mirror of https://github.com/H-uru/korman.git
Adam Johnson
10 years ago
9 changed files with 435 additions and 13 deletions
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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from bpy.props import * |
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from PyHSPlasma import * |
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from .node_core import PlasmaNodeBase, PlasmaNodeSocketBase |
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from ..properties.modifiers.avatar import sitting_approach_flags |
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class PlasmaSittingBehaviorNode(PlasmaNodeBase, bpy.types.Node): |
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bl_category = "AVATAR" |
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bl_idname = "PlasmaSittingBehaviorNode" |
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bl_label = "Sitting Behavior" |
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bl_default_width = 100 |
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approach = EnumProperty(name="Approach", |
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description="Directions an avatar can approach the seat from", |
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items=sitting_approach_flags, |
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default={"kApproachFront", "kApproachLeft", "kApproachRight"}, |
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options={"ENUM_FLAG"}) |
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def init(self, context): |
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self.inputs.new("PlasmaConditionSocket", "Condition", "condition") |
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# This makes me determined to create and release a whoopee cushion age... |
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self.outputs.new("PlasmaConditionSocket", "Satisfies", "satisfies") |
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def draw_buttons(self, context, layout): |
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col = layout.column() |
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col.label("Approach:") |
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col.prop(self, "approach") |
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def draw_buttons_ext(self, context, layout): |
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layout.prop_menu_enum(self, "approach") |
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def get_key(self, exporter, tree, so): |
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return exporter.mgr.find_create_key(plSittingModifier, name=self.create_key_name(tree), so=so) |
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def export(self, exporter, tree, bo, so): |
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sitmod = self.get_key(exporter, tree, so).object |
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for flag in self.approach: |
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sitmod.miscFlags |= getattr(plSittingModifier, flag) |
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for key in self.find_outputs("satisfies"): |
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if key is not None: |
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sitmod.addNotifyKey(key) |
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else: |
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exporter.report.warn(" '{}' Node '{}' doesn't expose a key. It won't be triggered by '{}'!".format(i.bl_idname, i.name, self.name), indent=3) |
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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import bpy |
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from bpy.props import * |
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from PyHSPlasma import * |
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from .base import PlasmaModifierProperties, PlasmaModifierLogicWiz |
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from ...exporter.explosions import ExportError |
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from ...helpers import find_modifier |
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sitting_approach_flags = [("kApproachFront", "Front", "Approach from the font"), |
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("kApproachLeft", "Left", "Approach from the left"), |
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("kApproachRight", "Right", "Approach from the right"), |
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("kApproachRear", "Rear", "Approach from the rear guard")] |
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class PlasmaSittingBehavior(PlasmaModifierProperties, PlasmaModifierLogicWiz): |
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pl_id = "sittingmod" |
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bl_category = "Avatar" |
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bl_label = "Sitting Behavior" |
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bl_description = "Avatar sitting position" |
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approach = EnumProperty(name="Approach", |
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description="Directions an avatar can approach the seat from", |
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items=sitting_approach_flags, |
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default={"kApproachFront", "kApproachLeft", "kApproachRight"}, |
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options={"ENUM_FLAG"}) |
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clickable_obj = StringProperty(name="Clickable", |
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description="Object that defines the clickable area") |
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region_obj = StringProperty(name="Region", |
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description="Object that defines the region mesh") |
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facing_enabled = BoolProperty(name="Avatar Facing", |
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description="The avatar must be facing the clickable's Y-axis", |
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default=True) |
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facing_degrees = IntProperty(name="Tolerance", |
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description="How far away we will tolerate the avatar facing the clickable", |
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min=-180, max=180, default=45) |
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def created(self, obj): |
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self.display_name = "{}_SitBeh".format(obj.name) |
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def export(self, exporter, bo, so): |
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# The user absolutely MUST specify a clickable or this won't export worth crap. |
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clickable_obj = bpy.data.objects.get(self.clickable_obj, None) |
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if clickable_obj is None: |
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raise ExportError("'{}': Sitting Behavior's clickable object is invalid") |
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# Generate the logic nodes now |
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self.logicwiz(bo) |
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# Now, export the node tree |
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self.node_tree.export(exporter, bo, so) |
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def logicwiz(self, bo): |
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tree = self.node_tree |
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nodes = tree.nodes |
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nodes.clear() |
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# Sitting Modifier |
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sittingmod = nodes.new("PlasmaSittingBehaviorNode") |
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sittingmod.approach = self.approach |
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sittingmod.name = "SittingBeh" |
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# Clickable |
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clickable = nodes.new("PlasmaClickableNode") |
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clickable.link_output(tree, sittingmod, "satisfies", "condition") |
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clickable.clickable = self.clickable_obj |
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clickable.bounds = find_modifier(self.clickable_obj, "collision").bounds |
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# Avatar Region (optional) |
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region_phys = find_modifier(self.region_obj, "collision") |
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if region_phys is not None: |
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region = nodes.new("PlasmaClickableRegionNode") |
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region.link_output(tree, clickable, "satisfies", "region") |
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region.name = "ClickableAvRegion" |
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region.region = self.region_obj |
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region.bounds = region_phys.bounds |
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# Facing Target (optional) |
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if self.facing_enabled: |
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facing = nodes.new("PlasmaFacingTargetNode") |
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facing.link_output(tree, clickable, "satisfies", "facing") |
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facing.name = "FacingClickable" |
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facing.directional = True |
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facing.tolerance = self.facing_degrees |
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else: |
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# this socket must be explicitly disabled, otherwise it automatically generates a default |
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# facing target conditional for us. isn't that nice? |
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clickable.find_input_socket("facing").allow_simple = False |
@ -0,0 +1,39 @@
|
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# This file is part of Korman. |
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# |
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# Korman is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
||||
# the Free Software Foundation, either version 3 of the License, or |
||||
# (at your option) any later version. |
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# |
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# Korman is distributed in the hope that it will be useful, |
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
# GNU General Public License for more details. |
||||
# |
||||
# You should have received a copy of the GNU General Public License |
||||
# along with Korman. If not, see <http://www.gnu.org/licenses/>. |
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|
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import bpy |
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|
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from ...helpers import find_modifier |
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def sittingmod(modifier, layout, context): |
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layout.row().prop(modifier, "approach") |
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col = layout.column() |
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col.prop_search(modifier, "clickable_obj", bpy.data, "objects", icon="MESH_DATA") |
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clickable = find_modifier(modifier.clickable_obj, "collision") |
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if clickable is not None: |
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col.prop(clickable, "bounds") |
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col = layout.column() |
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col.prop_search(modifier, "region_obj", bpy.data, "objects", icon="MESH_DATA") |
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region = find_modifier(modifier.region_obj, "collision") |
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if region is not None: |
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col.prop(region, "bounds") |
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split = layout.split() |
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split.column().prop(modifier, "facing_enabled") |
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col = split.column() |
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col.enabled = modifier.facing_enabled |
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col.prop(modifier, "facing_degrees") |
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