465 Commits (v0.13a)

Author SHA1 Message Date
Adam Johnson 0f5f9f34c8
Regenerate lightmap UVs on ephemeral meshes. 3 years ago
Adam Johnson dc93d93b32
Apply suggestion from CR. 3 years ago
Adam Johnson d22b7170b7
Fix mesh manager chicken/egg problem. 3 years ago
Adam Johnson 1c21295432
Apply suggestions from CR. 3 years ago
Patrick Dulebohn 069818e7bd Add Back Exp2 Fog 3 years ago
Adam Johnson 6f83192909
Add a few more profiling helpers. 3 years ago
Adam Johnson 6af1a40072
Don't touch my UV maps! 3 years ago
Adam Johnson 15bbcc3d89
Fix #266. 3 years ago
Adam Johnson 304f23bd00
Don't touch my Col layer! 3 years ago
Adam Johnson 9517c06741
Remove incorrect crash hack. 3 years ago
Adam Johnson 8634cf3e89
Simplify lightmap packing. 3 years ago
Adam Johnson b2859a3a41
Don't track lightmaps by name. 3 years ago
Adam Johnson f52669e78f
Allow persistent baked lighting. 3 years ago
Adam Johnson 61b0178e05
Fix spurious autocolor generation. 3 years ago
Adam Johnson 6b0b6f8e75
Projection lamps don't need to be LPMovable. 3 years ago
Adam Johnson 715ac3f414
Re-add `data_path` arguments for pos and scale controllers. 3 years ago
Adam Johnson 22ac9ae735
Support all types of rotation animations. 3 years ago
Hazado f90a689afa
Apply suggestions from code review 3 years ago
Hazado 4c621f6457
Support for quaternion rotation animations 3 years ago
Mark Eggert 32bd8bd75d
Enable Shadow-Only Lamps 3 years ago
Adam Johnson 0ac6be879e
Implement the Random Sound modifier. 3 years ago
Adam Johnson 1a3533f55f
Add grass shader modifier (MOUL only). 3 years ago
Mark Eggert 8aaca6e424
Update rtlight.py 3 years ago
Adam Johnson 4d013bb670
Fix emissive lightmaps broken by a203e10. 3 years ago
Adam Johnson 9a82d32793
Fix #238. 3 years ago
Jrius 9443b62e99 (Remove unnecessary addition of 1.0 to UV Y) 3 years ago
Jrius 454c190f87 Convert layer offsets to Plasma's space 3 years ago
Patrick Dulebohn 4d356ef2c6
Apply suggestions from code review 3 years ago
Patrick Dulebohn 519516f9a0 Toggle EnvMap Avatar Render 3 years ago
Patrick Dulebohn 59e10c6c9d Add First Person Camera 3 years ago
Adam Johnson 30ee43b2b7
Nuke accidental debug print. 3 years ago
Adam Johnson a893ac2725
Fix syntax goof that eats opacity animations. 3 years ago
Adam Johnson 763b086b9c
Implement material diffuse animations. 3 years ago
Adam Johnson ef58917536
Refactor keyframe handling for material diffuse anims. 3 years ago
Adam Johnson 59d852d330
Fix kickables in subworlds. 3 years ago
Adam Johnson 9a9bfa9ed6
Fix child physicals appearing in the wrong location. 3 years ago
Adam Johnson 3b999f550d
Fix child font objects. 3 years ago
Adam Johnson 2cff0d9464
Don't encrypt any MOUL files at all. 3 years ago
Adam Johnson 419a6f396e
Fix incorrect FPS assumption with layer animations. 3 years ago
Adam Johnson 64c59480e5
Who reviewed this? 3 years ago
Adam Johnson 5426643eec
Round funny values to hide float precision details. 3 years ago
Adam Johnson a0022ef067
Fix #227. 3 years ago
Adam Johnson 172d8083aa
Only set runtime colors to black if we are not preshading. 4 years ago
Adam Johnson 39a3a88bb8
Ensure PFM-related lights are marked animated. 4 years ago
Patrick Dulebohn 4c37ad41fa Fix Exponential Fog 4 years ago
Patrick Dulebohn 09e7418e72 Fix volume conversion 4 years ago
Patrick Dulebohn 891b8f3fca More adjustments and fixes 4 years ago
Patrick Dulebohn b9db547669 Even more added fixes 4 years ago
Patrick Dulebohn 1e9ceccc9c More fixes per Hoikas 4 years ago
Patrick Dulebohn 6bb0b32a3c Bring more sanity to animation exporter 4 years ago