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<title>Kahlo Gameplay Rules</title> |
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<o:Author>TerryS</o:Author> |
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<o:Created>2001-02-09T23:25:00Z</o:Created> |
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<body lang=EN-US style='tab-interval:.5in' bgcolor="black"> |
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<div class=Section1> |
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<p class=MsoFootnoteText><b><span style='mso-bidi-font-size:12.0pt;font-family: |
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"Times New Roman";mso-fareast-font-family:"Times New Roman"'><font color="#cd853f">Kahlo Gameplay |
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Rules</font><o:p></o:p></span></b></p> |
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<p class=MsoNormal><font color="#cd853f"> |
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<![endif]> |
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</font><o:p></o:p></p> |
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<p class=MsoNormal><font color="#cd853f">Premise:</font></p> |
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<p class=MsoBodyTextIndent><span style='font-family:"Times New Roman"'><font color="#cd853f">Two |
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opposing teams compete to light their respective pyre by lighting their torches |
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in the middle of playing field and successfully reaching their own pyre without |
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having their torch extinguished by an opponent.</font><o:p></o:p></span></p> |
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<p class=MsoNormal><font color="#cd853f">Setup:</font></p> |
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<p class=MsoBodyTextIndent><span style='font-family:"Times New Roman"'><font color="#cd853f">The game |
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is played in a large valley, roughly 1k x 1k in size (TBD). The playfield is |
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made up of trenches, buttes, pillars, steppes, and caves.</font><o:p></o:p></span></p> |
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<p class=MsoBodyTextIndent><span style='font-family:"Times New Roman"'><font color="#cd853f">The two |
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teams (5-15 players per team) are outfitted with equipment suitable for this |
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desert environment and a torch</font><o:p></o:p></span></p> |
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<p class=MsoNormal><font color="#cd853f">Gameplay:</font></p> |
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<p class=MsoBodyTextIndent><span style='font-family:"Times New Roman"'><font color="#cd853f">Players |
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race from their starting position either to acquire flame from one of the |
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sources near the center of the playing field or to stop the opposing team from |
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returning a flame to their pyre.</font><o:p></o:p></span></p> |
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<p class=MsoNormal><font color="#cd853f"> |
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<![if !supportEmptyParas]> |
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<![endif]> |
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</font><o:p></o:p></p> |
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<p class=MsoNormal><font color="#cd853f">Player<EFBFBD>s abilities</font></p> |
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<ul style='margin-top:0in' type=disc> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f">Walking/Running</font></li> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f">Turning |
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Fast/Slow</font></li> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f">Jumping |
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(TBD 5ft, 10ft, 20ft) (effected by wind?)</font></li> |
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<ul style='margin-top:0in' type=circle> |
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<li class=MsoNormal style='mso-list:l2 level2 lfo3;tab-stops:list 1.0in'><font color="#cd853f">High |
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Jump</font></li> |
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<li class=MsoNormal style='mso-list:l2 level2 lfo3;tab-stops:list 1.0in'><font color="#cd853f">Long |
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Jump</font></li> |
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<li class=MsoNormal style='mso-list:l2 level2 lfo3;tab-stops:list 1.0in'><font color="#cd853f">Dropoff |
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(small cliffs/ledges)</font></li> |
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</ul> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f"><EFBFBD>Baseball |
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Slide<EFBFBD> (or a roll)</font></li> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f">Duck</font></li> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f">Crouch |
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Walk</font></li> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f">Strafe |
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Left/Right</font></li> |
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<li class=MsoNormal style='mso-list:l2 level1 lfo3;tab-stops:list .5in'><font color="#cd853f">Downhill |
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Slide</font></li> |
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</ul> |
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<p class=MsoNormal><span style='mso-tab-count:1'><font color="#cd853f"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> </font></span></p> |
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<p class=MsoNormal><font color="#cd853f">Playfield attributes: TBD</font></p> |
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<ul style='margin-top:0in' type=disc> |
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<li class=MsoNormal style='mso-list:l0 level1 lfo2;tab-stops:list .5in'><font color="#cd853f">Retractable |
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bridges</font></li> |
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<li class=MsoNormal style='mso-list:l0 level1 lfo2;tab-stops:list .5in'><font color="#cd853f">Lifts</font></li> |
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<li class=MsoNormal style='mso-list:l0 level1 lfo2;tab-stops:list .5in'><font color="#cd853f"><EFBFBD>stepped<EFBFBD> |
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for platform jumping</font></li> |
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<li class=MsoNormal style='mso-list:l0 level1 lfo2;tab-stops:list .5in'><font color="#cd853f">Slick |
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areas</font></li> |
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<li class=MsoNormal style='mso-list:l0 level1 lfo2;tab-stops:list .5in'><font color="#cd853f">Wind |
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<EFBFBD>controllers<EFBFBD></font></li> |
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</ul> |
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<p class=MsoNormal><span style='mso-tab-count:1'><font color="#cd853f"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> </font></span></p> |
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<p class=MsoNormal><font color="#cd853f">Skills:</font></p> |
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<ul style='margin-top:0in' type=disc> |
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<li class=MsoNormal style='mso-list:l4 level1 lfo1;tab-stops:list .5in'><font color="#cd853f">Knowledge |
|
|
of playing field</font></li> |
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<li class=MsoNormal style='mso-list:l4 level1 lfo1;tab-stops:list .5in'><font color="#cd853f">Ability |
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|
to smoothly navigate changes in height (jumping)</font></li> |
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<li class=MsoNormal style='mso-list:l4 level1 lfo1;tab-stops:list .5in'><font color="#cd853f">Ability |
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|
to slide smoothly under a barrier</font></li> |
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<li class=MsoNormal style='mso-list:l4 level1 lfo1;tab-stops:list .5in'><font color="#cd853f">Ability |
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|
to use environment to advantage (bridges, lifts, etc)</font></li> |
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<li class=MsoNormal style='mso-list:l4 level1 lfo1;tab-stops:list .5in'><font color="#cd853f">Anticipate |
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|
actions of opposing flame carrier and intercept them to steal their flame</font></li> |
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<li class=MsoNormal style='mso-list:l4 level1 lfo1;tab-stops:list .5in'><font color="#cd853f">Ability |
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to avoid opponents when you have a flame</font></li> |
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</ul> |
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<span style='font-size:12.0pt;font-family:"Times New Roman";mso-fareast-font-family: |
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"Times New Roman";mso-ansi-language:EN-US;mso-fareast-language:EN-US; |
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|
mso-bidi-language:AR-SA'><font color="#cd853f"><br clear=all style='page-break-before:always'> |
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</font></span> |
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<p class=MsoNormal><font color="#cd853f">General Rules of play:</font></p> |
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<p class=MsoNormal style='margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4; |
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tab-stops:list .25in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style="font-family:Symbol"><EFBFBD><span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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The |
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|
game begins with both teams on their respective sides of the playing field |
|
|
(perhaps in some type of staging gate like horseracing) and the fire sources |
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|
scattered near the middle of the field. </font></p> |
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<p class=MsoNormal style='margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4; |
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tab-stops:list .25in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style="font-family:Symbol"><EFBFBD><span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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The |
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|
player navigates the playing field by running, jumping, using lifts, falling, |
|
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etc.</font></p> |
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<p class=MsoNormal style='margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4; |
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tab-stops:list .25in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style="font-family:Symbol"><EFBFBD><span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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The |
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player may pick up one flame at a time from a source. </font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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tab-stops:list .75in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style='font-family:"Courier New"; |
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mso-bidi-font-family:"Times New Roman"'>o<span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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There may be several different colors of flame (TBD)</font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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<![if !supportLists]> |
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<![endif]> |
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His goal is then to return the flame to his pyre</font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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<![if !supportLists]> |
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<span style='font-family:"Courier New"; |
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<![endif]> |
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While carrying flame you may move slightly slower (TBD)</font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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tab-stops:list .75in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style='font-family:"Courier New"; |
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mso-bidi-font-family:"Times New Roman"'>o<span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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You may still jump/Slide, etc when carrying flame</font></p> |
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<p class=MsoNormal style='margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4; |
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tab-stops:list .25in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style="font-family:Symbol"><EFBFBD><span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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A |
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player may steal another players flame by moving into close (5ft) proximity to |
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it (and perhaps hitting an action button). The flame will jump to the nearby |
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torch. The <EFBFBD>loser<EFBFBD> must then:</font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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tab-stops:list .75in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style='font-family:"Courier New"; |
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mso-bidi-font-family:"Times New Roman"'>o<span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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Return to base?</font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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tab-stops:list .75in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style='font-family:"Courier New"; |
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mso-bidi-font-family:"Times New Roman"'>o<span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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No penalty?</font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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tab-stops:list .75in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style='font-family:"Courier New"; |
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mso-bidi-font-family:"Times New Roman"'>o<span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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Wait 10 seconds to move?</font></p> |
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<p class=MsoNormal style='margin-left:.75in;text-indent:-.25in;mso-list:l1 level2 lfo4; |
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tab-stops:list .75in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style='font-family:"Courier New"; |
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mso-bidi-font-family:"Times New Roman"'>o<span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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Find a <EFBFBD>recharge source<EFBFBD> before he can grab flame |
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again?</font></p> |
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<p class=MsoNormal style='margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4; |
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tab-stops:list .25in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style="font-family:Symbol"><EFBFBD><span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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Player |
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contact without flame does nothing (they bump to the extent plasma can handle |
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it)</font></p> |
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<p class=MsoNormal style='margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4; |
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tab-stops:list .25in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style="font-family:Symbol"><EFBFBD><span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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A |
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player can extinguish their own flame by moving into a <EFBFBD>windy area<EFBFBD> or |
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extinguish an opponents flame (in lieu of stealing it) by using an |
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environmental tool (wind scoop, funnel, whatever)</font></p> |
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<p class=MsoNormal style='margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4; |
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tab-stops:list .25in'><font color="#cd853f"> |
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<![if !supportLists]> |
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<span style="font-family:Symbol"><EFBFBD><span style='font:7.0pt "Times New Roman"'> </span></span> |
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<![endif]> |
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When |
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one team puts enough flame (predetermined) in their pyre they win and the game |
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is over. The pyres will grow throughout the game to give a sense of a team<EFBFBD>s |
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<EFBFBD>score.<EFBFBD></font></p> |
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<p class=MsoNormal><font color="#cd853f"> |
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<![if !supportEmptyParas]> |
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<![endif]> |
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</font><o:p></o:p></p> |
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<p class=MsoNormal><font color="#cd853f"> |
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<![if !supportEmptyParas]> |
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<![endif]> |
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</font><o:p></o:p></p> |
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<p class=MsoNormal><font color="#cd853f">Non-graphic Issues:</font></p> |
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<p class=MsoNormal><font color="#cd853f"> |
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<![if !supportEmptyParas]> |
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<![endif]> |
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</font><o:p></o:p></p> |
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<ul style='margin-top:0in' type=disc> |
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<li class=MsoNormal style='mso-list:l3 level1 lfo5;tab-stops:list .5in'><font color="#cd853f">Smooth |
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running/jumping control. Lateral movement. Control with |
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mouse/gamepad/keyboard</font></li> |
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<li class=MsoNormal style='mso-list:l3 level1 lfo5;tab-stops:list .5in'><font color="#cd853f">Entering |
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and leaving a game at any time</font></li> |
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<li class=MsoNormal style='mso-list:l3 level1 lfo5;tab-stops:list .5in'><font color="#cd853f">Ending |
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and beginning a game <EFBFBD>in Parable<EFBFBD> as opposed to setup screens</font></li> |
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<li class=MsoNormal style='mso-list:l3 level1 lfo5;tab-stops:list .5in'><font color="#cd853f">Framerate |
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(really?)</font></li> |
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<li class=MsoNormal style='mso-list:l3 level1 lfo5;tab-stops:list .5in'><font color="#cd853f">Size |
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of field, speed of players</font></li> |
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<li class=MsoNormal style='mso-list:l3 level1 lfo5;tab-stops:list .5in'><font color="#cd853f">Low |
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gravity? Technology </font></li> |
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</ul> |
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<p class=MsoNormal><font color="#cd853f">Field layout for optimum fun. Platforms, levers, switches, |
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tunnels, tubes, trampolines, etc.</font></p> |
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</div> |
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</body> |
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</html>
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