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165 lines
5.6 KiB
165 lines
5.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// pfGUIDialogNotifyProc // |
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// // |
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// Helper dialog proc that takes all control events and turns them into // |
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// notify messages that get sent out. // |
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////////////////////////////////////////////////////////////////////////////// |
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#include "pfGUIDialogNotifyProc.h" |
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#include "HeadSpin.h" |
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#include "pfGameGUIMgr.h" |
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#include "pfGUIDialogMod.h" |
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#include "pfGUIControlMod.h" |
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#include "pfGUIDialogHandlers.h" |
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#include "pfGUIListElement.h" |
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#include "pfGUIButtonMod.h" // Next three are for notify stuff |
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#include "pfGUIListBoxMod.h" |
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#include "pfGUIEditBoxMod.h" |
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#include "pfMessage/pfGUINotifyMsg.h" |
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#include "plgDispatch.h" |
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#include "hsResMgr.h" |
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pfGUIDialogNotifyProc::pfGUIDialogNotifyProc( plKey &r ) |
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{ |
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fReceiver = r; |
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} |
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void pfGUIDialogNotifyProc::ISendNotify( plKey ctrlKey, uint32_t event ) |
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{ |
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pfGUINotifyMsg *notify = new pfGUINotifyMsg( fDialog->GetKey(), fReceiver, nil ); |
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notify->SetEvent( ctrlKey, event ); |
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plgDispatch::MsgSend( notify ); |
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} |
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void pfGUIDialogNotifyProc::DoSomething( pfGUIControlMod *ctrl ) |
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{ |
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if( pfGUIButtonMod::ConvertNoRef( ctrl ) != nil || |
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pfGUIListBoxMod::ConvertNoRef( ctrl ) != nil || |
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pfGUIEditBoxMod::ConvertNoRef( ctrl ) != nil ) |
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{ |
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// only fire the button if it is triggering |
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// ... all other types just fire |
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pfGUIButtonMod* btn = pfGUIButtonMod::ConvertNoRef( ctrl ); |
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if ( !btn || btn->IsTriggering() ) |
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ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kAction ); |
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} |
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else |
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ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kValueChanged ); |
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} |
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void pfGUIDialogNotifyProc::HandleExtendedEvent( pfGUIControlMod *ctrl, uint32_t event ) |
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{ |
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pfGUIEditBoxMod *edit = pfGUIEditBoxMod::ConvertNoRef( ctrl ); |
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if(edit != nil && event == pfGUIEditBoxMod::kWantAutocomplete) |
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{ |
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//send notify, somebody will do something with that (like python script) |
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ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kSpecialAction ); |
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} |
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else if(edit && event == pfGUIEditBoxMod::kWantMessageHistoryUp) |
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{ |
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ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kMessageHistoryUp ); |
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} |
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else if(edit && event == pfGUIEditBoxMod::kWantMessageHistoryDown) |
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{ |
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ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kMessageHistoryDown ); |
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} |
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} |
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void pfGUIDialogNotifyProc::OnInit( void ) |
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{ |
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if ( fDialog ) |
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ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kDialogLoaded ); |
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else |
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ISendNotify( nil, pfGUINotifyMsg::kDialogLoaded ); |
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} |
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void pfGUIDialogNotifyProc::OnShow( void ) |
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{ |
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if ( fDialog ) |
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ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide ); |
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else |
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ISendNotify( nil, pfGUINotifyMsg::kShowHide ); |
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} |
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void pfGUIDialogNotifyProc::OnHide( void ) |
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{ |
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if ( fDialog ) |
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ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide ); |
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else |
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ISendNotify( nil, pfGUINotifyMsg::kShowHide ); |
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} |
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void pfGUIDialogNotifyProc::OnDestroy( void ) |
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{ |
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} |
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void pfGUIDialogNotifyProc::OnControlEvent( ControlEvt event ) |
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{ |
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if( event == kExitMode ) |
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ISendNotify( ( fDialog != nil ) ? fDialog->GetKey() : nil, pfGUINotifyMsg::kExitMode ); |
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} |
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// Called when the dialog's focused control changes |
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void pfGUIDialogNotifyProc::OnCtrlFocusChange( pfGUIControlMod *oldCtrl, pfGUIControlMod *newCtrl ) |
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{ |
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if ( newCtrl ) |
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ISendNotify( newCtrl->GetKey(), pfGUINotifyMsg::kFocusChange); |
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else |
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ISendNotify( nil, pfGUINotifyMsg::kFocusChange); |
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} |
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void pfGUIDialogNotifyProc::OnInterestingEvent( pfGUIControlMod *ctrl ) |
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{ |
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ISendNotify( ( ctrl != nil ) ? ctrl->GetKey() : nil, pfGUINotifyMsg::kInterestingEvent ); |
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}
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