39 Commits (8d3387c330cae9bef8561706850398f446fd61f3)

Author SHA1 Message Date
Adam Johnson e5eba455f3
Simplify log indentation management. 1 year ago
Adam Johnson a3fc2cdabf
Refuse to export triangle mesh regions to MOUL. 2 years ago
Adam Johnson ec37d4e650
Force flat-ish convex hulls to triangle mesh. 2 years ago
Patrick Dulebohn a446a1c62a Change memberGroup to kGroupLOSOnly 2 years ago
Patrick Dulebohn 9d0e478261 Set collideGroup along with memberGroup per dpogue 2 years ago
Patrick Dulebohn f64fdebb2f Adjust SimDef 2 years ago
Patrick Dulebohn b494d268ec Remove excess whitespace 2 years ago
Patrick Dulebohn 5b49049194 More adjustments 2 years ago
Patrick Dulebohn 7bc9e9833b Add kDynamicBlocker collider toggle. 2 years ago
Adam Johnson 841d82dcbb
Fix incorrect manual revert in previous commit. 3 years ago
Adam Johnson b225f292eb
Fix traceback when exporting convex hull colliders. 3 years ago
Jrius 8255c6d52c Apply suggestions from CR 3 years ago
Jrius bceadbf784 A few more fixes after some testing 3 years ago
Adam Johnson 58a7e9243d
Fix regression in negative object scaling. 3 years ago
Adam Johnson 0ac6be879e
Implement the Random Sound modifier. 3 years ago
Adam Johnson 59d852d330
Fix kickables in subworlds. 3 years ago
Adam Johnson 9a9bfa9ed6
Fix child physicals appearing in the wrong location. 3 years ago
Adam Johnson 2f925221ff
Add support for triangle mesh proxy collision. 4 years ago
Adam Johnson ecaba2e6e0
Optimize convex hull export. 4 years ago
Adam Johnson 09d82b95e5
Add documentation for `generate_physical`. 4 years ago
Adam Johnson 55bc8a14e0
Export colliders in correct space in PotS. 4 years ago
Adam Johnson 580228b0da
Close #148. 5 years ago
Adam Johnson 0c8e333ad5
Fix overly explicit collider vertex export 6 years ago
Adam Johnson ccf78561f1
Implement subworlds 7 years ago
Adam Johnson 84f43a024c
Use Blender's convex hull baking for hull bounds 7 years ago
Adam Johnson f45dd6f7fe
Implement swim regions as a Swim Surface modifier 8 years ago
jb e15eccfac5 Move animated physical code into anim post_export + remove a useless test 8 years ago
jb b73489337e Physical objects can be animated 8 years ago
Adam Johnson 8113be8da6 Remove utils.vector3 9 years ago
Adam Johnson ca47e8569a Fix clickables warping to origin in PotS 9 years ago
Adam Johnson a3716a8c35 Fix CoordinateInterface race conditions 9 years ago
Adam Johnson b255902b9e Only apply mass = 1 to animated physicals 9 years ago
Adam Johnson 9a620fb2db Physicals shouldn't have a mass of 0 9 years ago
Adam Johnson ad0c8cee27 Unify physical exporting steps 9 years ago
Adam Johnson 5ed311312b Defer calc_tessface..physics exporter optimization 9 years ago
Adam Johnson ce02dcad84 Fix missing colliders in PotS 9 years ago
Adam Johnson 48b09e97c2 Partially revert physical tweak 9 years ago
Adam Johnson 7c96745555 Tweaks for physical exporting 9 years ago
Adam Johnson fdfd939640 Export lamps as RT lights :D 9 years ago
Adam Johnson 6e00ae79cd Basic physical collision modifier 9 years ago