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# This file is part of Korman.
#
# Korman is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Korman is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Korman. If not, see <http://www.gnu.org/licenses/>.
def collision(modifier, layout, context):
layout.prop(modifier, "bounds")
layout.prop(modifier, "surface")
layout.separator()
split = layout.split()
col = split.column()
col.prop(modifier, "avatar_blocker")
col.prop(modifier, "camera_blocker")
col.prop(modifier, "dynamic_blocker")
col.prop(modifier, "terrain")
col = split.column()
col.prop(modifier, "friction")
col.prop(modifier, "restitution")
layout.separator()
split = layout.split()
col = split.column()
col.prop(modifier, "dynamic")
row = col.row()
row.active = modifier.dynamic
row.prop(modifier, "start_asleep")
col = split.column()
col.active = modifier.dynamic
col.prop(modifier, "mass")
layout.separator()
row = layout.row()
row.active = modifier.bounds == "trimesh"
row.prop(modifier, "proxy_object")
def subworld_def(modifier, layout, context):
layout.prop(modifier, "sub_type")
if modifier.sub_type != "dynamicav":
layout.prop(modifier, "gravity")