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# This file is part of Korman.
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#
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# Korman is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Korman is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Korman. If not, see <http://www.gnu.org/licenses/>.
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def collision(modifier, layout, context):
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layout.prop(modifier, "bounds")
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layout.prop(modifier, "surface")
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layout.separator()
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split = layout.split()
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col = split.column()
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col.prop(modifier, "avatar_blocker")
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col.prop(modifier, "camera_blocker")
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col.prop(modifier, "dynamic_blocker")
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col.prop(modifier, "terrain")
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col = split.column()
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col.prop(modifier, "friction")
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col.prop(modifier, "restitution")
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layout.separator()
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split = layout.split()
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col = split.column()
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col.prop(modifier, "dynamic")
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row = col.row()
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row.active = modifier.dynamic
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row.prop(modifier, "start_asleep")
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col = split.column()
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col.active = modifier.dynamic
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col.prop(modifier, "mass")
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layout.separator()
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row = layout.row()
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row.active = modifier.bounds == "trimesh"
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row.prop(modifier, "proxy_object")
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def subworld_def(modifier, layout, context):
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layout.prop(modifier, "sub_type")
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if modifier.sub_type != "dynamicav":
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layout.prop(modifier, "gravity")
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