100 Commits (2d3870fe541312be33a92f6098b9146e0b7bcb92)

Author SHA1 Message Date
Darryl Pogue 25d92fc7f4
Initial implementation of bumpmapping 9 years ago
Darryl Pogue ca3147865e
Implement face flat/smoothing shading 9 years ago
Adam Johnson 5a9cd719f2 More lighting improvements... 9 years ago
Adam Johnson 4c0b7cb515 Limit all meshes to 0x8000 vertices 9 years ago
Adam Johnson 638279c85e Fix some typos in old projection light code 9 years ago
Adam Johnson 8970758f8e bpy.types.Mesh.materials is an ebil liar! 10 years ago
Adam Johnson 2b3656af39 Refactor lighting code to limit bake_image calls 10 years ago
Adam Johnson 9e66db01a0 Flip the flopped images 10 years ago
Adam Johnson c57407573a Implement VisRegions 10 years ago
Adam Johnson d27630f501 Delay manipulating the selection 10 years ago
Adam Johnson 8113be8da6 Remove utils.vector3 10 years ago
Adam Johnson 73390e523f Initial bits of waveset7 support 10 years ago
Adam Johnson c32e1e6e45 Don't use the name of a temp object in an error 10 years ago
Adam Johnson 4eaf2f5acc Fix bug with exporting objects with mesh modifiers 10 years ago
Adam Johnson a3716a8c35 Fix CoordinateInterface race conditions 10 years ago
Adam Johnson 2c0aae9915 Fix "I'm a material but not really" bugs 10 years ago
Adam Johnson 8ba4d8287f Implement stencil layers 10 years ago
Adam Johnson 65da157066 Ensure object modifiers are applied to meshes 10 years ago
Adam Johnson 7e281616a9 Remove try...except from mesh conversion 10 years ago
Adam Johnson fc9407a332 Export dynamic environment maps 10 years ago
Adam Johnson eb323b30c3 Implement kBlendAlpha flag (and BlendSpans) 10 years ago
Adam Johnson cd74bf6d27 Fix exporting objects with multiple materials 10 years ago
Adam Johnson cce4533a25 Fix sharp lightmap edges 10 years ago
Adam Johnson 6318c3c40c Fix even more "no valid image" baking bugs... 10 years ago
Adam Johnson 9626b22409 Allow user to specify a light group for light maps 10 years ago
Adam Johnson d303faced6 Fix many "no valid images found to bake to" bugs 10 years ago
Adam Johnson bd6e21a22e Don't screw with the user's context... 10 years ago
Adam Johnson 4ae31de59d Don't export auto vertex light if there is an LM 10 years ago
Adam Johnson fdfd939640 Export lamps as RT lights :D 10 years ago
Adam Johnson 8bb8683f7c Implement crappy vertex color light baking... 10 years ago
Adam Johnson 65d1d71416 Rudimentary Lightmap Baking 10 years ago
Adam Johnson 52752b9dda CI and other modifier improvements 11 years ago
Adam Johnson b0d9b8eb68 Remove a debug print I accidentally left in 11 years ago
Adam Johnson 6ac720d0d5 Export ALL THE UVs! 11 years ago
Adam Johnson 02603e6021 Fix GeoSpan transforms 11 years ago
Adam Johnson 5a2691eedb Update DSpan finalize log messages 11 years ago
Adam Johnson a2bde5ff28 More log tweaking... 11 years ago
Adam Johnson 9424311c65 Improve UV extraction 11 years ago
Adam Johnson 7b6ac6f582 Don't create new DSpans for every mesh... 11 years ago
Adam Johnson 2fb944c9ce Fix #2 11 years ago
Adam Johnson 7917077ee0 Make white actually be white... 11 years ago
Adam Johnson 32dcac54f5 Rudimentary material exporter 11 years ago
Adam Johnson 2c97257b8d Tweak debug output 11 years ago
Adam Johnson 106ed1fb7d Basic opaque meshes exporting... 11 years ago
Adam Johnson 242ed01afb Move exporter logic out of prop_object... 11 years ago
Adam Johnson 59d37ed830 Begin separating the exporter. 11 years ago
Adam Johnson 5fececf4e1 Basic age/page UI controls 13 years ago