You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

148 lines
3.6 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/** \file plArmatureEffects.h
Manages environmental effects for the avatar.
*/
#ifndef plArmatureEffects_inc
#define plArmatureEffects_inc
#include "pnKeyedObject/hsKeyedObject.h"
#include "hsTemplates.h"
#include "hsBitVector.h"
class plArmatureMod;
class plArmatureEffect;
class plRandomSoundMod;
/** \class plArmatureEffects
Passes key avatar events to external effects generators.
Currently used for footstep sounds only, but should eventually
generalize to water splashes, etc.
More to come...*/
class plArmatureEffectsMgr : public hsKeyedObject
{
protected:
hsTArray<plArmatureEffect *> fEffects;
hsBool fEnabled;
public:
plArmatureEffectsMgr() : fArmature(nil), fEnabled(true) {}
virtual ~plArmatureEffectsMgr() {}
CLASSNAME_REGISTER( plArmatureEffectsMgr );
GETINTERFACE_ANY( plArmatureEffectsMgr, hsKeyedObject );
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
virtual hsBool MsgReceive(plMessage* msg);
UInt32 GetNumEffects();
plArmatureEffect *GetEffect(UInt32 num);
void ResetEffects();
plArmatureMod *fArmature;
enum
{
kFootDirt,
kFootPuddle,
kFootWater,
kFootTile,
kFootMetal,
kFootWoodBridge,
kFootRopeLadder,
kFootGrass,
kFootBrush,
kFootHardWood,
kFootRug,
kFootStone,
kFootMud,
kFootMetalLadder,
kFootWoodLadder,
kFootDeepWater,
kFootMaintainerGlass,
kFootMaintainerStone,
kFootSwimming,
kMaxSurface,
kFootNoSurface = kMaxSurface,
};
static const char *SurfaceStrings[];
};
class plArmatureEffect : public hsKeyedObject
{
public:
plArmatureEffect() {}
~plArmatureEffect() {}
CLASSNAME_REGISTER( plArmatureEffect );
GETINTERFACE_ANY( plArmatureEffect, hsKeyedObject );
virtual hsBool HandleTrigger(plMessage* msg) = 0;
virtual void Reset() {}
};
class plArmatureEffectFootSurface
{
public:
UInt8 fID;
plKey fTrigger;
};
class plArmatureEffectFootSound : public plArmatureEffect
{
protected:
hsTArray<plArmatureEffectFootSurface *> fSurfaces;
hsBitVector fActiveSurfaces;
plRandomSoundMod *fMods[plArmatureEffectsMgr::kMaxSurface];
UInt32 IFindSurfaceByTrigger(plKey trigger);
public:
plArmatureEffectFootSound();
~plArmatureEffectFootSound();
CLASSNAME_REGISTER( plArmatureEffectFootSound );
GETINTERFACE_ANY( plArmatureEffectFootSound, plArmatureEffect );
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
virtual hsBool MsgReceive(plMessage* msg);
virtual hsBool HandleTrigger(plMessage* msg);
virtual void Reset();
void SetFootType(UInt8);
enum
{
kFootTypeShoe,
kFootTypeBare,
};
};
#endif