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Fix MipMap naming issues, and night/Storm texture

Personal_District_Texture.prp
[MipMap - NorthernLights02.dds] renamed to NorthernLights02*0#0.hsm
[MipMap - Horizon.dds] renamed to Horizon*0#0.hsm
[MipMap - ALPHAGEN_NorthernSten.jpg] renamed to ALPHAGEN_NorthernSten*0#0.hsm
[MipMap - Starfield3.hsm] renamed to Starfield3*0#0.hsm
[MipMap - Nebula.hsm] renamed to Nebula*0#0.hsm
[MipMap - BackNeb.hsm] renamed to BackNeb*0#0.hsm
[MipMap - prsnmoon_0_0.dds] renamed to prsnmoon*0#1.hsm
[MipMap - psnlnewsky3verydark*40#2.hsm] new texture
master
Edmond Mondor 3 years ago
parent
commit
e1afba96ff
  1. BIN
      compiled/dat/Personal_District_Textures.prp
  2. BIN
      compiled/dat/Personal_District_psnlFanYeeshaPages01.prp

BIN
compiled/dat/Personal_District_Textures.prp (Stored with Git LFS)

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compiled/dat/Personal_District_psnlFanYeeshaPages01.prp (Stored with Git LFS)

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