- 'kdshCourtyardCollision': Corrected many toe-stubs by adding step-up
ramps and reducing slopes as needed.
- 'LowerProxyTerrain': Corrected a toe-stub at the entry to the red
herring cave by shifting the step-up ramp's edge away from a
coincident edge in another collider.
- 'StairCollider2', 'StairCollisionPlane': Extended stair colliders for
the control room to properly reach the lower floor.
- 'PelletRmFloor': Added step-up ramps.
- 'TunnelCollision': Reduced slope of step-up ramp.
- 'HallExtent': Removed collision geometry exactly matching the drawable
stairs and replaced with a step-up ramp.
- 'HallExtent01': Deleted physical - it was an exact duplicate of the
drawable geometry. The object 'HallExtent02Proxy' is coincident with
this object.
- 'HallExtent02Proxy': Corrected step-up ramp to extend to the top of the
stairs.
- 'HutInteriorFloor': Added step-up ramp for the main bookshelf.
- 'LampCollision01', 'LampCollision02', 'LampCollision05',
'LampCollision06': Extended colliders down slightly to prevent the
avatar from getting stuck between the lamp and the ground.
These fixes were compiled by @Hoikas over the last 4 years. Changes
include:
- Fixed miniKI text chat scaling in non-4:3 resolutions by fixing the
GUI MultiLineEdit component to "scale with resolution".
- Fixed the BigKI "text x-raying" effect by adding Blend Onto components
to the objects.
- Hid the blackbar handles that could become visible on ultrawide
resolutions (eg 3840x1600).
- Fixed the BigKI background static animation.