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@ -51,6 +51,7 @@ class ExportManager: |
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self._nodes = {} |
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self._nodes = {} |
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self._pages = {} |
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self._pages = {} |
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self._keys = {} |
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# cheap inheritance |
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# cheap inheritance |
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for i in dir(self.mgr): |
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for i in dir(self.mgr): |
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@ -63,6 +64,12 @@ class ExportManager: |
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self._age_info = info |
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self._age_info = info |
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self.mgr.AddAge(info) |
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self.mgr.AddAge(info) |
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def AddObject(self, location, obj): |
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"""Overloads the plResManager AddObject so we can insert the object into our hashtable""" |
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key = obj.key |
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self._keys[(location, obj.__class__, key.name)] = key |
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self.mgr.AddObject(location, obj) |
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def add_object(self, pl, name=None, bl=None, loc=None, so=None): |
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def add_object(self, pl, name=None, bl=None, loc=None, so=None): |
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"""Automates adding a converted Blender object to our Plasma Resource Manager""" |
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"""Automates adding a converted Blender object to our Plasma Resource Manager""" |
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assert (bl or loc or so) |
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assert (bl or loc or so) |
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@ -85,7 +92,7 @@ class ExportManager: |
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name = so.key.name |
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name = so.key.name |
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pl = pl(name) |
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pl = pl(name) |
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self.mgr.AddObject(location, pl) |
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self.AddObject(location, pl) |
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node = self._nodes[location] |
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node = self._nodes[location] |
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if node: # All objects must be in the scene node |
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if node: # All objects must be in the scene node |
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if isinstance(pl, plSceneObject): |
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if isinstance(pl, plSceneObject): |
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@ -191,11 +198,7 @@ class ExportManager: |
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else: |
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else: |
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name = so.key.name |
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name = so.key.name |
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index = plFactory.ClassIndex(pClass.__name__) |
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return self._keys.get((location, pClass, name), None) |
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for key in self.mgr.getKeys(location, index): |
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if name == key.name: |
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return key |
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return None |
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def find_create_object(self, pClass, bl=None, name=None, so=None): |
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def find_create_object(self, pClass, bl=None, name=None, so=None): |
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key = self.find_key(pClass, bl, name, so) |
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key = self.find_key(pClass, bl, name, so) |
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