutoUIBase::IMakeScriptName(const char *fullName)
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{
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if (!fullName)
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return nil;
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char buf[256];
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buf[0] = '\0';
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char *bufptr = buf;
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while (*fullName != '\0')
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{
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if (isalpha(*fullName) || isdigit(*fullName))
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{
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*bufptr = *fullName;
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bufptr++;
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}
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fullName++;
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}
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*bufptr = '\0';
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if (buf[0] == '\0')
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return nil;
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return hsStrcpy(buf);
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}
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////////////////////////////////////////////////////////////////////////////////
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// Setup control
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//
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void plAutoUIBase::AddCheckBox(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, hsBool def)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_BOOL, 0, 0,
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p_default, def, end,
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end);
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plAutoUIParam* param = TRACKED_NEW plCheckBoxParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddFloatSpinner(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, hsScalar def, hsScalar min, hsScalar max)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_FLOAT, 0, 0,
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p_default, def,
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p_range, min, max,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plSpinnerParam(id, name, true);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddIntSpinner(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, int def, int min, int max)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INT, 0, 0,
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p_default, def,
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p_range, min, max,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plSpinnerParam(id, name, false);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddEditBox(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, const char *def, int lines)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_STRING, 0, 0,
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p_default, def ? hsStrcpy(def) : nil, end,
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end);
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plAutoUIParam* param = TRACKED_NEW plEditParam(id, name, lines);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickNodeList(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, std::vector<Class_ID>* filter)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE_TAB, 0, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickListParam(id, name, filter);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickNodeButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, std::vector<Class_ID>* filter, bool canConvertToType)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickButtonParam(id, name, filter, canConvertToType);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickComponentButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, std::vector<Class_ID>* filter, bool canConvertToType)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickComponentButtonParam(id, name, filter, canConvertToType);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickComponentList(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, std::vector<Class_ID>* filter)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE_TAB, 0, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickComponentListParam(id, name, filter);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickActivatorButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickActivatorButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickActivatorList(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE_TAB, 0, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickActivatorListParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickDynamicTextButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_REFTARG, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickDynamicTextButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickGUIDialogButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickSingleComponentButtonParam(id, name,plAutoUIParam::kTypeGUIDialog,GUI_DIALOG_COMP_CLASS_ID);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickExcludeRegionButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickExcludeRegionButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickWaterComponentButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickWaterComponentButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickSwimCurrentInterfaceButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickSwimCurrentInterfaceButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickClusterComponentButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickClusterComponentButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickAnimationButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickAnimationButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickBehaviorButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickBehaviorButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickMaterialButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_REFTARG, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickMaterialButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickMaterialAnimationButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_REFTARG, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickMaterialAnimationButtonParam(id, name);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickGUIPopUpMenuButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
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char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
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fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
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end,
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end);
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plAutoUIParam* param = TRACKED_NEW plPickSingleComponentButtonParam(id, name,plAutoUIParam::kTypeGUIPopUpMenu,GUI_MENUANCHOR_CLASSID);
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param->SetVisInfo(vid, vstates);
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fParams.push_back(param);
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}
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void plAutoUIBase::AddPickGUISkinButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
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{
|
||
|
char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
|
||
|
|
||
|
fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
|
||
|
end,
|
||
|
end);
|
||
|
plAutoUIParam* param = TRACKED_NEW plPickSingleComponentButtonParam(id, name,plAutoUIParam::kTypeGUISkin,GUI_SKIN_CLASSID);
|
||
|
param->SetVisInfo(vid, vstates);
|
||
|
fParams.push_back(param);
|
||
|
}
|
||
|
|
||
|
void plAutoUIBase::AddDropDownList(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates, std::vector<std::string>* options)
|
||
|
{
|
||
|
char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
|
||
|
|
||
|
fDesc->AddParam(id, scriptNameNew, TYPE_STRING, 0, 0,
|
||
|
p_default, nil, end,
|
||
|
end);
|
||
|
plAutoUIParam* param = TRACKED_NEW plDropDownListParam(id, name, options);
|
||
|
param->SetVisInfo(vid, vstates);
|
||
|
fParams.push_back(param);
|
||
|
}
|
||
|
|
||
|
void plAutoUIBase::AddPickGrassComponentButton(Int16 id, const char *scriptName, const char *name, int vid, std::vector<std::string>* vstates)
|
||
|
{
|
||
|
char *scriptNameNew = scriptName ? hsStrcpy(scriptName) : IMakeScriptName(name);
|
||
|
|
||
|
fDesc->AddParam(id, scriptNameNew, TYPE_INODE, 0, 0,
|
||
|
end,
|
||
|
end);
|
||
|
plAutoUIParam* param = TRACKED_NEW plPickGrassComponentButtonParam(id, name);
|
||
|
param->SetVisInfo(vid, vstates);
|
||
|
fParams.push_back(param);
|
||
|
}
|
||
|
|
||
|
BOOL CALLBACK plAutoUIBase::ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
plAutoUIBase *pthis = NULL;
|
||
|
if (msg == WM_INITDIALOG)
|
||
|
{
|
||
|
SetWindowLong(hDlg, GWL_USERDATA, lParam);
|
||
|
pthis = (plAutoUIBase*)lParam;
|
||
|
}
|
||
|
else
|
||
|
pthis = (plAutoUIBase*)GetWindowLong(hDlg, GWL_USERDATA);
|
||
|
|
||
|
return pthis->DlgProc(hDlg, msg, wParam, lParam);
|
||
|
}
|
||
|
|
||
|
#define WM_SIZE_PANEL WM_APP+1
|
||
|
|
||
|
BOOL plAutoUIBase::DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
if (msg == WM_INITDIALOG)
|
||
|
{
|
||
|
fhDlg = hDlg;
|
||
|
ICreateControls();
|
||
|
|
||
|
PostMessage(fhDlg, WM_SIZE_PANEL, 0, 0);
|
||
|
}
|
||
|
|
||
|
UInt32 count = fParams.size();
|
||
|
for (UInt32 i = 0; i < count; i++)
|
||
|
{
|
||
|
if (fParams[i]->IsMyMessage(msg, wParam, lParam, fPBlock))
|
||
|
{
|
||
|
if (fParams[i]->GetParamType() == plAutoUIParam::kTypeDropDownList && HIWORD(wParam) == CBN_SELENDOK)
|
||
|
{
|
||
|
plDropDownListParam* ddl = (plDropDownListParam*)fParams[i];
|
||
|
ParamID id = ddl->GetID();
|
||
|
std::string str = ddl->GetString(fPBlock);
|
||
|
int yOffset = 10;
|
||
|
|
||
|
// We now have the id and current state of the drop-down list that changed
|
||
|
// so now we need to update the visible state of the controls
|
||
|
for (UInt32 idx = 0; idx < fParams.size(); idx++)
|
||
|
{
|
||
|
plAutoUIParam* par = fParams[idx];
|
||
|
|
||
|
if (par->CheckVisibility(id, str))
|
||
|
{
|
||
|
par->Show(yOffset);
|
||
|
yOffset += par->GetHeight() + 5;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
par->Hide();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
IRollupWindow *rollup = GetCOREInterface()->GetCommandPanelRollup();
|
||
|
int index = rollup->GetPanelIndex(fhDlg);
|
||
|
|
||
|
if (index >= 0)
|
||
|
rollup->SetPageDlgHeight(index, yOffset);
|
||
|
|
||
|
InvalidateRect(fhDlg, NULL, TRUE);
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// During init but after everything else we want to update the visibility
|
||
|
if (msg == WM_SIZE_PANEL)
|
||
|
{
|
||
|
// Ok, this sucks but I don't know of a better way at this point
|
||
|
// We need to intialize the visible state of the controls, and the only way to do this
|
||
|
// is by looping through and finding all of the drop-down lists
|
||
|
for (UInt32 i = 0; i < fParams.size(); i++)
|
||
|
{
|
||
|
if (fParams[i]->GetParamType() == plAutoUIParam::kTypeDropDownList)
|
||
|
{
|
||
|
plDropDownListParam* ddl = (plDropDownListParam*)fParams[i];
|
||
|
ParamID id = ddl->GetID();
|
||
|
std::string str = "";
|
||
|
const char* cstr = ddl->GetString(fPBlock);
|
||
|
int yOffset = 10;
|
||
|
|
||
|
if (cstr)
|
||
|
str = cstr;
|
||
|
|
||
|
// We now have the id and current state of the drop-down list that changed
|
||
|
// so now we need to update the visible state of the controls
|
||
|
for (UInt32 idx = 0; idx < fParams.size(); idx++)
|
||
|
{
|
||
|
if (fParams[idx]->CheckVisibility(id, str))
|
||
|
{
|
||
|
fParams[idx]->Show(yOffset);
|
||
|
yOffset += fParams[idx]->GetHeight() + 5;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fParams[idx]->Hide();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
IRollupWindow *rollup = GetCOREInterface()->GetCommandPanelRollup();
|
||
|
int index = rollup->GetPanelIndex(fhDlg);
|
||
|
|
||
|
if (index >= 0)
|
||
|
rollup->SetPageDlgHeight(index, yOffset);
|
||
|
|
||
|
InvalidateRect(fhDlg, NULL, TRUE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
void plAutoUIBase::ICreateControls()
|
||
|
{
|
||
|
int yOffset = 10;
|
||
|
|
||
|
UInt32 count = fParams.size();
|
||
|
for (UInt32 i = 0; i < count; i++)
|
||
|
yOffset = fParams[i]->Create(fhDlg, fPBlock, yOffset)+5;
|
||
|
//yOffset = fParams[i]->CreateControls(fhDlg, fPBlock, yOffset)+5;
|
||
|
|
||
|
RECT rect;
|
||
|
GetWindowRect(fhDlg, &rect);
|
||
|
MoveWindow(fhDlg, rect.left, rect.top, rect.right - rect.left, yOffset+5, FALSE);
|
||
|
}
|
||
|
|
||
|
void plAutoUIBase::CreateAutoRollup(IParamBlock2 *pb)
|
||
|
{
|
||
|
fPBlock = pb;
|
||
|
|
||
|
// Don't bother putting up a rollup if there are no params
|
||
|
if (pb->NumParams() == 0)
|
||
|
return;
|
||
|
|
||
|
fhRollup = GetCOREInterface()->AddRollupPage(hInstance,
|
||
|
MAKEINTRESOURCE(IDD_COMP_AUTO),
|
||
|
ForwardDlgProc,
|
||
|
(fName ? fName : (char*)fDesc->cd->ClassName()),
|
||
|
(LPARAM)this);
|
||
|
}
|
||
|
|
||
|
void plAutoUIBase::DestroyAutoRollup()
|
||
|
{
|
||
|
if (fhDlg)
|
||
|
{
|
||
|
GetCOREInterface()->DeleteRollupPage(fhDlg);
|
||
|
fhDlg = nil;
|
||
|
}
|
||
|
|
||
|
fPBlock = nil;
|
||
|
}
|
||
|
|