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197 lines
5.8 KiB
197 lines
5.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plLightModifier_inc |
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#define plLightModifier_inc |
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#include "plModifier/plSimpleModifier.h" |
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#include "hsGeometry3.h" |
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class plController; |
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class plController; |
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class plLightInfo; |
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class plOmniLightInfo; |
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class plSpotLightInfo; |
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class plLimitedDirLightInfo; |
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class plLightModifier : public plSimpleModifier |
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{ |
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protected: |
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plController* fColorCtl; |
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plController* fAmbientCtl; |
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plController* fSpecularCtl; |
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plLightInfo* fLight; |
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virtual void IApplyDynamic(); |
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virtual void IClearCtls(); |
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public: |
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plLightModifier(); |
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virtual ~plLightModifier(); |
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CLASSNAME_REGISTER( plLightModifier ); |
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GETINTERFACE_ANY( plLightModifier, plSimpleModifier ); |
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virtual void AddTarget(plSceneObject* so); |
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virtual void RemoveTarget(plSceneObject* so); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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virtual bool HasAnima() const { return fColorCtl || fAmbientCtl || fSpecularCtl; } |
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// Export only |
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void SetColorCtl(plController* ctl) { fColorCtl = ctl; } |
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void SetAmbientCtl(plController* ctl) { fAmbientCtl = ctl; } |
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void SetSpecularCtl(plController* ctl) { fSpecularCtl = ctl; } |
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virtual void DefaultAnimation(); |
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virtual float MaxAnimLength(float len) const; |
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}; |
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class plOmniModifier : public plLightModifier |
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{ |
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protected: |
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plOmniLightInfo* fOmni; |
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plController* fAttenCtl; |
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hsPoint3 fInitAtten; |
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virtual void IApplyDynamic(); |
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virtual void IClearCtls(); |
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public: |
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plOmniModifier(); |
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virtual ~plOmniModifier(); |
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CLASSNAME_REGISTER( plOmniModifier ); |
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GETINTERFACE_ANY( plOmniModifier, plLightModifier ); |
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virtual void AddTarget(plSceneObject* so); |
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virtual void RemoveTarget(plSceneObject* so); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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virtual bool HasAnima() const { return plLightModifier::HasAnima() || fAttenCtl; } |
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// Export Only |
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void SetAttenCtl(plController* ctl) { fAttenCtl = ctl; } |
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void SetInitAtten(const hsPoint3& p) { fInitAtten = p; } |
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virtual float MaxAnimLength(float len) const; |
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}; |
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class plSpotModifier : public plOmniModifier |
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{ |
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protected: |
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plSpotLightInfo* fSpot; |
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plController* fInnerCtl; |
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plController* fOuterCtl; |
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virtual void IApplyDynamic(); |
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virtual void IClearCtls(); |
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public: |
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plSpotModifier(); |
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virtual ~plSpotModifier(); |
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CLASSNAME_REGISTER( plSpotModifier ); |
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GETINTERFACE_ANY( plSpotModifier, plLightModifier ); |
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virtual void AddTarget(plSceneObject* so); |
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virtual void RemoveTarget(plSceneObject* so); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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virtual bool HasAnima() const { return plOmniModifier::HasAnima() || fInnerCtl || fOuterCtl; } |
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// Export Only |
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void SetInnerCtl(plController* ctl) { fInnerCtl = ctl; } |
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void SetOuterCtl(plController* ctl) { fOuterCtl = ctl; } |
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virtual float MaxAnimLength(float len) const; |
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}; |
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class plLtdDirModifier : public plLightModifier |
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{ |
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protected: |
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plLimitedDirLightInfo* fLtdDir; |
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plController* fWidthCtl; |
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plController* fHeightCtl; |
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plController* fDepthCtl; |
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virtual void IApplyDynamic(); |
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virtual void IClearCtls(); |
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public: |
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plLtdDirModifier(); |
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virtual ~plLtdDirModifier(); |
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CLASSNAME_REGISTER( plLtdDirModifier ); |
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GETINTERFACE_ANY( plLtdDirModifier, plLightModifier ); |
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virtual void AddTarget(plSceneObject* so); |
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virtual void RemoveTarget(plSceneObject* so); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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virtual bool HasAnima() const { return plLightModifier::HasAnima() || fWidthCtl || fHeightCtl || fDepthCtl; } |
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// Export Only |
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void SetWidthCtl(plController* ctl) { fWidthCtl = ctl; } |
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void SetHeightCtl(plController* ctl) { fHeightCtl = ctl; } |
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void SetDepthCtl(plController* ctl) { fDepthCtl = ctl; } |
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virtual float MaxAnimLength(float len) const; |
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}; |
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#endif // plLightModifier_inc
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