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forked from H-uru/moul-assets

Fix Neighborhood Marbles2 physical sounds.

These already existed in the PRP files but were not hooked up correctly.
This adds all missing connections and fixes the way some objects were
parented.

- [PhysicalSndGroup] cSfxPhysSnd-Marble0[1-4]_0 added references to
  random sound mods for the physical sfx.
- [CoordinateInterface] SfxMarble-(Hit|Roll)Emit0[1-4] changed parent
  object to MarblePhy0[1-4] as appropriate and set the parent transform
  offset to 0,0,0. Previously, this was parented to a root object that
  did not move.

The other three marbles in the clock area will require the creation of
new objects and will be done in another commit.
This commit is contained in:
2021-07-05 13:34:58 -04:00
parent 7b933c5b85
commit 2de6ebd7f0

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