780 Commits (0fe35b573ab4b866f258a640055b5a73629d0a03)

Author SHA1 Message Date
Adam Johnson 0fe35b573a
Fix traceback in `pre_export()` handling. 3 years ago
Adam Johnson 4ad59b161b
Allow `pre_export()` to return None. 3 years ago
Adam Johnson e2961208e7
Fix #279. 3 years ago
Adam Johnson d7372acebd
Fix #281. 3 years ago
Adam Johnson fb493781b3
Unify localized string handling. 3 years ago
Adam Johnson db1e088112
Don't mark lights in a group as `kLPMovable`. 3 years ago
Adam Johnson aff3a42bd4
Clearly deliniate the circles of hell. 3 years ago
Adam Johnson a31b8ac964
Add localized text modifier. 3 years ago
Adam Johnson bf49fb1284
Add Python attribute node creation helper. 3 years ago
Adam Johnson 4324735448
Add support pfLocEditor round-trips. 3 years ago
Adam Johnson 809581ed60
Fix non-determinism in Python material attributes. 3 years ago
Adam Johnson 014a21b295
Remove manual stack walking for bottom layers. 3 years ago
Adam Johnson 5a4479ffa7
Ensure parent objects generate CoordinateInterfaces. 3 years ago
Mark Eggert eb7914fb4b
use container count 3 years ago
Mark Eggert 8994203b9f
use container count 3 years ago
Mark Eggert c705ec182d
Warn if more than 8 RT lamps are on a material. 3 years ago
Adam Johnson 3cb1d43e96
Bonus: Minor performance improvement. 3 years ago
Adam Johnson fec2891751
Apply visual transforms for objects with no CI. 3 years ago
Adam Johnson 13478aeb7e
Unify programatic generation of PFM nodes. 3 years ago
Adam Johnson b36218aa57
Update LogicWiz modifiers for deferred logic export. 3 years ago
Jrius a193e60644 Avoid BMesh Blender crash 3 years ago
Jrius 8c6e49ea50 Smarter handling of BMesh. Sharp edges are ignored only if auto-smooth 3 years ago
Jrius fc77f67ecc Vertex color smoothing, preserving sharp edges 3 years ago
Adam Johnson 0435a943b6
Move uv select all per @Jrius. 3 years ago
Patrick Dulebohn b46188b22e Update Fog Type Descriptions 3 years ago
Adam Johnson b18ce1c5c0
Fix "no valid lights" in lightmap preview op. 3 years ago
Adam Johnson 0f5f9f34c8
Regenerate lightmap UVs on ephemeral meshes. 3 years ago
Adam Johnson dc93d93b32
Apply suggestion from CR. 3 years ago
Adam Johnson d22b7170b7
Fix mesh manager chicken/egg problem. 3 years ago
Adam Johnson 1c21295432
Apply suggestions from CR. 3 years ago
Patrick Dulebohn 069818e7bd Add Back Exp2 Fog 3 years ago
Adam Johnson 6f83192909
Add a few more profiling helpers. 3 years ago
Adam Johnson 6af1a40072
Don't touch my UV maps! 3 years ago
Adam Johnson 15bbcc3d89
Fix #266. 3 years ago
Adam Johnson 304f23bd00
Don't touch my Col layer! 3 years ago
Adam Johnson 9517c06741
Remove incorrect crash hack. 3 years ago
Adam Johnson 8634cf3e89
Simplify lightmap packing. 3 years ago
Adam Johnson b2859a3a41
Don't track lightmaps by name. 3 years ago
Adam Johnson 7eb9111236
Add vcol clear warning. 3 years ago
Adam Johnson f52669e78f
Allow persistent baked lighting. 3 years ago
Adam Johnson 61b0178e05
Fix spurious autocolor generation. 3 years ago
Adam Johnson 599dccb872
Allow previewing vertex lighting from lightmap mod. 3 years ago
Adam Johnson 6b0b6f8e75
Projection lamps don't need to be LPMovable. 3 years ago
Adam Johnson 480b37c89b
Add profile button to world export menu. 3 years ago
Adam Johnson 8c15794dac
Fix single-face cube map issue. 3 years ago
Adam Johnson bda85fdf3d
Fix #177. 3 years ago
Adam Johnson e6051f6d7e
Fix type error with SoundMsg node. 3 years ago
Adam Johnson 9884e7a061
Fix #260. 3 years ago
Adam Johnson 715ac3f414
Re-add `data_path` arguments for pos and scale controllers. 4 years ago
Adam Johnson 22ac9ae735
Support all types of rotation animations. 4 years ago