17
6
mirror of https://github.com/H-uru/moul-assets.git synced 2025-07-13 18:17:48 -04:00
Commit Graph

305 Commits

Author SHA1 Message Date
6639222282 Add Help button to character creation screen
[Scene Node - GUI_GUIDialog06] Added scene objects - 06CleftHelpBox and 06ReltoHelpBox
[Scene Object - 06CleftHelpBox] New
[Scene Object - 06ReltoHelpBox] New
[Mip Map - xOptionsGUIComponents.dds] New
[Layer - QuestionMark] New
[Material - QuestionMark] New
[Draw Interface - 06CleftHelpBox] New
[Draw Interface - 06ReltoHelpBox] New
[Drawable Span - GUI_GUIDialog06_00000000_0Spans] Added "Question Mark" by exporting from Blender and merging with Gnarly Patcher
[GUI Dialog Mod - GUIDialog06] Added GUI Button Mod "GUIButtonStandard_21" and "GUIButtonStandard_22"
[GUI Button Mod - GUIButtonStandard_21] New
[GUI Button Mod - GUIButtonStandard_22] New
2022-03-19 11:13:13 -04:00
0fd4f58705 Adds atrus Intro Video and fixes localization
Adds Atrus Intro Video
Adds localization to GUI Text Box mods
2022-03-19 11:13:11 -04:00
386d2b49af Recommended changes
Co-authored-by: Adam Johnson <AdamJohnso@gmail.com>
2022-03-19 11:13:10 -04:00
73736b4c99 First Commit
GUIDialog06.prp
Added new GUI elements for relto/cleft choice by duplicating male/female elements and modifying them from there.
Moved the invite code elements off screen so they are no longer visible.
Changed the invitation message to "Choose your Path"
Moved new drawable elements in blender to location in GUI, then exported and merged new drawable span elements into exisiting drawable spans with Gnarly Patcher tool

Cleft_District_clftYeeshaBookVis.prp
Copy of CC prp saved for Moula format.
Added Python File Mod to hide Relto Book elements if not on cleft choice

Cleft_District_BookRoom.prp
[Scene Object - RgnYeeshaPage01] added to Modifiers - Object In Volume Detector "cClkLinkingBook" from clftYeeshaBookVis.prp
[Scene Object - YeeshaPage01] added to Modifiers - Python File Mod "clftYeeshaPage25Vis"
[Scene Object - YeeshaPage01Decal] added to Modifiers - Python File Mod "clftYeeshaPage25Vis"
[Python File Mod - clftYeeshaPage25Vis] Hides relto page 25 (Poles) when Cleft start is picked

GUIEnglish.loc
Localized strings for GUIDialog06 and xDialogStartup.py
2022-03-19 11:13:09 -04:00
1df34b9dab Add German 2021Q1 sound buffer to PRP 2022-03-18 00:00:50 -05:00
b34c5df0de Merge pull request #108 from ZarothYe/add-subtitle-option-menu
Change PRP for options menu GUI to include Enable Subtitles checkbox
2022-03-13 18:34:06 -04:00
019b26baf6 Add Q4 German audio/subs and French subs, re-compress Q4 oggs
Co-Authored-By: Hazado <Hazado22@hotmail.com>
2022-03-12 18:50:08 -06:00
b130d5eec5 Merge pull request #112 from Hazado/FixGZBeaminCity
Fix GZ Beam in city
2022-03-12 13:54:32 -05:00
7cf96a2199 Adds 2022-Q1 Kirel Podium audio
Co-authored-by: Hazado <Hazado22@hotmail.com>
2022-03-11 20:11:54 -06:00
eb74a75a9d Merge pull request #111 from Hazado/FixMissingColliderforAutumnPage
Missing python file mod for pine tree collider
2022-03-11 21:00:57 -05:00
469814669d Apply changes into xKIGUI.max and reexport. 2022-03-11 19:33:55 -05:00
0c6648c413 Adjust GZ Beam animation to stop it skipping backwards at the arch
[ATC Anim - GreatZeroBeamMaster_(Entire Animation)_anim_0] Changed End of loop to "119.6600037" from "120.0000076"
2022-03-11 14:55:12 -08:00
7a81cc563a Missing python file mod for pine tree collider
[Scene object - TreeCollision27] Add to modifiers - Python File Mod "cPythYeeshaPage21 - PineTrees_0"
2022-03-11 14:46:30 -08:00
65d7cea6e1 Change PRP for options menu GUI to include Enable Subtitles checkbox 2022-03-11 16:49:31 -05:00
a64b432c0d Remove triple-quote endings from Descent and Phil's Relto journals 2022-03-11 13:47:21 -06:00
bc262f6f54 Fix gen phys regions for Ki slot and nexus books in city
Canyon.prp
[Gen Phys - clkKISlotConcert] Moved Faces forward on Y axis a bit
[Gen Phys - MT-LinkingBook] Changed to Hull Bounds and new verts generated with blender

Courtyard.prp
[Gen Phys - clkKISlotDakotah] Moved Faces forward on Y axis a bit

Ferry.prp
[Gen Phys - MT-LinkingBook] Moved faces to the Right

Palace.prp
[Gen Phys - clkKISlotPalace] Moved Faces forward on Y axis a bit
[Gen Phys - MT-LinkingBook] Changed to Hull Bounds and new verts generated with blender
2022-02-28 10:21:05 -08:00
23d28df105 Ercana backpack model changed to correct model
Fixed bakery 2nd floor tunnel ceilings (Calum Traveler)

Bakery.prp
[Scene Node - Ercana_Bakery] Add scene object "BakeryRm01NewRoof"
[Scene Object - BakeryRm01NewRoof] New object that is slightly lower than older roof.
[Coord Interface - BakeryRm01NewRoof] New coord interface
[Draw Interface - BakeryRm01NewRoof] New draw Interface
[Drawable Span - Ercana_Bakery_00000000_0Spans] Exported new roof from blender and merged with Gnarly Patcher

PlantExterior01.prp
[Scene Object - MHTorso_Pack2] remove all modifiers
[Coord Interface - BackpackShadow] set -5000 Z
[Coord Interface - MHTorso_Pack2] set -5000 Z
[Gen Phys - MHTorso_Pack2] Set Z component of Transform to -5000

PlantExterior02.prp
New Page
Contains two new backpack objects, one for male and female.
The female backpack was chosen to be displayed, but both are in the file for asset purposes.

Co-authored-by: Traveler263 <87665301+Traveler263@users.noreply.github.com>
2022-02-15 21:05:56 -08:00
35af8c410c Re-exported and re-flipped all clothing files.
Co-authored-by: Adam Johnson <AdamJohnso@gmail.com>
2022-02-15 08:49:12 -08:00
3ee481cac7 Added additional panels
Eder Naybree
Elonin
Taim
2022-02-15 08:37:35 -08:00
71ed65274e Re-alphabetize and add missing empty elements for KI LOCs 2022-02-10 23:58:12 -06:00
b9e5d93a9e Changes made due to testing on Minkata
grsnTrainingCenterMudRooms.prp
[Logic Modifier - cSfxRegSenMusic-Exit01_Exit] Added Python File Mod "wallControls" from grsnWallRoomClimbingPhys.prp into Receivers

grsnWallRoomClimbingPhys.prp
[Scene Node - Garrison_grsnWallRoomClimbingPhys] Added scene objects - NoFPRegionN and NoFPRegionS
[Scene Object - NoFPRegionN] New object that forces third person camera while on the climbing wall
[Scene Object - NoFPRegionS] New object that forces third person camera while on the climbing wall
[Coord Interface - NoFPRegion01] Coord Interface for NoFPRegionN
[Coord Interface - NoFPRegion02] Coord Interface for NoFPRegionS
[Simulation Interface - NoFPRegionN] Simu Interface for NoFPRegionN
[Simulation Interface - NoFPRegionS] Simu Interface for NoFPRegionS
[Logic Modifier - cNoFPCameraN_Enter] Logic Modifier for entrance to NoFPRegionN
[Logic Modifier - cNoFPCameraN_Exit] Logic Modifier for exit to NoFPRegionN
[Logic Modifier - cNoFPCameraS_Enter] Logic Modifier for entrance to NoFPRegionS
[Logic Modifier - cNoFPCameraS_Exit] Logic Modifier for exit to NoFPRegionS
[Generic Physical - NoFPRegionN] GenPhys for NoFPRegionN
[Generic Physical - NoFPRegionS] GenPhys for NoFPRegionS
[Object In Volume Detector - cNoFPCameraN_Enter] Obj in Vol Detector for NoFPRegionN
[Object In Volume Detector - cNoFPCameraN_Exit] Obj in Vol Detector for NoFPRegionN
[Object In Volume Detector - cNoFPCameraS_Enter] Obj in Vol Detector for NoFPRegionS
[Object In Volume Detector - cNoFPCameraS_Exit] Obj in Vol Detector for NoFPRegionS
[Python File Mod - wallControls] 53 - Changed to Link in point "LinkInPointDefaultWhite" on NexusWhiteRoom.prp
[Python File Mod - wallControls] 54 - Changed to Link in point "Black_LinkInPointDefaultBlack" on NexusBlackRoom.prp
[Python File Mod - wallControls] 67 - Added Activator - Logic Modifier "cSfxRegSenMusic-Exit01_Exit" on grsnTrainingCenterMudRooms.prp
[Python File Mod - NoFPCameraN] New File mod that uses script "xDisableFirstPersonCam" to disable First person camera while on climbing wall
[Python File Mod - NoFPCameraS] New File mod that uses script "xDisableFirstPersonCam" to disable First person camera while on climbing wall
[Volume Sensor Conditional Object - cNoFPCameraN_Enter] New Volume Sensor Conditional Object for NoFPRegionN
[Volume Sensor Conditional Object - cNoFPCameraN_Exit] New Volume Sensor Conditional Object for NoFPRegionN
[Volume Sensor Conditional Object - cNoFPCameraS_Enter] New Volume Sensor Conditional Object for NoFPRegionS
[Volume Sensor Conditional Object - cNoFPCameraS_Exit] New Volume Sensor Conditional Object for NoFPRegionS
[Interface Info Modifier - NoFPRegionN] New Interface info Modifier for NoFPRegionN
[Interface Info Modifier - NoFPRegionS] New Interface info Modifier for NoFPRegionS

trainingCenterObservationRooms.prp
[Layer Animation - Map #5986_anim] Halved all values for opacity to reduce the static flickering of screens

NexusBlackRoom.prp
[Scene Object - Black_BookMachineSubWrldReg] Removed from Modifiers - Subworld Region Detector "cSubworldRegBookMachine"
[Scene Object - Black_ELEVATORshaft] Added new Simulation interface and Coord Interface - "Black_ELEVATORshaft"
[Scene Object - Black_TriggerElevatorRegion] Changed Coord Interface to Filter Coord Interface "Black_TriggerElevatorRegion"
[Scene Object - Black_TriggerNoClimb] Changed Coord Interface to Filter Coord Interface "Black_TriggerNoClimb"
[Coord Interface - Black_LinkInPointDefaultBlack] Moved Z up by 2
[Coord Interface - Black_TriggerElevatorRegion] Deleted
[Coord Interface - Black_TriggerNoClimb] Deleted
[Coord Interface - Black_ELEVATORshaft] New for Scene Object "Black_ELEVATORshaft"
[Simulation Interface - Black_ELEVATORshaft] New for Scene Object "Black_ELEVATORshaft"
[Logic Modifer - cRegSensorElevator_Enter] Removed from Receivers - Responsor Modifiers "cRespElevator" and "cResetElevator"
[Generic Physical - Black_HoleCapHub] Set Mass to 1
[Generic Physical - Black_ShaftProxy] Set Mass to 1, Added new triangles to give bottom of object
[Generic Physical - Black_SubworldTerrainRebuild] Set Mass to 1
[Generic Physical - Black_TriggerElevatorRegion] Removed Subworld, set transform and object bounds to cover entire nexus area instead
[Generic Physical - Black_TriggerNoClimb] set transform and object bounds to cover entire nexus area instead
[Generic Physical - Black_ELEVATORshaft] New gen physical for Black_ELEVATORshaft
[Layer Animation - Map #5986_anim] Halved all values for opacity to reduce the static flickering of screens
[Python File Mod - cPythonBookMachine] 14 - Responder - cRespElevator, 15 - Scene Object - Black_CameraGarrisonNexusCrcl, 16 - Scene Object - Black_WhtRmSubworldDummy, 17 - Int - 6
[Camera Brain Circle - Circle Camera01] Added "kCutPos kCutPOA" to Flags
[Subworld Region Detector - cSubworldRegBookMachine] Deleted
[Filter Coord Interface - Black_TriggerNoClimb] Created to keep Region in place during animations
[Filter Coord Interface - Black_TriggerElevatorRegion] Created to keep Region in place during animations

NexusWhiteRoom.prp
[Scene Object - BookMachineSubWrldReg] Removed from Modifiers - Subworld Region Detector "cSubworldRegBookMachine"
[Scene Object - ELEVATORshaft] Added new Simulation interface and Coord Interface - "ELEVATORshaft"
[Scene Object - TriggerElevatorRegion] Changed Coord Interface to Filter Coord Interface "TriggerElevatorRegion"
[Scene Object - TriggerNoClimbRegion] Changed Coord Interface to Filter Coord Interface "TriggerNoClimbRegion"
[Coord Interface - LinkInPointDefaultWhite] Moved Z up by 2
[Coord Interface - TriggerElevatorRegion] Deleted
[Coord Interface - TriggerNoClimbRegion] Deleted
[Coord Interface - ELEVATORshaft] New for Scene Object "ELEVATORshaft"
[Simulation Interface - ELEVATORshaft] New for Scene Object "ELEVATORshaft"
[Logic Modifer - cRegSensorElevator_Enter] Removed from Receivers - Responsor Modifiers "cRespElevator" and "cResetElevator"
[Generic Physical - HoleCapHub] Set Mass to 1
[Generic Physical - ShaftProxy] Set Mass to 1, Added new triangles to give bottom of object
[Generic Physical - SubWorldTerrainRebuild] Set Mass to 1
[Generic Physical - TriggerElevatorRegion] Removed Subworld, set transform and object bounds to cover entire nexus area instead
[Generic Physical - TriggerNoClimbRegion] set transform and object bounds to cover entire nexus area instead
[Generic Physical - ELEVATORshaft] New gen physical for ELEVATORshaft
[Layer Animation - Map #5986_anim] Halved all values for opacity to reduce the static flickering of screens
[Python File Mod - cPythonBookMachine] 14 - Responder - cRespElevator, 15 - Scene Object - CameraGarrisonNexusCrcl, 16 - Scene Object - WhtRmSubworldDummy, 17 - Int - 7
[Camera Brain Circle - Circle Camera01] Added "kCutPos kCutPOA" to Flags
[Subworld Region Detector - cSubworldRegBookMachine] Deleted
[Filter Coord Interface - TriggerNoClimbRegion] Created to keep Region in place during animations
[Filter Coord Interface - TriggerElevatorRegion] Created to keep Region in place during animations

WallAdditions.prp
Changed all sounds to be "NPC Voice" and use for a soft region - Soft Volume Union "cSfxSoRegUnion-Rooms-Verb" from grsnTrainingCenterMudRooms.prp

WallRoom.prp
[Scene Node - Garrison_WallRoom] Added Scene Object "WallRoomVisRegionMeshNew"
[Scene Object - WallRoomVisRegionMeshNew] New Object
[Draw Interface - Cable01] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - Cable02] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - Cable03] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - Cable04] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - Cable05] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - Cable06] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - redGrebblieLightFlare01] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - redGrebblieLightFlare02] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - Scanner03] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - Scanner04] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - Spike01] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - Spike02] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - Spike03] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - Spike04] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - WallMount01] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - WallMount02] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - WallMount03] Vis region changed to "Greeblies01VisRegionNew"
[Draw Interface - WallMount05] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - WallMount06] Vis region changed to "Greeblies02VisRegionNew"
[Draw Interface - WallMount08] Vis region changed to "Greeblies02VisRegionNew"
[Soft Volume Simple - WallRoomSoftRegionNew] Duplicate of "WallRoomSoftRegion" but top bound lowered to -15, Owner set to Scene Object "WallRoomVisRegionMeshNew"
[Soft Volume Union - Greeblies02SoftRegionUnionNew] Duplicate of "Greeblies02SoftRegionUnion", Changed plSoftVolumeSimple "WallRoomSoftRegion" to plSoftVolumeSimple "WallRoomSoftRegionNew"
[Soft Volume Union - Greeblies01SoftRegionUnionNew] Duplicate of "Greeblies01SoftRegionUnion", Changed plSoftVolumeSimple "WallRoomSoftRegion" to plSoftVolumeSimple "WallRoomSoftRegionNew"
[Vis Region - Greeblies02VisRegionNew] New Vis Region
[Vis Region - Greeblies01VisRegionNew] New Vis Region
2022-01-28 16:24:13 -08:00
389bdb4f0b Add KI commands and emote text for /ok, /rofl, /sad, and some minor capitalization and foreign language goodies 2022-01-19 16:01:36 -06:00
3dd08db20d Merge pull request #98 from Hazado/FixCCWeightTables
Fixed Weight Tables for CC imported clothing
2022-01-15 10:59:36 -05:00
f2eefd61fa Adds Backpack2 as a collectible in Dereno pod 2022-01-13 07:49:59 -08:00
4f8e5a7034 New PRP, Texture, and sounds for announcer added
GahreesenEnglish.loc and GahreesenGerman.loc
Changes to Grammar due to wall game supporting more than 2 players.

Garrison_District_Textures.prp
Added "alpha*0#0.hsm" to mipmap

Garrison_District_WallAdditions.prp
Adds the Event Handler that does Ki announcements and announcer sounds
Adds new live camera feeds to both meeting rooms to watch the players climb the wall live

SFX
Announcer sounds recorded by DoobesURU for TOC wall 2.0

Co-authored-by: Mystler <developer@mystler.eu>
Co-authored-by: ChristopherS <Pfannkuchen2@googlemail.com>
Co-authored-by: Filtik <filtik@gmx.net>
Co-authored-by: DoobesURU <Ptrck10381@gmail.com>
2022-01-07 10:09:03 -08:00
e294d49f7f Fix for Panel Lights being backwards and North Panel sound not stopping
[Python File Mod - wallControls - 63] Changed to "YellowPanelLight02"
[Python File Mod - wallControls - 63] Changed to "YellowPanelLight05"
[Python File Mod - wallControls - 64] Changed to "YellowPanelLight03"
[Python File Mod - wallControls - 64] Changed to "YellowPanelLight04"
[Python File Mod - wallControls - 65] Changed to "YellowPanelLight"
[Python File Mod - wallControls - 65] Changed to "YellowPanelLight07"
[Python File Mod - wallControls - 66] Changed to "YellowPanelLight01"
[Python File Mod - wallControls - 66] Changed to "YellowPanelLight06"
[Responder Modifier - cSfxRespNorthPanel] Added below to <plResponderState NumCallbacks="0" SwitchToState="3"> after the first Command
     <Command>
      <plSoundMsg>
       <Sender>
        <plKey Name="cSfxRespNorthPanel" Type="plResponderModifier" Location="2;49" LocFlag="0x0000" ObjID="359" />
       </Sender>
       <Receivers>
        <plKey Name="cSfxBlinkingLights_1" Type="plAudioInterface" Location="2;49" LocFlag="0x0000" ObjID="1" />
       </Receivers>
       <MessageParams TimeStamp="0" BCastFlags="0x00000800" />
       <Callbacks>
       </Callbacks>
       <SoundParams Begin="0" End="0" Loop="False" Playing="False" Speed="0" Time="0" Index="0" Repeats="0" NameStr="0" Volume="0" FadeType="0" />
       <Command>
        <hsBitVector>kStop </hsBitVector>
       </Command>
      </plSoundMsg>
      <WaitOn value="-1" />
     </Command>
2022-01-07 10:08:45 -08:00
d812fa83cf Nexus Link in Point moved to subworld
This prevents anyone that links in during the animation from falling out of the world.

Garrison_District_NexusBlackRoom.prp
[Coord Interface - Black_WhtRmSubworldDummy] Scene Object "Black_LinkInPointDefaultBlack" added to children
[Coord Interface - Black_LinkInPointDefaultBlack] Local to Parent X/Y/Z changed to 0.153015/0.100963/2.471710 from -470.357/-0.13592/-9.69999
[Coord Interface - Black_LinkInPointDefaultBlack] Parent to Local X/Y/Z changed to -0.153015/-0.100963/-2.471710 from 470.357/0.13592/9.69999

Garrison_District_NexusWhiteRoom.prp
[Coord Interface - WhtRmSubworldDummy] Scene Object "LinkInPointDefaultWhite" added to children
[Coord Interface - LinkInPointDefaultWhite] Local to Parent X/Y/Z changed to 0.153015/0.100963/2.471710 from -376.559998/-0.135920/-10.353600
[Coord Interface - LinkInPointDefaultWhite] Parent to Local X/Y/Z changed to -0.153015/-0.100963/-2.471710 from 376.559998/0.135920/10.353600
2022-01-07 10:06:13 -08:00
367fb27460 Fixed Subworld Exit Regions again
Lowered the Filter Coords and Generic Physicals Z component to 17 from 18 for all "SubWorldExitRegion0(1-4)"
2022-01-07 10:06:10 -08:00
65cf55361f Applies the Win10 Spotlight fix to affected lights in Nexus
[Garrison_District_NexusBlackRoom] Black_RTSpotLight01 - SpotLight - SpotInner Changed to 0
[Garrison_District_NexusBlackRoom] Black_RTSpotLight03 - SpotLight - SpotInner Changed to 0
[Garrison_District_NexusWhiteRoom] RTSpotLight01 - SpotLight - SpotInner Changed to 0
[Garrison_District_NexusWhiteRoom] RTSpotLight03 - SpotLight - SpotInner Changed to 0
2022-01-07 10:01:53 -08:00
2722998b30 Removed wild edits left 2022-01-07 10:01:51 -08:00
67eb328202 Garrison_District_grsnWallRoomClimbingPhys.prp
Changes needed for Wall Game Panel Lights to work correctly
[Python File Mode - wallControls] Added ID 61, Material Animation, Layer Animation "Map #73890_anim"
[Python File Mode - wallControls] Added ID 62, Material Animation, Layer Animation "Map #7389_anim"
[Python File Mode - wallControls] Added ID 63, Scene Object List, Scene Object "YellowPanelLight"
[Python File Mode - wallControls] Added ID 63, Scene Object List, Scene Object "YellowPanelLight07"
[Python File Mode - wallControls] Added ID 64, Scene Object List, Scene Object "YellowPanelLight01"
[Python File Mode - wallControls] Added ID 64, Scene Object List, Scene Object "YellowPanelLight06"
[Python File Mode - wallControls] Added ID 65, Scene Object List, Scene Object "YellowPanelLight02"
[Python File Mode - wallControls] Added ID 65, Scene Object List, Scene Object "YellowPanelLight05"
[Python File Mode - wallControls] Added ID 66, Scene Object List, Scene Object "YellowPanelLight03"
[Python File Mode - wallControls] Added ID 66, Scene Object List, Scene Object "YellowPanelLight04"

Changes made to prevent Walls Bottom collider from trapping player on walkway and stairs
Turned Bottom colliders into wall blocker similar to bottomblocker
This changes how the bottom of the wall game works now though
If you climb too low, you will be dismount from the wall anywhere instead of just the center two squares

[Scene Object - wall_blocker_bottom_edge01] Added "fallOffDownBlocker_350" to Modifiers
[Scene Object - wall_blocker_bottom_edge02] Added "fallOffDownBlocker_351" to Modifiers
[Scene Object - wall_blocker_bottom_edge03] Added "fallOffDownBlocker_352" to Modifiers
[Scene Object - wall_blocker_bottom_edge04] Added "fallOffDownBlocker_353" to Modifiers
[Generic Physical - wall_blocker_bottom_edge01] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge01] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge01] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge01] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge01] Bounds changed to kHullBounds from kExplicitBounds
[Generic Physical - wall_blocker_bottom_edge02] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge02] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge02] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge02] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge02] Bounds changed to kHullBounds from kExplicitBounds
[Generic Physical - wall_blocker_bottom_edge03] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge03] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge03] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge03] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge03] Bounds changed to kHullBounds from kExplicitBounds
[Generic Physical - wall_blocker_bottom_edge04] PhysicalParams - MemberGroup changed to kGroupDetector from kGroupStatic
[Generic Physical - wall_blocker_bottom_edge04] PhysicalParams - ReportGroup changed to kGroupAvatar from Nothing
[Generic Physical - wall_blocker_bottom_edge04] PhysicalParams - LOSDBs changed to 0x0000 from 0x0008
[Generic Physical - wall_blocker_bottom_edge04] Transform changed to X="0" Y="0" Z="-3" from X="0" Y="0" Z="0"
[Generic Physical - wall_blocker_bottom_edge04] Bounds changed to kHullBounds from kExplicitBounds
[Simple Region Sensor - fallOffDownBlocker_350] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge01
[Simple Region Sensor - fallOffDownBlocker_351] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge02
[Simple Region Sensor - fallOffDownBlocker_352] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge03
[Simple Region Sensor - fallOffDownBlocker_353] Created it based off of fallOffDownBlocker_349, Target set to wall_blocker_bottom_edge04
2022-01-07 10:01:49 -08:00
b0ba4d5d52 Garrison_District_grsnTeamRoom01.prp
Extended TerrainTeamRm Collider to cover exclude region removed by developers
[Generic Physical - PrxyTerrainTeamRm(merged)] Removed hsVector3 X="-87.11058807" Y="128.6659241" Z="1.648685429e-05"
[Generic Physical - PrxyTerrainTeamRm(merged)] Removed hsVector3 X="-84.32436371" Y="123.8984833" Z="1.815398718e-05"
[Generic Physical - PrxyTerrainTeamRm(merged)] New triangles added and old triangles removed (Thank you Blender!)
2022-01-07 10:01:46 -08:00
85ceebf292 Garrison_District_TrnCtrControlRoom02.prp
Collider was covering better collider for Wall game chair
[Scene Object - UruPrimeChairPhys] Removed Simulation Interface
2022-01-07 10:01:44 -08:00
69ac5fb7f3 Garrison_District_TrnCtrControlRoom01.prp
Collider was covering better collider for Wall game chair
[Scene Object - UruPrimeChairPhys] Removed Simulation Interface
2022-01-07 10:01:40 -08:00
bf70fcc422 Garrison_District_NexusWhiteRoom.prp
Subworld Exit Regions moved inside ShaftProxy to allow player to exit subworld

[Generic Physical - SubWorldExitRegion01] Moved Transform to X="3.092109919" Y="-1.59787333" Z="18" from X="5.838562012" Y="-1.59787333" Z="12.16182423"
[Generic Physical - SubWorldExitRegion02] Moved Transform to X="-0.287902832" Y="1.889780045" Z="18" from X="-0.287902832" Y="4.370160103" Z="12.16182423"
[Generic Physical - SubWorldExitRegion03] Moved Transform to X="-0.2955322266" Y="-1.789659977" Z="18" from X="-0.2955322266" Y="-4.529648304" Z="12.16260624"
[Generic Physical - SubWorldExitRegion03] Moved Transform to X="-2.395689964" Y="-1.677084327" Z="18" from X="-6.277832031" Y="-1.677084327" Z="12.16182423"
[Filter Coord Interface - SubWorldExitRegion01] LocalToParent changed to X="3.092110" Y="-1.597873" Z="18" from X="5.838562" Y="-1.597873" Z="12.161824"
[Filter Coord Interface - SubWorldExitRegion01] ParentToLocal changed to X="-3.092110" Y="1.597873" Z="-18" from X="-5.838562" Y="1.597873" Z="-12.161824"
[Filter Coord Interface - SubWorldExitRegion01] LocalToWorld changed to X="-368.127930" Y="-1.632830" Z="-5.828275" from X="-370.874390" Y="-1.632830" Z="-0.009901"
[Filter Coord Interface - SubWorldExitRegion01] WorldToLocal changed to X="368.127930	" Y="1.632830" Z="5.828275" from X="370.874390" Y="1.632830" Z="0.009901"
[Filter Coord Interface - SubWorldExitRegion02] LocalToParent changed to X="-0.287903" Y="1.889780" Z="18" from X="-0.287903" Y="4.370160" Z="12.161824"
[Filter Coord Interface - SubWorldExitRegion02] ParentToLocal changed to X="0.287903" Y="-1.889780" Z="-18" from X="0.287903" Y="-4.370160" Z="-12.161824"
[Filter Coord Interface - SubWorldExitRegion02] LocalToWorld changed to X="-377.000854" Y="1.854824" Z="-5.828275" from X="-377.000854" Y="4.335204" Z="-0.009901"
[Filter Coord Interface - SubWorldExitRegion02] WorldToLocal changed to X="377.000854" Y="-1.854824" Z="5.828275" from X="377.000854" Y="-4.335204" Z="0.009901"
[Filter Coord Interface - SubWorldExitRegion03] LocalToParent changed to X="-0.295532" Y="-1.789660" Z="18" from X="-0.295532" Y="-4.529648" Z="12.162606"
[Filter Coord Interface - SubWorldExitRegion03] ParentToLocal changed to X="0.295532" Y="1.789660" Z="-18" from X="0.295532" Y="4.529648" Z="-12.162606"
[Filter Coord Interface - SubWorldExitRegion03] LocalToWorld changed to X="-377.008484" Y="-1.824617" Z="-5.828275" from X="-377.008484" Y="-4.564605" Z="-0.009119"
[Filter Coord Interface - SubWorldExitRegion03] WorldToLocal changed to X="377.008484" Y="1.824617" Z="5.828275" from X="377.008484" Y="4.564605" Z="0.009119"
[Filter Coord Interface - SubWorldExitRegion04] LocalToParent changed to X="-2.395690" Y="-1.677084" Z="18" from X="-6.277832" Y="-1.677084" Z="12.161824"
[Filter Coord Interface - SubWorldExitRegion04] ParentToLocal changed to X="2.395690" Y="1.677084" Z="-18" from X="6.277832" Y="1.677084" Z="-12.161824"
[Filter Coord Interface - SubWorldExitRegion04] LocalToWorld changed to X="-379.108643" Y="-1.712041" Z="-5.828275" from X="-382.990784" Y="-1.712041" Z="-0.009119"
[Filter Coord Interface - SubWorldExitRegion04] WorldToLocal changed to X="379.108643" Y="1.712041" Z="5.828275" from X="382.990784" Y="1.712041" Z="0.009119"
2022-01-07 10:01:38 -08:00
88f6ba7134 Garrison_District_NexusBlackRoom.prp
Subworld Exit Regions moved inside ShaftProxy to allow player to exit subworld

[Generic Physical - Black_SubWorldExitRegion01] Moved Transform to X="2.660830021" Y="-1.59787333" Z="18" from X="6.13458252" Y="-1.59787333" Z="12.16182423"
[Generic Physical - Black_SubWorldExitRegion02] Moved Transform to X="0.008117675781" Y="1.842319965" Z="18" from X="0.008117675781" Y="4.370160103" Z="12.16182423"
[Generic Physical - Black_SubWorldExitRegion03] Moved Transform to X="0.00048828125" Y="-1.753679991" Z="18" from X="0.00048828125" Y="-4.529648304" Z="12.16260624"
[Generic Physical - Black_SubWorldExitRegion03] Moved Transform to X="-2.382169962" Y="-1.677084327" Z="18" from X="-5.981811523" Y="-1.677084327" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion01] LocalToParent changed to X="2.660830021" Y="-1.59787333" Z="18" from X="6.13458252" Y="-1.59787333" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion01] ParentToLocal changed to X="-2.660830021" Y="1.59787333" Z="-18" from X="-6.13458252" Y="1.59787333" Z="-12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion01] LocalToWorld changed to X="-460.901245" Y="-1.632830" Z="-5.828275" from X="-464.375000" Y="-1.632830" Z="-0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion01] WorldToLocal changed to X="460.901245" Y="1.632830" Z="5.828275" from X="464.375000" Y="1.632830" Z="0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion02] LocalToParent changed to X="0.008117675781" Y="1.842319965" Z="18" from X="0.008117675781" Y="4.370160103" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion02] ParentToLocal changed to X="-0.008117675781" Y="-1.842319965" Z="-18" from X="-0.008117675781" Y="-4.370160103" Z="-12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion02] LocalToWorld changed to X="-470.501465" Y="1.807364" Z="-5.828275" from X="-470.501465" Y="4.335204" Z="-0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion02] WorldToLocal changed to X="470.501465" Y="-1.807364" Z="5.828275" from X="470.501465" Y="-4.335204" Z="0.009901"
[Filter Coord Interface - Black_SubWorldExitRegion03] LocalToParent changed to X="0.00048828125" Y="-1.753679991" Z="18" from X="0.00048828125" Y="-4.529648304" Z="12.16260624"
[Filter Coord Interface - Black_SubWorldExitRegion03] ParentToLocal changed to X="-0.00048828125" Y="1.753679991" Z="-18" from X="-0.00048828125" Y="4.529648304" Z="-12.16260624"
[Filter Coord Interface - Black_SubWorldExitRegion03] LocalToWorld changed to X="-470.509094" Y="-1.788637" Z="-5.828275" from X="-470.509094" Y="-4.564605" Z="-0.009119"
[Filter Coord Interface - Black_SubWorldExitRegion03] WorldToLocal changed to X="470.509094" Y="1.788637" Z="5.828275" from X="470.509094" Y="4.564605" Z="0.009119"
[Filter Coord Interface - Black_SubWorldExitRegion04] LocalToParent changed to X="-2.382169962" Y="-1.677084327" Z="18" from X="-5.981811523" Y="-1.677084327" Z="12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion04] ParentToLocal changed to X="2.382169962" Y="1.677084327" Z="-18" from X="5.981811523" Y="1.677084327" Z="-12.16182423"
[Filter Coord Interface - Black_SubWorldExitRegion04] LocalToWorld changed to X="-472.891754" Y="-1.712041" Z="-5.828275" from X="-476.491394" Y="-1.712041" Z="-0.009119"
[Filter Coord Interface - Black_SubWorldExitRegion04] WorldToLocal changed to X="472.891754" Y="1.712041" Z="5.828275" from X="476.491394" Y="1.712041" Z="0.009119"
2022-01-07 10:01:35 -08:00
b3b129bf1f Fixed Weight Tables for CC imported clothing
Male03.max and Female.02.max
Weight Table for backpack 2 and foot06 corrected

Male04.max and Female.04.max
Weight Table for Atrus Legs, Catherine Legs and shoes corrected

(Fe)Male02
Re-exported

(Fe)Male04
Re-exported
2022-01-05 20:03:42 -08:00
7752859918 Add Battlebotsboy and Grandbad to Veelay Journals 2022-01-05 21:14:21 -05:00
bb1eaf17b8 Add Tiam PRP and LOC files
Adds the Age of Tiam by ametist
2021-12-29 16:51:11 -05:00
c86bde181d Merge pull request #95 from ZarothYe/ki-mousefree-folder-select
Support for /age (and localizations) to switch KI folder context mouse-free
2021-12-19 15:10:52 -05:00
8f35413a2c Support for /age (and localizations) to switch KI folder context without clicking 2021-12-18 14:04:19 -06:00
635816c05f FInal Q4 Update 2021-12-16 07:44:12 -05:00
1df9d92357 VeeTsah Update 11-9-21
* More visual adjustments/fixes to the ocean waveset and its mesh
2021-12-16 07:41:11 -05:00
d3db8520fc Update Chiso November 2021
* Fix Painter book clickable cover to be clearer
* Add numbers to Heritage and Activity books for easier reference.
2021-12-16 07:40:55 -05:00
6d6b61f4df Update Chiso LOC
Remove silly curly quotation marks for ones URU actually likes in Painter story.
2021-12-16 07:40:49 -05:00
54f06cfb27 Pub Fixes 11-09-21
* Fixes some lightmapping weirdness from the ornaments in the conference room
* Undo floaty poster.
* Some sprite fixes.
2021-12-16 07:40:46 -05:00
4f579108db Add Collectable
Adds YP 26 to Veelay
2021-12-16 07:40:35 -05:00
ded4f07531 Update Chiso Journal
Updates the journal with some later entries.
2021-12-16 07:40:26 -05:00
227985743b Add Elonin Book
Adds the Elonin Linking Book and associated wiring.
2021-12-16 07:40:20 -05:00
0627f2284e Make Cones Noisy
Add proper random collision sounds to the cones.
2021-12-16 07:40:10 -05:00