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80 lines
3.0 KiB
80 lines
3.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plAvTaskBrain_h |
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#define plAvTaskBrain_h |
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///////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// INCLUDES |
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// |
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///////////////////////////////////////////////////////////////////////////////////////// |
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#include "plAvTask.h" |
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///////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// DEFINITIONS |
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// |
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///////////////////////////////////////////////////////////////////////////////////////// |
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/** \class plAvTaskBrain |
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Push a new brain onto the avatar or pull an old brain off. |
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If a brain is supplied, it's a push. Otherwise it's a pull. |
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*/ |
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class plAvTaskBrain : public plAvTask |
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{ |
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public: |
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/** Default constructor. Used as is, will function as a pop brain message. */ |
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plAvTaskBrain(); |
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/** Constructor for a push configuration. If the brain is non, nil, it |
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will be pushed onto the receiving avatar when the task is dequeued. |
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If the brain is nil, the current brain will be popped. */ |
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plAvTaskBrain(plArmatureBrain *brain); |
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virtual ~plAvTaskBrain(); |
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// task protocol |
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virtual hsBool Start(plArmatureMod *avatar, plArmatureBrain *brain, double time, hsScalar elapsed); |
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virtual void Finish(plArmatureMod *avatar, plArmatureBrain *brain, double time, hsScalar elapsed); |
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/** dump descriptive stuff to the given debug text */ |
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virtual void DumpDebug(const char *name, int &x, int&y, int lineHeight, char *strBuf, plDebugText &debugTxt); |
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plArmatureBrain *GetBrain(); |
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CLASSNAME_REGISTER( plAvTaskBrain ); |
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GETINTERFACE_ANY( plAvTaskBrain, plAvTask ); |
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/** Read the task from a stream. Not all tasks need to read/write, so the base implementation |
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gives a warning to expose tasks that are being read/written unexpectedly. */ |
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virtual void Read(hsStream *stream, hsResMgr *mgr); |
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/** Write the task to a stream. Not all tasks need to read/write, so the base implementation |
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gives a warning to expose tasks that are being read/written unexpectedly. */ |
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virtual void Write(hsStream *stream, hsResMgr *mgr); |
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protected: |
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plArmatureBrain *fBrain; |
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}; |
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#endif |