You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
499 lines
16 KiB
499 lines
16 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/***************************************************************************** |
|
* |
|
* $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.h |
|
* |
|
***/ |
|
|
|
#ifdef CLIENT |
|
|
|
#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCLIENTAPI_H |
|
#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultClientApi.h included more than once" |
|
#endif |
|
#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCLIENTAPI_H |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* VaultCallback |
|
* |
|
***/ |
|
|
|
struct RelVaultNode; |
|
class plUUID; |
|
|
|
struct VaultCallback { |
|
struct IVaultCallback * internal; |
|
|
|
virtual void AddedChildNode ( |
|
RelVaultNode * parent, |
|
RelVaultNode * child |
|
) = 0; |
|
|
|
virtual void RemovingChildNode ( |
|
RelVaultNode * parent, |
|
RelVaultNode * child |
|
) = 0; |
|
|
|
virtual void ChangedNode ( |
|
RelVaultNode * changedNode |
|
) = 0; |
|
}; |
|
|
|
void VaultRegisterCallback (VaultCallback * cb); |
|
void VaultUnregisterCallback (VaultCallback * cb); |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* RelVaultNode |
|
* A "relational" vault node (contains child and parent node linkage) |
|
* |
|
* NOTE: This API is not thread-safe and therefore not suitable for use |
|
* in server applications. |
|
* |
|
***/ |
|
struct RelVaultNode : NetVaultNode { |
|
typedef std::list<hsRef<RelVaultNode>> RefList; |
|
|
|
struct IRelVaultNode * state; |
|
|
|
RelVaultNode (); |
|
~RelVaultNode (); |
|
|
|
bool IsParentOf (unsigned nodeId, unsigned maxDepth); |
|
bool IsChildOf (unsigned nodeId, unsigned maxDepth); |
|
|
|
void GetRootIds (ARRAY(unsigned) * nodeIds); |
|
|
|
unsigned RemoveChildNodes (unsigned maxDepth); // returns # of nodes removed |
|
|
|
void GetChildNodeIds ( |
|
ARRAY(unsigned) * nodeIds, |
|
unsigned maxDepth |
|
); |
|
void GetParentNodeIds ( |
|
ARRAY(unsigned) * nodeIds, |
|
unsigned maxDepth |
|
); |
|
|
|
void GetMatchingChildNodeIds ( |
|
NetVaultNode * templateNode, |
|
ARRAY(unsigned) * nodeIds, |
|
unsigned maxDepth |
|
); |
|
void GetMatchingParentNodeIds ( |
|
NetVaultNode * templateNode, |
|
ARRAY(unsigned) * nodeIds, |
|
unsigned maxDepth |
|
); |
|
|
|
// returns first matching node found |
|
hsRef<RelVaultNode> GetParentNode ( |
|
NetVaultNode * templateNode, |
|
unsigned maxDepth |
|
); |
|
hsRef<RelVaultNode> GetChildNode ( |
|
NetVaultNode * templateNode, |
|
unsigned maxDepth |
|
); |
|
hsRef<RelVaultNode> GetChildNode ( |
|
unsigned nodeType, |
|
unsigned maxDepth |
|
); |
|
hsRef<RelVaultNode> GetChildFolderNode ( |
|
unsigned folderType, |
|
unsigned maxDepth |
|
); |
|
hsRef<RelVaultNode> GetChildPlayerInfoListNode ( |
|
unsigned folderType, |
|
unsigned maxDepth |
|
); |
|
hsRef<RelVaultNode> GetChildAgeInfoListNode ( |
|
unsigned folderType, |
|
unsigned maxDepth |
|
); |
|
|
|
// returns all matching nodes found |
|
void GetChildNodes ( |
|
unsigned maxDepth, |
|
RefList * nodes |
|
); |
|
void GetChildNodes ( |
|
NetVaultNode * templateNode, |
|
unsigned maxDepth, |
|
RefList * nodes |
|
); |
|
void GetChildNodes ( |
|
unsigned nodeType, |
|
unsigned maxDepth, |
|
RefList * nodes |
|
); |
|
void GetChildFolderNodes ( |
|
unsigned folderType, |
|
unsigned maxDepth, |
|
RefList * nodes |
|
); |
|
|
|
unsigned GetRefOwnerId (unsigned parentId); |
|
|
|
bool BeenSeen (unsigned parentId) const; |
|
void SetSeen (unsigned parentId, bool seen); |
|
|
|
// logging |
|
void Print (const plString& tag, unsigned level); |
|
void PrintTree (unsigned level); |
|
|
|
// AgeInfoNode-specific (and it checks!) |
|
hsRef<RelVaultNode> GetParentAgeLink (); |
|
}; |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Vault Initialize |
|
* |
|
***/ |
|
|
|
void VaultInitialize (); |
|
void VaultDestroy (); |
|
void VaultUpdate (); |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Generic vault access |
|
* |
|
***/ |
|
|
|
hsRef<RelVaultNode> VaultGetNode(unsigned nodeId); |
|
hsRef<RelVaultNode> VaultGetNode(NetVaultNode * templateNode); |
|
|
|
// VaultAddChildNode will download the child node if necessary |
|
// the parent exists locally before making the callback. |
|
typedef void (*FVaultAddChildNodeCallback)( |
|
ENetError result, |
|
void * param |
|
); |
|
void VaultAddChildNode ( |
|
unsigned parentId, |
|
unsigned childId, |
|
unsigned ownerId, |
|
FVaultAddChildNodeCallback callback, // optional |
|
void * param // optional |
|
); |
|
void VaultAddChildNodeAndWait ( |
|
unsigned parentId, |
|
unsigned childId, |
|
unsigned ownerId |
|
); |
|
typedef void (*FVaultRemoveChildNodeCallback)( |
|
ENetError result, |
|
void * param |
|
); |
|
void VaultRemoveChildNode ( |
|
unsigned parentId, |
|
unsigned childId, |
|
FVaultRemoveChildNodeCallback callback, |
|
void * param |
|
); |
|
void VaultSetNodeSeen ( |
|
unsigned nodeId, |
|
bool seen |
|
); |
|
void VaultDeleteNode ( |
|
unsigned nodeId |
|
); |
|
void VaultPublishNode ( |
|
unsigned nodeId, |
|
const plString& deviceName |
|
); |
|
void VaultSendNode ( |
|
RelVaultNode* srcNode, |
|
unsigned dstPlayerId |
|
); |
|
|
|
typedef void (*FVaultCreateNodeCallback)( |
|
ENetError result, |
|
void * state, |
|
void * param, |
|
RelVaultNode * node |
|
); |
|
void VaultCreateNode ( // non-blocking |
|
plVault::NodeTypes nodeType, |
|
FVaultCreateNodeCallback callback, |
|
void * state, |
|
void * param |
|
); |
|
void VaultCreateNode ( // non-blocking |
|
NetVaultNode * templateNode, |
|
FVaultCreateNodeCallback callback, |
|
void * state, |
|
void * param |
|
); |
|
hsRef<RelVaultNode> VaultCreateNodeAndWait ( // block until completion. returns node. nil --> failure |
|
plVault::NodeTypes nodeType, |
|
ENetError * result |
|
); |
|
hsRef<RelVaultNode> VaultCreateNodeAndWait ( // block until completion. returns node. nil --> failure |
|
NetVaultNode * templateNode, |
|
ENetError * result |
|
); |
|
void VaultForceSaveNodeAndWait ( |
|
NetVaultNode * node |
|
); |
|
|
|
typedef void (*FVaultFindNodeCallback)( |
|
ENetError result, |
|
void * param, |
|
unsigned nodeIdCount, |
|
const unsigned nodeIds[] |
|
); |
|
void VaultFindNodes ( |
|
NetVaultNode * templateNode, |
|
FVaultFindNodeCallback callback, |
|
void * param |
|
); |
|
void VaultFindNodesAndWait ( |
|
NetVaultNode * templateNode, |
|
ARRAY(unsigned) * nodeIds |
|
); |
|
void VaultLocalFindNodes ( |
|
NetVaultNode * templateNode, |
|
ARRAY(unsigned) * nodeIds |
|
); |
|
void VaultFetchNodesAndWait ( // Use VaultGetNode to access the fetched nodes |
|
const unsigned nodeIds[], |
|
unsigned count, |
|
bool force = false |
|
); |
|
typedef void (*FVaultInitAgeCallback)( |
|
ENetError result, |
|
void * state, |
|
void * param, |
|
unsigned ageVaultId, |
|
unsigned ageInfoVaultId |
|
); |
|
void VaultInitAge ( |
|
const class plAgeInfoStruct * info, |
|
const plUUID parentAgeInstId, |
|
FVaultInitAgeCallback callback, |
|
void * state, |
|
void * param |
|
); |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Player Vault Access |
|
* |
|
***/ |
|
|
|
unsigned VaultGetPlayerId(); |
|
hsRef<RelVaultNode> VaultGetPlayerNode(); |
|
hsRef<RelVaultNode> VaultGetPlayerInfoNode(); |
|
hsRef<RelVaultNode> VaultGetAvatarOutfitFolder(); |
|
hsRef<RelVaultNode> VaultGetAvatarClosetFolder(); |
|
bool VaultGetLinkToMyNeighborhood(plAgeLinkStruct * link); |
|
bool VaultGetLinkToMyPersonalAge(plAgeLinkStruct * link); |
|
bool VaultGetLinkToCity(plAgeLinkStruct * link); |
|
hsRef<RelVaultNode> VaultGetAgesIOwnFolder(); |
|
hsRef<RelVaultNode> VaultGetAgesICanVisitFolder(); |
|
hsRef<RelVaultNode> VaultGetPlayerInboxFolder(); |
|
hsRef<RelVaultNode> VaultGetOwnedAgeLink(const plAgeInfoStruct * info); |
|
hsRef<RelVaultNode> VaultGetOwnedAgeInfo(const plAgeInfoStruct * info); |
|
bool VaultGetOwnedAgeLink(const plAgeInfoStruct * info, plAgeLinkStruct * link); |
|
bool VaultAddOwnedAgeSpawnPoint(const plUUID& ageInstId, const plSpawnPointInfo & spawnPt); |
|
bool VaultSetOwnedAgePublicAndWait(const plAgeInfoStruct * info, bool publicOrNot); |
|
bool VaultSetAgePublicAndWait(NetVaultNode * ageInfoNode, bool publicOrNot); |
|
hsRef<RelVaultNode> VaultGetVisitAgeLink(const plAgeInfoStruct * info); |
|
bool VaultGetVisitAgeLink(const plAgeInfoStruct * info, class plAgeLinkStruct * link); |
|
bool VaultRegisterOwnedAgeAndWait(const plAgeLinkStruct * link); |
|
void VaultRegisterOwnedAge(const plAgeLinkStruct* link); |
|
bool VaultRegisterVisitAgeAndWait(const plAgeLinkStruct * link); |
|
void VaultRegisterVisitAge(const plAgeLinkStruct* link); |
|
bool VaultUnregisterOwnedAgeAndWait(const plAgeInfoStruct * info); |
|
bool VaultUnregisterVisitAgeAndWait(const plAgeInfoStruct * info); |
|
hsRef<RelVaultNode> VaultFindChronicleEntry(const plString& entryName, int entryType = -1); |
|
bool VaultHasChronicleEntry(const plString& entryName, int entryType = -1); |
|
// if entry of same name and type already exists, value is updated |
|
void VaultAddChronicleEntryAndWait ( |
|
const plString& entryName, |
|
int entryType, |
|
const plString& entryValue |
|
); |
|
bool VaultAmIgnoringPlayer (unsigned playerId); |
|
unsigned VaultGetKILevel (); |
|
bool VaultGetCCRStatus (); // true=online, false=away |
|
bool VaultSetCCRStatus (bool online); // true=online, false=away |
|
void VaultDump (const plString& tag, unsigned vaultId); |
|
|
|
bool VaultAmInMyPersonalAge (); |
|
bool VaultAmInMyNeighborhoodAge (); |
|
bool VaultAmOwnerOfCurrentAge (); |
|
bool VaultAmCzarOfCurrentAge (); |
|
bool VaultAmOwnerOfAge (const plUUID& ageInstId); |
|
bool VaultAmCzarOfAge (const plUUID& ageInstId); |
|
bool VaultRegisterMTStationAndWait ( |
|
const plString& stationName, |
|
const plString& linkBackSpawnPtObjName |
|
); |
|
void VaultProcessPlayerInbox (); |
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Age Vault Access |
|
* |
|
***/ |
|
|
|
#define DEFAULT_DEVICE_INBOX "DevInbox" |
|
|
|
hsRef<RelVaultNode> VaultGetAgeNode(); |
|
hsRef<RelVaultNode> VaultGetAgeInfoNode(); |
|
hsRef<RelVaultNode> VaultGetAgeChronicleFolder(); |
|
hsRef<RelVaultNode> VaultGetAgeDevicesFolder(); |
|
hsRef<RelVaultNode> VaultGetAgeSubAgesFolder(); |
|
hsRef<RelVaultNode> VaultGetAgeChildAgesFolder(); |
|
hsRef<RelVaultNode> VaultGetAgeAgeOwnersFolder(); |
|
hsRef<RelVaultNode> VaultGetAgeCanVisitFolder(); |
|
hsRef<RelVaultNode> VaultGetAgePeopleIKnowAboutFolder(); |
|
hsRef<RelVaultNode> VaultGetAgePublicAgesFolder(); |
|
hsRef<RelVaultNode> VaultAgeGetBookshelfFolder(); |
|
hsRef<RelVaultNode> VaultFindAgeSubAgeLink(const plAgeInfoStruct * info); |
|
hsRef<RelVaultNode> VaultFindAgeChildAgeLink(const plAgeInfoStruct * info); |
|
hsRef<RelVaultNode> VaultFindAgeChronicleEntry(const plString& entryName, int entryType = -1); |
|
// if entry of same name and type already exists, value is updated |
|
void VaultAddAgeChronicleEntry ( |
|
const plString& entryName, |
|
int entryType, |
|
const plString& entryValue |
|
); |
|
hsRef<RelVaultNode> VaultAgeAddDeviceAndWait(const plString& deviceName); // blocks until completion |
|
void VaultAgeRemoveDevice (const plString& deviceName); |
|
bool VaultAgeHasDevice (const plString& deviceName); |
|
hsRef<RelVaultNode> VaultAgeGetDevice(const plString& deviceName); |
|
hsRef<RelVaultNode> VaultAgeSetDeviceInboxAndWait(const plString& deviceName, const plString& inboxName); // blocks until completion |
|
hsRef<RelVaultNode> VaultAgeGetDeviceInbox(const plString& deviceName); |
|
void VaultClearDeviceInboxMap (); |
|
|
|
bool VaultAgeGetAgeSDL (class plStateDataRecord * out); |
|
void VaultAgeUpdateAgeSDL (const class plStateDataRecord * rec); |
|
|
|
unsigned VaultAgeGetAgeTime (); |
|
|
|
hsRef<RelVaultNode> VaultGetSubAgeLink(const plAgeInfoStruct * info); |
|
bool VaultAgeGetSubAgeLink ( |
|
const plAgeInfoStruct * info, |
|
plAgeLinkStruct * link |
|
); |
|
bool VaultAgeFindOrCreateSubAgeLinkAndWait ( |
|
const plAgeInfoStruct * info, |
|
plAgeLinkStruct * link, |
|
const plUUID& parentAgeInstId |
|
); |
|
bool VaultAgeFindOrCreateSubAgeLink(const plAgeInfoStruct* info, plAgeLinkStruct* link, const plUUID& arentUuid); |
|
bool VaultAgeFindOrCreateChildAgeLinkAndWait ( |
|
const plString& parentAgeName, // nil --> current age, non-nil --> owned age by given name |
|
const plAgeInfoStruct * info, |
|
plAgeLinkStruct * link |
|
); |
|
uint8_t VaultAgeFindOrCreateChildAgeLink(const plString& parentAgeName, const plAgeInfoStruct* info, plAgeLinkStruct* link); |
|
|
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* CCR Vault Access |
|
* |
|
***/ |
|
|
|
void VaultCCRDumpPlayers(); |
|
|
|
|
|
|
|
/***************************************************************************** |
|
* |
|
* Vault download |
|
* |
|
***/ |
|
|
|
typedef void (*FVaultDownloadCallback)( |
|
ENetError result, |
|
void * param |
|
); |
|
typedef void (*FVaultProgressCallback)( |
|
unsigned total, |
|
unsigned curr, |
|
void * param |
|
); |
|
|
|
void VaultDownload ( |
|
const plString& tag, |
|
unsigned vaultId, |
|
FVaultDownloadCallback callback, |
|
void * cbParam, |
|
FVaultProgressCallback progressCallback, |
|
void * cbProgressParam |
|
); |
|
void VaultDownloadAndWait ( |
|
const plString& tag, |
|
unsigned vaultId, |
|
FVaultProgressCallback progressCallback, |
|
void * cbProgressParam |
|
); |
|
|
|
void VaultCull ( |
|
unsigned vaultId |
|
); |
|
|
|
/***************************************************************************** |
|
* |
|
* Vault global node handling |
|
* |
|
***/ |
|
|
|
hsRef<RelVaultNode> VaultGetSystemNode(); |
|
hsRef<RelVaultNode> VaultGetGlobalInbox(); |
|
|
|
#endif // def CLIENT
|
|
|