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366 lines
11 KiB
366 lines
11 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// plProgressMgr Functions // |
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// // |
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//// History ///////////////////////////////////////////////////////////////// |
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// // |
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// 10.26.2001 mcn - Created // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#include "HeadSpin.h" |
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#include "plProgressMgr.h" |
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#include "hsTimer.h" |
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#include "plPipeline/plPlates.h" |
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////////////////////////////////////////////////////////////////////////////// |
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//// plProgressMgr Functions ///////////////////////////////////////////////// |
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////////////////////////////////////////////////////////////////////////////// |
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plProgressMgr* plProgressMgr::fManager = nullptr; |
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#define LOADING_RES_COUNT 18 |
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plString plProgressMgr::fImageRotation[LOADING_RES_COUNT]; |
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const plString plProgressMgr::fStaticTextIDs[] = { |
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"xLoading_Linking_Text.png", |
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"xLoading_Updating_Text.png" |
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}; |
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//// Constructor & Destructor //////////////////////////////////////////////// |
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plProgressMgr::plProgressMgr() |
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{ |
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fOperations = nullptr; |
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fManager = this; |
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fCallbackProc = nullptr; |
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fCurrentStaticText = kNone; |
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// Fill array with pre-computed loading frame IDs |
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for (int i=0; i < LOADING_RES_COUNT; i++) |
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fImageRotation[i] = plFormat("xLoading_Linking.{_02}.png", i); |
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} |
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plProgressMgr::~plProgressMgr() |
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{ |
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while (fOperations) |
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delete fOperations; |
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fManager = nullptr; |
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} |
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//// RegisterOperation /////////////////////////////////////////////////////// |
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plOperationProgress* plProgressMgr::RegisterOperation(float length, const char *title, StaticText staticTextType, bool isRetry, bool alwaysDrawText) |
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{ |
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return IRegisterOperation(length, title, staticTextType, isRetry, false, alwaysDrawText); |
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} |
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plOperationProgress* plProgressMgr::RegisterOverallOperation(float length, const char *title, StaticText staticTextType, bool alwaysDrawText) |
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{ |
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return IRegisterOperation(length, title, staticTextType, false, true, alwaysDrawText); |
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} |
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plOperationProgress* plProgressMgr::IRegisterOperation(float length, const char *title, StaticText staticTextType, bool isRetry, bool isOverall, bool alwaysDrawText) |
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{ |
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if (fOperations == nil) |
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{ |
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fCurrentStaticText = staticTextType; |
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Activate(); |
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} |
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plOperationProgress *op = new plOperationProgress( length ); |
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op->SetTitle( title ); |
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if (fOperations) |
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{ |
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fOperations->fBack = op; |
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op->fNext = fOperations; |
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} |
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fOperations = op; |
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if (isRetry) |
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hsSetBits(op->fFlags, plOperationProgress::kRetry); |
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if (isOverall) |
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hsSetBits(op->fFlags, plOperationProgress::kOverall); |
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if (alwaysDrawText) |
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hsSetBits(op->fFlags, plOperationProgress::kAlwaysDrawText); |
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IUpdateCallbackProc( op ); |
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return op; |
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} |
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void plProgressMgr::IUnregisterOperation(plOperationProgress* op) |
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{ |
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plOperationProgress* last = nil; |
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plOperationProgress* cur = fOperations; |
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while (cur) |
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{ |
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if (cur == op) |
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{ |
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if (cur->fNext) |
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cur->fNext->fBack = last; |
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if (last) |
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last->fNext = cur->fNext; |
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else |
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fOperations = cur->fNext; |
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break; |
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} |
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last = cur; |
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cur = cur->fNext; |
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} |
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if (fOperations == nil) |
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{ |
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fCurrentStaticText = kNone; |
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Deactivate(); |
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} |
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} |
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//// IUpdateCallbackProc ///////////////////////////////////////////////////// |
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void plProgressMgr::IUpdateFlags(plOperationProgress* progress) |
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{ |
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// Init update is done, clear it and set first update |
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if (hsCheckBits(progress->fFlags, plOperationProgress::kInitUpdate)) |
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{ |
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hsClearBits(progress->fFlags, plOperationProgress::kInitUpdate); |
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hsSetBits(progress->fFlags, plOperationProgress::kFirstUpdate); |
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} |
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// First update is done, clear it |
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else if (hsCheckBits(progress->fFlags, plOperationProgress::kFirstUpdate)) |
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hsClearBits(progress->fFlags, plOperationProgress::kFirstUpdate); |
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} |
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void plProgressMgr::IUpdateCallbackProc(plOperationProgress* progress) |
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{ |
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// Update the parent, if necessary |
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plOperationProgress* parentProgress = progress->GetNext(); |
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while (parentProgress && parentProgress->IsOverallProgress()) |
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{ |
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parentProgress->IChildUpdateBegin(progress); |
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parentProgress = parentProgress->GetNext(); |
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} |
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// Update everyone who wants to know about progress |
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IDerivedCallbackProc(progress); |
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if (fCallbackProc != nil) |
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fCallbackProc(progress); |
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IUpdateFlags(progress); |
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parentProgress = progress->GetNext(); |
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while (parentProgress && parentProgress->IsOverallProgress()) |
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{ |
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parentProgress->IChildUpdateEnd(progress); |
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parentProgress = parentProgress->GetNext(); |
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} |
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} |
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//// SetCallbackProc ///////////////////////////////////////////////////////// |
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plProgressMgrCallbackProc plProgressMgr::SetCallbackProc( plProgressMgrCallbackProc proc ) |
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{ |
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plProgressMgrCallbackProc old = fCallbackProc; |
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fCallbackProc = proc; |
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return old; |
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} |
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//// CancelAllOps //////////////////////////////////////////////////////////// |
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void plProgressMgr::CancelAllOps( void ) |
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{ |
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plOperationProgress *op; |
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for( op = fOperations; op != nil; op = op->GetNext() ) |
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op->SetCancelFlag( true ); |
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fCurrentStaticText = kNone; |
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} |
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const plString plProgressMgr::GetLoadingFrameID(int index) |
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{ |
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if (index < LOADING_RES_COUNT) |
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return fImageRotation[index]; |
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else |
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return fImageRotation[0]; |
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} |
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uint32_t plProgressMgr::NumLoadingFrames() const |
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{ |
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return LOADING_RES_COUNT; |
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} |
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const plString plProgressMgr::GetStaticTextID(StaticText staticTextType) |
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{ |
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return fStaticTextIDs[staticTextType]; |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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//// plOperationProgress //////////////////////////////////////////////////// |
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////////////////////////////////////////////////////////////////////////////// |
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plOperationProgress::plOperationProgress( float length ) : |
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fMax(length), |
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fValue(0), |
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fNext(nil), |
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fBack(nil), |
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fContext(0), |
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fFlags(kInitUpdate), |
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fStartTime(hsTimer::GetSeconds()), |
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fElapsedSecs(0), |
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fRemainingSecs(0), |
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fAmtPerSec(0.f) |
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{ |
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} |
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plOperationProgress::~plOperationProgress() |
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{ |
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hsSetBits(fFlags, kLastUpdate); |
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if (!IsOverallProgress()) |
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plProgressMgr::GetInstance()->IUpdateCallbackProc(this); |
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plProgressMgr::GetInstance()->IUnregisterOperation(this); |
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} |
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void plOperationProgress::IUpdateStats() |
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{ |
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double curTime = hsTimer::GetSeconds(); |
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double elapsed = 0; |
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if (curTime > fStartTime) |
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elapsed = curTime - fStartTime; |
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else |
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elapsed = fStartTime - curTime; |
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float progress = GetProgress(); |
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if (elapsed > 0) |
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fAmtPerSec = progress / float(elapsed); |
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else |
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fAmtPerSec = 0; |
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fElapsedSecs = (uint32_t)elapsed; |
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if (progress < fMax) |
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fRemainingSecs = (uint32_t)((fMax - progress) / fAmtPerSec); |
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else |
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fRemainingSecs = 0; |
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} |
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void plOperationProgress::IChildUpdateBegin(plOperationProgress* child) |
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{ |
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if (child->IsFirstUpdate() && child->IsRetry()) |
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{ |
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// We're retrying this file, so update the overall stats to reflect the additional download |
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fMax += child->GetMax(); |
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} |
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fValue += child->GetProgress(); |
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IUpdateStats(); |
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} |
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void plOperationProgress::IChildUpdateEnd(plOperationProgress* child) |
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{ |
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// If we're aborting, modify the total bytes to reflect any data we didn't download |
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if (hsCheckBits(child->fFlags, plOperationProgress::kAborting)) |
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fMax += child->GetProgress() - child->GetMax(); |
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else if (!child->IsLastUpdate()) |
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fValue -= child->GetProgress(); |
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} |
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//// Increment /////////////////////////////////////////////////////////////// |
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void plOperationProgress::Increment( float byHowMuch ) |
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{ |
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fValue += byHowMuch; |
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if( fValue > fMax ) |
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fValue = fMax; |
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IUpdateStats(); |
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plProgressMgr::GetInstance()->IUpdateCallbackProc( this ); |
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} |
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//// SetHowMuch ////////////////////////////////////////////////////////////// |
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void plOperationProgress::SetHowMuch( float howMuch ) |
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{ |
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fValue = howMuch; |
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if( fValue > fMax ) |
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fValue = fMax; |
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IUpdateStats(); |
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plProgressMgr::GetInstance()->IUpdateCallbackProc( this ); |
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} |
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//// SetLength /////////////////////////////////////////////////////////////// |
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void plOperationProgress::SetLength( float length ) |
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{ |
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fMax = length; |
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if( fValue > fMax ) |
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fValue = fMax; |
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IUpdateStats(); |
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plProgressMgr::GetInstance()->IUpdateCallbackProc( this ); |
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} |
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void plOperationProgress::SetAborting() |
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{ |
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hsSetBits(fFlags, kAborting); |
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plProgressMgr::GetInstance()->IUpdateCallbackProc(this); |
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fMax = fValue = 0.f; |
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} |
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void plOperationProgress::SetRetry() |
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{ |
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hsSetBits(fFlags, kRetry); |
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hsSetBits(fFlags, kFirstUpdate); |
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}
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