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[city] Adjusted problematic colliders.

- 'RubbleCollideBox', 'RubbleCollideBox02', 'RubbleCollideBox04',
  'RubbleCollideBox08', 'RubbleCollideBox09', 'RubbleCollideBox10',
  'RubbleCollideBox11', 'RubbleCollideBox12', 'RubbleCollideBox13':
  Adjusted ferry rubble colliders to include a slope upward to prevent
  blocking the avatar.
- 'SandBAgCollide', 'SandBAgCollide01', 'SandBAgCollide02': Adjusted
  collision of sandbags in courtyard to include a slope upward to
  prevent blocking the avatar.
- 'MuseumInteriorCollision': Extended the step-up ramp to the courtyard
  collider, removing a perpendicular intersection that blocked the
  avatar.
- '15StairsCollision': Adjusted the canyon mall collision by making the
  step-up slope shallower and adding step-up ramps on each side,
  allowing the avatar to not be blocked by a minor step-up in the visual
  mesh.
- 'CanyonProxyTerrain': Adjusted the collision near the courtyard that
  was easy to get stuck on when hugging the wall.
- 'CourtyardCollisionArena', 'AlleyCollisionArena01': Adjusted collision
  where the great stairs, timeline, and courtyard met -- the colliders
  were at slightly different heights, introducing a potential toe-stub.
- 'Boulder04': Added proxy collision to canyon mall boulder that was
  previously intangible.
master
Adam Johnson 4 years ago
parent
commit
b71734e42a
Signed by untrusted user: Hoikas
GPG Key ID: 0B6515D6FF6F271E
  1. BIN
      compiled/dat/city_District_MuseumInteriorPage.prp
  2. BIN
      compiled/dat/city_District_canyon.prp
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      compiled/dat/city_District_courtyard.prp
  4. BIN
      compiled/dat/city_District_ferry.prp
  5. BIN
      compiled/dat/city_District_greatstair.prp

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compiled/dat/city_District_MuseumInteriorPage.prp (Stored with Git LFS)

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compiled/dat/city_District_canyon.prp (Stored with Git LFS)

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compiled/dat/city_District_courtyard.prp (Stored with Git LFS)

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compiled/dat/city_District_ferry.prp (Stored with Git LFS)

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compiled/dat/city_District_greatstair.prp (Stored with Git LFS)

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