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3 Commits (e60d9593a65694a4da03cdab9851ab813d487a3b)
Author | SHA1 | Message | Date |
---|---|---|---|
Edmond Mondor | e4c9a5d8cb |
Changes made due to play testing on Minakta
NexusBlackRoom [Scene Object - Black_WhtRmSubworldDummy] add to modifiers - Anim Event Modifier "cAnimEventElevatorUp", "cAnimEventElevatorMoving", "cAnimEventElevatorDown" [Gen Phys - Black_SubWorldExitRegion01] Transform changed to "<hsVector3 X="4.844787598" Y="-1.597872972" Z="17" />" from "<hsVector3 X="2.660830021" Y="-1.59787333" Z="17" />" [Gen Phys - Black_SubWorldExitRegion02] Transform changed to "<hsVector3 X="0.008117675781" Y="4.08300066" Z="17" />" from "<hsVector3 X="0.008117675781" Y="1.842319965" Z="17" />" [Gen Phys - Black_SubWorldExitRegion03] Transform changed to "<hsVector3 X="0.00048828125" Y="-3.994360685" Z="17" />" from "<hsVector3 X="0.00048828125" Y="-1.753679991" Z="17" />" [Gen Phys - Black_SubWorldExitRegion04] Transform changed to "<hsVector3 X="-4.537750244" Y="-1.677083969" Z="17" />" from "<hsVector3 X="-2.382169962" Y="-1.677084327" Z="17" />" [Responder Modifier - cResetElevator] Changed responder to reverse, continue, then gotobegin for elevator animation to trigger the anim event modifier for down for animation tracking purposes [Responder Modifer - cRespElevator] Added forward to set elevator to always play forward when triggered, adjusted waittocmdtable due to addition command [Python File Mod - cPythonBookMachine] 9 and 10 changed to actual linkinpoints instead of fake locations, 18,19,20 added anim event modifiers for elevator animation for tracking purposes [Anim Event Modifer - cAnimEventElevatorMoving] New anim event modifier - set to trigger at 0.3333333433 [Anim Event Modifer - cAnimEventElevatorUp] New anim event modifier - set to trigger at 7 [Anim Event Modifer - cAnimEventElevatorDown] New anim event modifier - set to trigger at 0 [ATC Anim - Black_WhtRmSubworldDummy_(Entire Animation)_anim_0] added markers for new anim event modifiers [Filter Coord - Black_SubWorldExitRegion01-4] Adjusted for new positions NexusWhiteRoom [Scene Object - WhtRmSubworldDummy] add to modifiers - Anim Event Modifier "cAnimEventElevatorUp", "cAnimEventElevatorMoving", "cAnimEventElevatorDown" [Gen Phys - ShaftProxy] Transform adjusted to match blackroom [Gen Phys - SubWorldExitRegion01] Transform changed to "<hsVector3 X="4.844787598" Y="-1.597872972" Z="17" />" from "<hsVector3 X="3.092109919" Y="-1.59787333" Z="17" />" [Gen Phys - SubWorldExitRegion02] Transform changed to "<hsVector3 X="0.008117675781" Y="4.08300066" Z="17" />" from "<hsVector3 X="-0.287902832" Y="1.889780045" Z="17" />" [Gen Phys - SubWorldExitRegion03] Transform changed to "<hsVector3 X="0.00048828125" Y="-3.994360685" Z="17" />" from "<hsVector3 X="-0.2955322266" Y="-1.789659977" Z="17" />" [Gen Phys - SubWorldExitRegion04] Transform changed to "<hsVector3 X="-4.537750244" Y="-1.677083969" Z="17" />" from "<hsVector3 X="-2.395689964" Y="-1.677084327" Z="17" />" [Gen Phys - TriggerNoClimbRegion] transform and hull bounds adjusted to cover entire nexus region [Responder Modifier - cResetElevator] Changed responder to reverse, continue, then gotobegin for elevator animation to trigger the anim event modifier for down for animation tracking purposes [Responder Modifer - cRespElevator] Added forward to set elevator to always play forward when triggered, adjusted waittocmdtable due to addition command [Python File Mod - cPythonBookMachine] 9 and 10 changed to actual linkinpoints instead of fake locations, 18,19,20 added anim event modifiers for elevator animation for tracking purposes [Anim Event Modifer - cAnimEventElevatorMoving] New anim event modifier - set to trigger at 0.3333333433 [Anim Event Modifer - cAnimEventElevatorUp] New anim event modifier - set to trigger at 7 [Anim Event Modifer - cAnimEventElevatorDown] New anim event modifier - set to trigger at 0 [ATC Anim - Black_WhtRmSubworldDummy_(Entire Animation)_anim_0] added markers for new anim event modifiers [Filter Coord - Black_SubWorldExitRegion01-4] Adjusted for new positions WallAdditions Many changes made to better organize the audio and account for new audio recorded by Doobes and r'Tayrtahn grsnTrainingCenterMudRooms [Gen Phys - DrRgnSnsr04New] Moved hull bounds back a little so it wouldnt trigger the door when you link in grsnWallRoomClimbingPhys [Static Sound - cSfxDeniedButton] volume set to 0.25 [Static Sound - cSfxDeniedButton0] volume set to 0.25 [Static Sound - cSfxSelectButton] volume set to 1 [Static Sound - cSfxSelectButton0] volume set to 1 TrnCtrControlRoom01 [coord interface - LinkInPointCtrlRm01] Moved down to the floor, so when you link in your not falling from a large height TrnCtrControlRoom02 [coord interface - LinkInPointCtrlRm02] Moved down to the floor, so when you link in your not falling from a large height |
3 years ago |
Edmond Mondor | b9e5d93a9e |
Changes made due to testing on Minkata
grsnTrainingCenterMudRooms.prp [Logic Modifier - cSfxRegSenMusic-Exit01_Exit] Added Python File Mod "wallControls" from grsnWallRoomClimbingPhys.prp into Receivers grsnWallRoomClimbingPhys.prp [Scene Node - Garrison_grsnWallRoomClimbingPhys] Added scene objects - NoFPRegionN and NoFPRegionS [Scene Object - NoFPRegionN] New object that forces third person camera while on the climbing wall [Scene Object - NoFPRegionS] New object that forces third person camera while on the climbing wall [Coord Interface - NoFPRegion01] Coord Interface for NoFPRegionN [Coord Interface - NoFPRegion02] Coord Interface for NoFPRegionS [Simulation Interface - NoFPRegionN] Simu Interface for NoFPRegionN [Simulation Interface - NoFPRegionS] Simu Interface for NoFPRegionS [Logic Modifier - cNoFPCameraN_Enter] Logic Modifier for entrance to NoFPRegionN [Logic Modifier - cNoFPCameraN_Exit] Logic Modifier for exit to NoFPRegionN [Logic Modifier - cNoFPCameraS_Enter] Logic Modifier for entrance to NoFPRegionS [Logic Modifier - cNoFPCameraS_Exit] Logic Modifier for exit to NoFPRegionS [Generic Physical - NoFPRegionN] GenPhys for NoFPRegionN [Generic Physical - NoFPRegionS] GenPhys for NoFPRegionS [Object In Volume Detector - cNoFPCameraN_Enter] Obj in Vol Detector for NoFPRegionN [Object In Volume Detector - cNoFPCameraN_Exit] Obj in Vol Detector for NoFPRegionN [Object In Volume Detector - cNoFPCameraS_Enter] Obj in Vol Detector for NoFPRegionS [Object In Volume Detector - cNoFPCameraS_Exit] Obj in Vol Detector for NoFPRegionS [Python File Mod - wallControls] 53 - Changed to Link in point "LinkInPointDefaultWhite" on NexusWhiteRoom.prp [Python File Mod - wallControls] 54 - Changed to Link in point "Black_LinkInPointDefaultBlack" on NexusBlackRoom.prp [Python File Mod - wallControls] 67 - Added Activator - Logic Modifier "cSfxRegSenMusic-Exit01_Exit" on grsnTrainingCenterMudRooms.prp [Python File Mod - NoFPCameraN] New File mod that uses script "xDisableFirstPersonCam" to disable First person camera while on climbing wall [Python File Mod - NoFPCameraS] New File mod that uses script "xDisableFirstPersonCam" to disable First person camera while on climbing wall [Volume Sensor Conditional Object - cNoFPCameraN_Enter] New Volume Sensor Conditional Object for NoFPRegionN [Volume Sensor Conditional Object - cNoFPCameraN_Exit] New Volume Sensor Conditional Object for NoFPRegionN [Volume Sensor Conditional Object - cNoFPCameraS_Enter] New Volume Sensor Conditional Object for NoFPRegionS [Volume Sensor Conditional Object - cNoFPCameraS_Exit] New Volume Sensor Conditional Object for NoFPRegionS [Interface Info Modifier - NoFPRegionN] New Interface info Modifier for NoFPRegionN [Interface Info Modifier - NoFPRegionS] New Interface info Modifier for NoFPRegionS trainingCenterObservationRooms.prp [Layer Animation - Map #5986_anim] Halved all values for opacity to reduce the static flickering of screens NexusBlackRoom.prp [Scene Object - Black_BookMachineSubWrldReg] Removed from Modifiers - Subworld Region Detector "cSubworldRegBookMachine" [Scene Object - Black_ELEVATORshaft] Added new Simulation interface and Coord Interface - "Black_ELEVATORshaft" [Scene Object - Black_TriggerElevatorRegion] Changed Coord Interface to Filter Coord Interface "Black_TriggerElevatorRegion" [Scene Object - Black_TriggerNoClimb] Changed Coord Interface to Filter Coord Interface "Black_TriggerNoClimb" [Coord Interface - Black_LinkInPointDefaultBlack] Moved Z up by 2 [Coord Interface - Black_TriggerElevatorRegion] Deleted [Coord Interface - Black_TriggerNoClimb] Deleted [Coord Interface - Black_ELEVATORshaft] New for Scene Object "Black_ELEVATORshaft" [Simulation Interface - Black_ELEVATORshaft] New for Scene Object "Black_ELEVATORshaft" [Logic Modifer - cRegSensorElevator_Enter] Removed from Receivers - Responsor Modifiers "cRespElevator" and "cResetElevator" [Generic Physical - Black_HoleCapHub] Set Mass to 1 [Generic Physical - Black_ShaftProxy] Set Mass to 1, Added new triangles to give bottom of object [Generic Physical - Black_SubworldTerrainRebuild] Set Mass to 1 [Generic Physical - Black_TriggerElevatorRegion] Removed Subworld, set transform and object bounds to cover entire nexus area instead [Generic Physical - Black_TriggerNoClimb] set transform and object bounds to cover entire nexus area instead [Generic Physical - Black_ELEVATORshaft] New gen physical for Black_ELEVATORshaft [Layer Animation - Map #5986_anim] Halved all values for opacity to reduce the static flickering of screens [Python File Mod - cPythonBookMachine] 14 - Responder - cRespElevator, 15 - Scene Object - Black_CameraGarrisonNexusCrcl, 16 - Scene Object - Black_WhtRmSubworldDummy, 17 - Int - 6 [Camera Brain Circle - Circle Camera01] Added "kCutPos kCutPOA" to Flags [Subworld Region Detector - cSubworldRegBookMachine] Deleted [Filter Coord Interface - Black_TriggerNoClimb] Created to keep Region in place during animations [Filter Coord Interface - Black_TriggerElevatorRegion] Created to keep Region in place during animations NexusWhiteRoom.prp [Scene Object - BookMachineSubWrldReg] Removed from Modifiers - Subworld Region Detector "cSubworldRegBookMachine" [Scene Object - ELEVATORshaft] Added new Simulation interface and Coord Interface - "ELEVATORshaft" [Scene Object - TriggerElevatorRegion] Changed Coord Interface to Filter Coord Interface "TriggerElevatorRegion" [Scene Object - TriggerNoClimbRegion] Changed Coord Interface to Filter Coord Interface "TriggerNoClimbRegion" [Coord Interface - LinkInPointDefaultWhite] Moved Z up by 2 [Coord Interface - TriggerElevatorRegion] Deleted [Coord Interface - TriggerNoClimbRegion] Deleted [Coord Interface - ELEVATORshaft] New for Scene Object "ELEVATORshaft" [Simulation Interface - ELEVATORshaft] New for Scene Object "ELEVATORshaft" [Logic Modifer - cRegSensorElevator_Enter] Removed from Receivers - Responsor Modifiers "cRespElevator" and "cResetElevator" [Generic Physical - HoleCapHub] Set Mass to 1 [Generic Physical - ShaftProxy] Set Mass to 1, Added new triangles to give bottom of object [Generic Physical - SubWorldTerrainRebuild] Set Mass to 1 [Generic Physical - TriggerElevatorRegion] Removed Subworld, set transform and object bounds to cover entire nexus area instead [Generic Physical - TriggerNoClimbRegion] set transform and object bounds to cover entire nexus area instead [Generic Physical - ELEVATORshaft] New gen physical for ELEVATORshaft [Layer Animation - Map #5986_anim] Halved all values for opacity to reduce the static flickering of screens [Python File Mod - cPythonBookMachine] 14 - Responder - cRespElevator, 15 - Scene Object - CameraGarrisonNexusCrcl, 16 - Scene Object - WhtRmSubworldDummy, 17 - Int - 7 [Camera Brain Circle - Circle Camera01] Added "kCutPos kCutPOA" to Flags [Subworld Region Detector - cSubworldRegBookMachine] Deleted [Filter Coord Interface - TriggerNoClimbRegion] Created to keep Region in place during animations [Filter Coord Interface - TriggerElevatorRegion] Created to keep Region in place during animations WallAdditions.prp Changed all sounds to be "NPC Voice" and use for a soft region - Soft Volume Union "cSfxSoRegUnion-Rooms-Verb" from grsnTrainingCenterMudRooms.prp WallRoom.prp [Scene Node - Garrison_WallRoom] Added Scene Object "WallRoomVisRegionMeshNew" [Scene Object - WallRoomVisRegionMeshNew] New Object [Draw Interface - Cable01] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - Cable02] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - Cable03] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - Cable04] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - Cable05] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - Cable06] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - redGrebblieLightFlare01] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - redGrebblieLightFlare02] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - Scanner03] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - Scanner04] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - Spike01] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - Spike02] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - Spike03] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - Spike04] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - WallMount01] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - WallMount02] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - WallMount03] Vis region changed to "Greeblies01VisRegionNew" [Draw Interface - WallMount05] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - WallMount06] Vis region changed to "Greeblies02VisRegionNew" [Draw Interface - WallMount08] Vis region changed to "Greeblies02VisRegionNew" [Soft Volume Simple - WallRoomSoftRegionNew] Duplicate of "WallRoomSoftRegion" but top bound lowered to -15, Owner set to Scene Object "WallRoomVisRegionMeshNew" [Soft Volume Union - Greeblies02SoftRegionUnionNew] Duplicate of "Greeblies02SoftRegionUnion", Changed plSoftVolumeSimple "WallRoomSoftRegion" to plSoftVolumeSimple "WallRoomSoftRegionNew" [Soft Volume Union - Greeblies01SoftRegionUnionNew] Duplicate of "Greeblies01SoftRegionUnion", Changed plSoftVolumeSimple "WallRoomSoftRegion" to plSoftVolumeSimple "WallRoomSoftRegionNew" [Vis Region - Greeblies02VisRegionNew] New Vis Region [Vis Region - Greeblies01VisRegionNew] New Vis Region |
3 years ago |
Adam Johnson |
fe10174dc6
|
Initial import of MOULa data files.
This import omits the copyright encumbered files clftZandiRadio_Loop.ogg and tmnaCreditsMusic.ogg -- Peter Gabriel's "Burn You Up, Burn You Down!". |
5 years ago |