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forked from H-uru/moul-assets
Files
moul-assets/compiled
Adam Johnson b71734e42a [city] Adjusted problematic colliders.
- 'RubbleCollideBox', 'RubbleCollideBox02', 'RubbleCollideBox04',
  'RubbleCollideBox08', 'RubbleCollideBox09', 'RubbleCollideBox10',
  'RubbleCollideBox11', 'RubbleCollideBox12', 'RubbleCollideBox13':
  Adjusted ferry rubble colliders to include a slope upward to prevent
  blocking the avatar.
- 'SandBAgCollide', 'SandBAgCollide01', 'SandBAgCollide02': Adjusted
  collision of sandbags in courtyard to include a slope upward to
  prevent blocking the avatar.
- 'MuseumInteriorCollision': Extended the step-up ramp to the courtyard
  collider, removing a perpendicular intersection that blocked the
  avatar.
- '15StairsCollision': Adjusted the canyon mall collision by making the
  step-up slope shallower and adding step-up ramps on each side,
  allowing the avatar to not be blocked by a minor step-up in the visual
  mesh.
- 'CanyonProxyTerrain': Adjusted the collision near the courtyard that
  was easy to get stuck on when hugging the wall.
- 'CourtyardCollisionArena', 'AlleyCollisionArena01': Adjusted collision
  where the great stairs, timeline, and courtyard met -- the colliders
  were at slightly different heights, introducing a potential toe-stub.
- 'Boulder04': Added proxy collision to canyon mall boulder that was
  previously intangible.
2020-09-03 19:16:36 -04:00
..
2020-01-17 22:16:40 -05:00