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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plLogicModBase_inc
#define plLogicModBase_inc
#include "plSingleModifier.h"
#include "pnNetCommon/plSynchedValue.h"
#include "hsTemplates.h"
class plConditionalObject;
class plSceneObject;
class plNotifyMsg;
class plVolumeSensorConditionalObjectNoArbitration;
class plLogicModBase : public plSingleModifier
{
public:
enum Flags
{
kLocalElement = 0,
kReset,
kTriggered,
kOneShot,
kRequestingTrigger,
kTypeActivator, // this LogicMod is part of an Activator Component (not a Responder)
kMultiTrigger,
};
protected:
hsTArray<plMessage*> fCommandList;
hsTArray<plKey> fReceiverList;
UInt32 fCounterLimit;
hsScalar fTimer;
hsBitVector fFlags;
UInt32 fCounter;
plNotifyMsg* fNotify;
bool fDisabled;
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return false;}
void IUpdateSharedState(bool triggered) const;
hsBool IEvalCounter();
virtual void PreTrigger(hsBool netRequest);
virtual void Trigger(hsBool netRequest);
virtual void UnTrigger();
void CreateNotifyMsg();
public:
friend plVolumeSensorConditionalObjectNoArbitration;
plLogicModBase();
~plLogicModBase();
CLASSNAME_REGISTER( plLogicModBase );
GETINTERFACE_ANY( plLogicModBase, plSingleModifier );
void AddTarget(plSceneObject* so);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool MsgReceive(plMessage* msg);
virtual hsBool VerifyConditions(plMessage* msg) { return true;}
virtual void Reset(bool bCounterReset);
void SetDisabled(bool disabled) { fDisabled = disabled; }
bool Disabled() { return fDisabled; }
plNotifyMsg* GetNotify() { return fNotify; }
void AddCommand(plMessage* msg) { fCommandList.Append(msg); }
void SetOneShot(hsBool b) { if (b) SetFlag(kOneShot); else ClearFlag(kOneShot); }
void RegisterForMessageType(UInt16 hClass);
virtual void RequestTrigger(hsBool netRequest=false);
virtual void RequestUnTrigger() { UnTrigger(); }
hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
void SetFlag(int f) { fFlags.SetBit(f); }
void ClearFlag(int which) { fFlags.ClearBit(which); }
void AddNotifyReceiver(plKey receiver);
// for debug purposes only!
void ConsoleTrigger(plKey playerKey);
void ConsoleRequestTrigger();
};
#endif // plLogicModifier_inc