@ -57,7 +57,7 @@ class AnimationConverter:
if isinstance ( bo . data , bpy . types . Camera ) :
if isinstance ( bo . data , bpy . types . Camera ) :
applicators . append ( self . _convert_camera_animation ( bo , so , obj_fcurves , data_fcurves ) )
applicators . append ( self . _convert_camera_animation ( bo , so , obj_fcurves , data_fcurves ) )
else :
else :
applicators . append ( self . _convert_transform_animation ( bo . name , obj_fcurves , bo . matrix_basis ) )
applicators . append ( self . _convert_transform_animation ( bo , obj_fcurves , bo . matrix_basis ) )
if bo . plasma_modifiers . soundemit . enabled :
if bo . plasma_modifiers . soundemit . enabled :
applicators . extend ( self . _convert_sound_volume_animation ( bo . name , obj_fcurves , bo . plasma_modifiers . soundemit ) )
applicators . extend ( self . _convert_sound_volume_animation ( bo . name , obj_fcurves , bo . plasma_modifiers . soundemit ) )
if isinstance ( bo . data , bpy . types . Lamp ) :
if isinstance ( bo . data , bpy . types . Lamp ) :
@ -184,7 +184,7 @@ class AnimationConverter:
# If we exported any FOV animation at all, then we need to ensure there is an applicator
# If we exported any FOV animation at all, then we need to ensure there is an applicator
# returned from here... At bare minimum, we'll need the applicator with an empty
# returned from here... At bare minimum, we'll need the applicator with an empty
# CompoundController. This should be sufficient to keep CWE from crashing...
# CompoundController. This should be sufficient to keep CWE from crashing...
applicator = self . _convert_transform_animation ( bo . name , obj_fcurves , bo . matrix_basis , allow_empty = has_fov_anim )
applicator = self . _convert_transform_animation ( bo , obj_fcurves , bo . matrix_basis , allow_empty = has_fov_anim )
camera = locals ( ) . get ( " camera " , self . _mgr . find_create_object ( plCameraModifier , so = so ) )
camera = locals ( ) . get ( " camera " , self . _mgr . find_create_object ( plCameraModifier , so = so ) )
camera . animated = applicator is not None
camera . animated = applicator is not None
return applicator
return applicator
@ -369,14 +369,14 @@ class AnimationConverter:
applicator . channel = channel
applicator . channel = channel
yield applicator
yield applicator
def _convert_transform_animation ( self , name , fcurves , xform , allow_empty = False ) - > Union [ None , plMatrixChannelApplicator ] :
def _convert_transform_animation ( self , bo , fcurves , xform , allow_empty = False ) - > Union [ None , plMatrixChannelApplicator ] :
tm = self . convert_transform_controller ( fcurves , xform , allow_empty )
tm = self . convert_transform_controller ( fcurves , bo . rotation_mode , xform , allow_empty )
if tm is None and not allow_empty :
if tm is None and not allow_empty :
return None
return None
applicator = plMatrixChannelApplicator ( )
applicator = plMatrixChannelApplicator ( )
applicator . enabled = True
applicator . enabled = True
applicator . channelName = name
applicator . channelName = bo . name
channel = plMatrixControllerChannel ( )
channel = plMatrixControllerChannel ( )
channel . controller = tm
channel . controller = tm
applicator . channel = channel
applicator . channel = channel
@ -384,18 +384,13 @@ class AnimationConverter:
return applicator
return applicator
def convert_transform_controller ( self , fcurves , xform , allow_empty = False ) - > Union [ None , plCompoundController ] :
def convert_transform_controller ( self , fcurves , rotation_mode : str , xform , allow_empty = False ) - > Union [ None , plCompoundController ] :
if not fcurves and not allow_empty :
if not fcurves and not allow_empty :
return None
return None
rotation_quaternion = any ( ( i . data_path == " rotation_quaternion " for i in fcurves ) )
pos = self . make_pos_controller ( fcurves , xform . to_translation ( ) )
rot = self . make_rot_controller ( fcurves , rotation_mode , xform )
pos = self . make_pos_controller ( fcurves , " location " , xform . to_translation ( ) )
scale = self . make_scale_controller ( fcurves , xform . to_scale ( ) )
if rotation_quaternion :
rot = self . make_rot_controller ( fcurves , " rotation_quaternion " , xform . to_quaternion ( ) , 4 )
else :
rot = self . make_rot_controller ( fcurves , " rotation_euler " , xform . to_euler ( ) , 3 )
scale = self . make_scale_controller ( fcurves , " scale " , xform . to_scale ( ) )
if pos is None and rot is None and scale is None :
if pos is None and rot is None and scale is None :
if not allow_empty :
if not allow_empty :
return None
return None
@ -452,8 +447,8 @@ class AnimationConverter:
# Now we make the controller
# Now we make the controller
return self . _make_matrix44_controller ( keyframes )
return self . _make_matrix44_controller ( keyframes )
def make_pos_controller ( self , fcurves , data_path : str , d efault_xform , convert = None ) - > Union [ None , plLeafController ] :
def make_pos_controller ( self , fcurves , default_xform , convert = None ) - > Union [ None , plLeafController ] :
pos_curves = [ i for i in fcurves if i . data_path == data_path and i . keyframe_points ]
pos_curves = [ i for i in fcurves if i . data_path == " location " and i . keyframe_points ]
keyframes , bez_chans = self . _process_keyframes ( pos_curves , 3 , default_xform , convert )
keyframes , bez_chans = self . _process_keyframes ( pos_curves , 3 , default_xform , convert )
if not keyframes :
if not keyframes :
return None
return None
@ -463,22 +458,57 @@ class AnimationConverter:
ctrl = self . _make_point3_controller ( keyframes , bez_chans )
ctrl = self . _make_point3_controller ( keyframes , bez_chans )
return ctrl
return ctrl
def make_rot_controller ( self , fcurves , data_path : str , default_xform , num_channels , convert = None ) - > Union [ None , plCompoundController , plLeafController ] :
def make_rot_controller ( self , fcurves , rotation_mode : str , default_xform , convert = None ) - > Union [ None , plCompoundController , plLeafController ] :
rot_curves = [ i for i in fcurves if i . data_path == data_path and i . keyframe_points ]
if rotation_mode in { " AXIS_ANGLE " , " QUATERNION " } :
keyframes , bez_chans = self . _process_keyframes ( rot_curves , num_channels , default_xform , convert = None )
rot_curves = [ i for i in fcurves if i . data_path == " rotation_ {} " . format ( rotation_mode . lower ( ) ) and i . keyframe_points ]
if not keyframes :
if not rot_curves :
return None
default_xform = default_xform . to_quaternion ( )
if rotation_mode == " AXIS_ANGLE " :
default_xform = default_xform . to_axis_angle ( )
default_xform = ( default_xform [ 1 ] , default_xform [ 0 ] . x , default_xform [ 0 ] . y , default_xform [ 0 ] . z )
if convert is not None :
convert = lambda x : convert ( mathutils . Quaternion ( x [ 1 : 4 ] , x [ 0 ] ) ) [ : ]
else :
convert = lambda x : mathutils . Quaternion ( x [ 1 : 4 ] , x [ 0 ] ) [ : ]
# Just dropping bezier stuff on the floor because Plasma does not support it, and
# I think that opting into quaternion keyframes is a good enough indication that
# you're OK with that.
keyframes , bez_chans = self . _process_keyframes ( rot_curves , 4 , default_xform , convert )
if keyframes :
return self . _make_quat_controller ( keyframes )
else :
rot_curves = [ i for i in fcurves if i . data_path == " rotation_euler " and i . keyframe_points ]
if not rot_curves :
return None
return None
# Ugh. Unfortunately, it appears Blender's default interpolation is bezier. So who knows if
# OK, so life is complicated with Euler keyframes because apparently they can store
# many users will actually see the benefit here? Makes me sad.
# different "orders" that really only become apparent when the engine converts them
# into a quaternion to use in an animation. Converting orders isn't as simple as swapping
# XYZ around, so we have to bus this through quaternion??? Ugh.
def convert_euler_keyframe ( euler_array : Tuple [ float , float , float ] ) :
euler = mathutils . Euler ( euler_array , rotation_mode )
result = euler . to_quaternion ( ) . to_euler ( " XYZ " )
if convert is not None :
result = convert ( result )
return result [ : ]
euler_convert = convert_euler_keyframe if rotation_mode != " XYZ " else convert
keyframes , bez_chans = self . _process_keyframes ( rot_curves , 3 , default_xform . to_euler ( rotation_mode ) , euler_convert )
if keyframes :
# Once again, quaternion keyframes do not support bezier interpolation. Ideally,
# we would just drop support for rotation beziers entirely to simplify all this
# Euler crap, but some artists may require bezier interpolation...
if bez_chans :
if bez_chans :
ctrl = self . _make_scalar_compound_controller ( keyframes , bez_chans )
return self . _make_scalar_compound_controller ( keyframes , bez_chans )
else :
else :
ctrl = self . _make_quat_controller ( keyframes , num_channels )
return self . _make_quat_controller ( keyframes )
return ctrl
def make_scale_controller ( self , fcurves , data_path : str , default_xform , convert = None ) - > plLeafController :
def make_scale_controller ( self , fcurves , default_xform , convert = None ) - > plLeafController :
scale_curves = [ i for i in fcurves if i . data_path == data_path and i . keyframe_points ]
scale_curves = [ i for i in fcurves if i . data_path == " scale " and i . keyframe_points ]
keyframes , bez_chans = self . _process_keyframes ( scale_curves , 3 , default_xform , convert )
keyframes , bez_chans = self . _process_keyframes ( scale_curves , 3 , default_xform , convert )
if not keyframes :
if not keyframes :
return None
return None
@ -527,7 +557,7 @@ class AnimationConverter:
ctrl . keys = ( exported_frames , keyframe_type )
ctrl . keys = ( exported_frames , keyframe_type )
return ctrl
return ctrl
def _make_quat_controller ( self , keyframes , num_channels ) - > plLeafController :
def _make_quat_controller ( self , keyframes ) - > plLeafController :
ctrl = plLeafController ( )
ctrl = plLeafController ( )
keyframe_type = hsKeyFrame . kQuatKeyFrame
keyframe_type = hsKeyFrame . kQuatKeyFrame
exported_frames = [ ]
exported_frames = [ ]
@ -539,12 +569,19 @@ class AnimationConverter:
exported . type = keyframe_type
exported . type = keyframe_type
# NOTE: quat keyframes don't do bezier nonsense
# NOTE: quat keyframes don't do bezier nonsense
values = keyframe . values
num_channels = len ( values )
if num_channels == 3 :
if num_channels == 3 :
value = mathutils . Euler ( keyframe . values )
value = mathutils . Euler ( values )
exported . value = utils . quaternion ( value . to_quaternion ( ) )
exported . value = utils . quaternion ( value . to_quaternion ( ) )
else :
elif num_channels == 4 :
value = mathutils . Quaternion ( keyframe . values )
# Blender orders its quats WXYZ (nonstandard) but Plasma uses XYZW (standard)
# Also note that manual incoming quat data might be goofy, so renormalize
value = mathutils . Quaternion ( values )
value . normalize ( )
exported . value = utils . quaternion ( value )
exported . value = utils . quaternion ( value )
else :
raise ValueError ( " Unexpected number of channels in quaternion keyframe {} " . format ( num_channels ) )
exported_frames . append ( exported )
exported_frames . append ( exported )
ctrl . keys = ( exported_frames , keyframe_type )
ctrl . keys = ( exported_frames , keyframe_type )
return ctrl
return ctrl