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209 lines
7.2 KiB
209 lines
7.2 KiB
4 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#define SOUND_3D_COMPONENT_ID Class_ID(0x1be5543f, 0x746f3a97)
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#define BGND_MUSIC_COMPONENT_ID Class_ID(0x16b5b2a, 0x33c75095)
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#define RANDOM_SOUND_COMPONENT_ID Class_ID(0x35033e37, 0x499568fb)
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#define GUI_SOUND_COMPONENT_ID Class_ID(0x446f1ada, 0x6c594a8d)
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#define EAX_LISTENER_COMPONENT_ID Class_ID(0x514f4b0a, 0x24672153)
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#define SOUND_PHYS_COMP_ID Class_ID(0x29415900, 0x1ade37a5)
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#include "../pnKeyedObject/plKey.h"
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#include "../../AssetMan/PublicInterface/AssManBaseTypes.h"
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#include "hsTemplates.h"
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class plComponentBase;
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class plMaxNode;
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class plSoundBuffer;
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class plSound;
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class plAudioBaseComponentProc;
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namespace plAudioComp
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{
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// Can't call these until after PreConvert
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int GetSoundModIdx(plComponentBase *comp, plMaxNode *node);
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plKey GetRandomSoundKey(plComponentBase *comp, plMaxNode *node);
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bool IsSoundComponent(plComponentBase *comp);
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bool IsLocalOnly( plComponentBase *comp );
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}
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class plBaseSoundEmitterComponent : public plComponent
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{
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public:
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plBaseSoundEmitterComponent();
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virtual ~plBaseSoundEmitterComponent();
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RefTargetHandle Clone(RemapDir &remap);
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IOResult Save(ISave* isave);
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IOResult Load(ILoad* iload);
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enum WhichSound
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{
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kBaseSound,
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kCoverSound
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};
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virtual void SetSoundAssetId( WhichSound which, jvUniqueId assetId, const TCHAR *fileName );
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virtual jvUniqueId GetSoundAssetID( WhichSound which );
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virtual TCHAR *GetSoundFileName( WhichSound which );
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// Internal setup and write-only set properties on the MaxNode. No reading
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// of properties on the MaxNode, as it's still indeterminant.
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hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
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hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg, Class_ID classToConvert );
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hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg) = 0;
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hsBool DeInit( plMaxNode *node, plErrorMsg *pErrMsg );
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virtual hsBool ConvertGrouped( plMaxNode *baseNode, hsTArray<plBaseSoundEmitterComponent *> &groupArray, plErrorMsg *pErrMsg ) { return false; }
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int GetSoundIdx(plMaxNode *node)
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{
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if (fIndices.find(node) != fIndices.end())
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return fIndices[node];
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return -1;
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}
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static plSoundBuffer *GetSourceBuffer( const char *fileName, plMaxNode *node, UInt32 srcBufferFlags );
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static hsBool LookupLatestAsset( const char *waveName, char *retPath, plErrorMsg *errMsg );
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virtual void UpdateSoundFileSelection( void );
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// Loads the given combo box with category selections and sets the ParamID for the category parameter.
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// Returns false if there are no categories to choose for this component
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virtual hsBool UpdateCategories( HWND dialogBox, int &categoryID, ParamID ¶mID );
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virtual hsBool IsLocalOnly( void ) const { return true; }
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// Virtuals for handling animated volumes
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virtual hsBool AddToAnim( plAGAnim *anim, plMaxNode *node );
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virtual bool AllowUnhide() { return fAllowUnhide; }
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// Flags this component to create a grouped sound instead of a normal sound
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void SetCreateGrouped( plMaxNode *baseNode, int commonSoundIdx );
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// Grabs the current sound volume
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virtual hsScalar GetSoundVolume( void ) const;
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protected:
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jvUniqueId fSoundAssetId; // used for the AssMan
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jvUniqueId fCoverSoundAssetID;
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hsBool fAssetsUpdated;
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friend class plAudioBaseComponentProc;
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static UInt32 fWarningFlags;
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bool fAllowUnhide;
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hsBool fCreateGrouped;
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enum Warnings
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{
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kSrcBufferInvalid = 1,
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kCoverBufferInvalid,
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kCoverBufferWrongFormat,
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kMergeSourceFormatMismatch
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};
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void IUpdateAssets( void );
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static void IShowError( UInt32 type, const char *errMsg, const char *nodeName, plErrorMsg *pErrMsg );
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std::map<plMaxNode*, int> fIndices;
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std::map<plMaxNode*, bool> fValidNodes;
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bool IValidate(plMaxNode *node, plErrorMsg *pErrMsg);
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void IConvertOldVolume( void );
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float IGetDigitalVolume( void ) const; // In scale 0. to 1., not in db
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void IGrabFadeValues( plSound *sound );
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void IGrabSoftRegion( plSound *sound, plErrorMsg *pErrMsg );
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void IGrabEAXParams( plSound *sound, plErrorMsg *pErrMsg );
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virtual UInt32 ICalcSourceBufferFlags() const;
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static plSoundBuffer *IGetSourceBuffer( const char *fileName, plMaxNode *srcNode, UInt32 srcBufferFlags );
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plSoundBuffer *IProcessSourceBuffer( plMaxNode *maxNode, plErrorMsg *errMsg );
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virtual hsBool IAllowStereoFiles( void ) const { return true; }
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virtual hsBool IAllowMonoFiles( void ) const { return true; }
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virtual hsBool IHasWaveformProps( void ) const { return true; }
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// Returns pointers to arrays defining the names and konstants for the supported categories
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// for this component. Name array should have an extra "" entry at the end. Returns false if none supported
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virtual hsBool IGetCategoryList( char **&catList, int *&catKonstantList ) { return false; }
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void ISetBaseParameters( plSound *destSound, plErrorMsg *pErrMsg );
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};
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class plRandomSoundMod;
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class plRandomSoundComponent : public plComponent
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{
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protected:
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hsBool ICheckForSounds(plMaxNode* node);
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public:
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std::map<plMaxNode*, plRandomSoundMod*> fSoundMods;
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plRandomSoundComponent();
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void DeleteThis() { delete this; }
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// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
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// of properties on the MaxNode, as it's still indeterminant.
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hsBool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
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hsBool PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg);
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hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
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void RemoveSound(int index);
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void AddSelectedSound();
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int GetCurGroupIdx();
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int GetStartIndex(int group);
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int GetEndIndex(int group);
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};
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