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Reenable more default panels...

- All render/baking stuff
- Vertex Colors
- UV Maps
pull/6/head
Adam Johnson 10 years ago
parent
commit
fa2c7e30cb
  1. 18
      korman/render.py

18
korman/render.py

@ -31,11 +31,23 @@ properties_material.MATERIAL_PT_options.COMPAT_ENGINES.add("PLASMA_GAME")
properties_material.MATERIAL_PT_preview.COMPAT_ENGINES.add("PLASMA_GAME") properties_material.MATERIAL_PT_preview.COMPAT_ENGINES.add("PLASMA_GAME")
del properties_material del properties_material
from bl_ui import properties_texture from bl_ui import properties_data_mesh
for i in dir(properties_texture): properties_data_mesh.DATA_PT_uv_texture.COMPAT_ENGINES.add("PLASMA_GAME")
attr = getattr(properties_texture, i) properties_data_mesh.DATA_PT_vertex_colors.COMPAT_ENGINES.add("PLASMA_GAME")
del properties_data_mesh
def _whitelist_all(mod):
for i in dir(mod):
attr = getattr(mod, i)
if hasattr(attr, "COMPAT_ENGINES"): if hasattr(attr, "COMPAT_ENGINES"):
getattr(attr, "COMPAT_ENGINES").add("PLASMA_GAME") getattr(attr, "COMPAT_ENGINES").add("PLASMA_GAME")
from bl_ui import properties_render
_whitelist_all(properties_render)
del properties_render
from bl_ui import properties_texture
_whitelist_all(properties_texture)
del properties_texture del properties_texture
@classmethod @classmethod

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