You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
253 lines
6.7 KiB
253 lines
6.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plStaticEnvLayer - Static EnvironmentMap MAX Layer // |
|
// Cyan, Inc. // |
|
// // |
|
//// Version History ////////////////////////////////////////////////////////// |
|
// // |
|
// 8.17.2001 mcn - Created. // |
|
// // |
|
/////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef _plStaticEnvLayer_h |
|
#define _plStaticEnvLayer_h |
|
|
|
#include "Max.h" |
|
#include "plPlasmaMAXLayer.h" |
|
#include "../resource.h" |
|
|
|
class ClassDesc2; |
|
class IParamBlock2; |
|
class Bitmap; |
|
|
|
ClassDesc2* GetStaticEnvLayerDesc(); |
|
|
|
extern TCHAR *GetString(int id); |
|
extern HINSTANCE hInstance; |
|
|
|
|
|
//// Class Definition ///////////////////////////////////////////////////////// |
|
|
|
class plStaticEnvLayer : public plPlasmaMAXLayer |
|
{ |
|
protected: |
|
// Parameter block |
|
IParamBlock2 *fBitmapPB; |
|
UVGen *fUVGen; |
|
|
|
IMtlParams *fIMtlParams; |
|
|
|
TexHandle *fTexHandle; |
|
TimeValue fTexTime; |
|
|
|
Bitmap *fBitmaps[ 6 ]; |
|
Interval fIValid; |
|
TCHAR fBaseFileName[ MAX_PATH ]; |
|
|
|
friend class SELBitmapDlgProc; |
|
|
|
|
|
Matrix3 IGetViewTM( int i ); |
|
int IWriteBM( BitmapInfo *bi, Bitmap *bm, TCHAR *name ); |
|
|
|
public: |
|
// Ref nums |
|
enum |
|
{ |
|
kRefUVGen, |
|
kRefBitmap, |
|
}; |
|
|
|
// Block ID's |
|
enum |
|
{ |
|
kBlkBitmap, |
|
}; |
|
|
|
// Faces |
|
enum |
|
{ |
|
kFrontFace, |
|
kBackFace, |
|
kLeftFace, |
|
kRightFace, |
|
kTopFace, |
|
kBottomFace |
|
}; |
|
|
|
plStaticEnvLayer(); |
|
~plStaticEnvLayer(); |
|
void DeleteThis() { delete this; } |
|
|
|
//From MtlBase |
|
ParamDlg* CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp); |
|
BOOL SetDlgThing(ParamDlg* dlg); |
|
void Update(TimeValue t, Interval& valid); |
|
void Reset(); |
|
Interval Validity(TimeValue t); |
|
ULONG LocalRequirements(int subMtlNum); |
|
|
|
//From Texmap |
|
RGBA EvalColor(ShadeContext& sc); |
|
float EvalMono(ShadeContext& sc); |
|
Point3 EvalNormalPerturb(ShadeContext& sc); |
|
|
|
// For displaying textures in the viewport |
|
BOOL SupportTexDisplay() { return TRUE; } |
|
void ActivateTexDisplay(BOOL onoff); |
|
BITMAPINFO *GetVPDisplayDIB(TimeValue t, TexHandleMaker& thmaker, Interval &valid, BOOL mono=FALSE, int forceW=0, int forceH=0); |
|
DWORD GetActiveTexHandle(TimeValue t, TexHandleMaker& thmaker); |
|
protected: |
|
void IChanged(); |
|
void IDiscardTexHandle(); |
|
|
|
public: |
|
void GetUVTransform(Matrix3 &uvtrans) { fUVGen->GetUVTransform(uvtrans); } |
|
int GetTextureTiling() { return fUVGen->GetTextureTiling(); } |
|
int GetUVWSource() { return fUVGen->GetUVWSource(); } |
|
virtual int GetMapChannel () { return fUVGen->GetMapChannel(); } // only relevant if above returns UVWSRC_EXPLICIT |
|
UVGen *GetTheUVGen() { return fUVGen; } |
|
|
|
//TODO: Return anim index to reference index |
|
int SubNumToRefNum(int subNum) { return subNum; } |
|
|
|
|
|
// Loading/Saving |
|
IOResult Load(ILoad *iload); |
|
IOResult Save(ISave *isave); |
|
|
|
//From Animatable |
|
Class_ID ClassID() { return STATIC_ENV_LAYER_CLASS_ID; } |
|
SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; } |
|
void GetClassName(TSTR& s) { s = GetString(IDS_STATIC_ENVMAP_LAYER); } |
|
|
|
RefTargetHandle Clone( RemapDir &remap ); |
|
RefResult NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, |
|
PartID& partID, RefMessage message); |
|
|
|
int NumSubs(); |
|
Animatable* SubAnim(int i); |
|
TSTR SubAnimName(int i); |
|
|
|
// TODO: Maintain the number or references here |
|
int NumRefs(); |
|
RefTargetHandle GetReference(int i); |
|
void SetReference(int i, RefTargetHandle rtarg); |
|
|
|
int NumParamBlocks(); // return number of ParamBlocks in this instance |
|
IParamBlock2* GetParamBlock(int i); // return i'th ParamBlock |
|
IParamBlock2* GetParamBlockByID(BlockID id); // return id'd ParamBlock |
|
|
|
const char *GetTextureName( int which ); |
|
|
|
void SetBaseFilename( const TCHAR *name, TimeValue t ); |
|
const TCHAR *GetBaseFilename( TimeValue t ); |
|
|
|
void RenderCubicMap( INode *node ); |
|
|
|
|
|
/// ParamBlock accessors |
|
enum |
|
{ |
|
kScalingAny, |
|
kScalingHalf, |
|
kScalingNone |
|
}; |
|
|
|
// Param ID's |
|
enum |
|
{ |
|
kBmpFrontBitmap, |
|
kBmpBackBitmap, |
|
kBmpLeftBitmap, |
|
kBmpRightBitmap, |
|
kBmpTopBitmap, |
|
kBmpBottomBitmap, |
|
|
|
// Misc |
|
kBmpDiscardColor, |
|
kBmpInvertColor, |
|
kBmpDiscardAlpha, |
|
kBmpInvertAlpha, |
|
|
|
// Texture quality |
|
kBmpNonCompressed, |
|
kBmpScaling, |
|
|
|
// Max only |
|
kBmpMonoOutput, |
|
kBmpRGBOutput, |
|
|
|
// Detail |
|
kBmpUseDetail, |
|
kBmpDetailStartSize, |
|
kBmpDetailStopSize, |
|
kBmpDetailStartOpac, |
|
kBmpDetailStopOpac, |
|
|
|
// Texture generation |
|
kBmpBaseFilename, |
|
kBmpTextureSize, |
|
kBmpGenerateFaces, |
|
kBmpLastTextureSize, // Annoying, but necessary to clamp texture sizes to powers of 2 |
|
kBmpUseMAXAtmosphere, |
|
kBmpFarDistance, |
|
|
|
// Just a hack to simulate refraction instead of reflection |
|
kBmpRefract |
|
}; |
|
|
|
// Pure virtual accessors for the various bitmap related elements |
|
virtual Bitmap *GetMaxBitmap(int index = 0) { return fBitmaps[ index ]; } |
|
virtual PBBitmap *GetPBBitmap( int index = 0 ); |
|
virtual int GetNumBitmaps( void ) { return 6; } |
|
|
|
protected: |
|
virtual void ISetMaxBitmap(Bitmap *bitmap, int index = 0) { fBitmaps[ index ] = bitmap; } |
|
virtual void ISetPBBitmap( PBBitmap *pbbm, int index = 0 ); |
|
|
|
|
|
}; |
|
|
|
#endif // _plStaticEnvLayer_h
|
|
|