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240 lines
5.9 KiB
240 lines
5.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsStringTable.h" |
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#if HS_BUILD_FOR_UNIX |
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#include <cctype> |
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#endif |
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// |
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// hsStringTable |
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// |
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hsStringTable::Node::Node(char c) : sib(0), kid(0), chr(c), data(0) {}; |
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hsStringTable::Node::~Node() { }; |
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void* hsStringTable::Node::GetData() { return data; } |
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void hsStringTable::Node::SetData(void* v) { data = v; } |
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hsStringTable::~hsStringTable() |
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{ |
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RemoveNode(root.kid); |
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} |
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void hsStringTable::Reset() |
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{ |
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RemoveNode(root.kid); |
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root.kid = nil; |
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} |
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// |
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// Find a the Node associated with a given string |
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// |
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hsStringTable::Node* hsStringTable::Find(const char* str) |
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{ |
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return (str && *str) ? FindRecur(root.kid, str) : nil; |
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} |
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// |
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// Find the unique node matching the given prefix. Returns the node |
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// at the first point where a unique path can not be determined |
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// char* str is filled out with the matching path |
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// |
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hsStringTable::Node* hsStringTable::FindPartial(char* str, int32_t len) const |
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{ |
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return (str && *str) ? FindPartialRecur(root.kid, str, len) : nil; |
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} |
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// |
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// Find and Add if needs a node for str and register it with data |
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// |
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void hsStringTable::Register(const char* str, void* data) |
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{ |
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Node* node = FindRecur(root.kid, str, true); |
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if (!node) |
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{ |
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node = AddRecur(&root, str); |
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} |
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node->SetData(data); |
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} |
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// |
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// Iterate through the tree and call the callback function on each child node |
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// of the fromNode (or the root if fromNode is nil) |
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// |
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bool hsStringTable::Iterate(hsStringTableCallback* callback, Node* fromNode) |
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{ |
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if (!fromNode) |
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fromNode = &root; |
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return IterateRecur(fromNode->kid,callback); |
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} |
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// |
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// Recursively find node, create if needed? |
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// |
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hsStringTable::Node* hsStringTable::FindRecur(Node* root, const char* str, bool createIfNeeded) |
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{ |
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if (!root || !str) return nil; |
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if (tolower(root->chr)==tolower(*str)) |
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{ |
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if (*(str+1)) |
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{ |
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Node* node = FindRecur(root->kid, str+1, createIfNeeded); |
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if (!node && createIfNeeded) node = AddRecur(root, str+1); |
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return node; |
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} |
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else |
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{ |
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return root; |
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} |
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} |
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else |
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{ |
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return FindRecur(root->sib,str,createIfNeeded); |
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} |
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} |
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// |
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// Recursively find the unique partial match |
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// |
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hsStringTable::Node* hsStringTable::FindPartialRecur(Node* root, char* str, int32_t len) const |
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{ |
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if (!root || !str) |
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{ |
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return nil; |
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} |
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if (tolower(root->chr)==tolower(*str)) |
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{ |
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if (len) |
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{ |
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*str = root->chr; |
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} |
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if (*(str+1)) |
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{ |
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Node* node = FindPartialRecur(root->kid,str+1,len-1); |
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//if (!node) node = AddRecur(root,str+1); |
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return node; |
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} |
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else |
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{ |
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return FindLeafRecur(root, str, len); |
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} |
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} |
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else |
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{ |
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return FindPartialRecur(root->sib, str, len); |
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} |
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} |
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// |
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// Follow the current node as far as possible towards a unique leaf |
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// |
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hsStringTable::Node* hsStringTable::FindLeafRecur(Node* root, char* str, int32_t len) const |
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{ |
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if (root->data || !root->kid || root->kid->sib) |
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{ |
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if (len) |
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{ |
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*(str+1) = 0; |
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} |
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return root; |
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} |
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else |
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{ |
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if (len) |
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{ |
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*(str+1) = len>1 ? root->kid->chr : 0; |
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} |
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return FindLeafRecur(root->kid,str+1,len-1); |
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} |
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} |
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// |
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// Add a string to the tree |
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// |
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hsStringTable::Node* hsStringTable::AddRecur(Node* root, const char* str) |
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{ |
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Node* node = new Node(*str); |
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node->sib = root->kid; |
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root->kid = node; |
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if (*(str+1)) return AddRecur(node,str+1); |
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else return node; |
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} |
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// |
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// Remove a node recursive from the tree |
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// |
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void hsStringTable::RemoveNode(Node* root) |
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{ |
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if (!root) return; |
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RemoveNode(root->kid); |
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RemoveNode(root->sib); |
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delete root; |
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} |
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// |
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// Recurse through tree and call callback on each node |
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// |
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bool hsStringTable::IterateRecur(Node* root, hsStringTableCallback* callback) |
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{ |
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if (!root) |
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return true; |
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if (root->data) |
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{ |
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if (!callback(root)) |
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return false; |
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} |
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if (root->kid) |
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{ |
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if (!IterateRecur(root->kid,callback)) |
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return false; |
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} |
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if (root->sib) |
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{ |
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if (!IterateRecur(root->sib,callback)) |
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return false; |
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} |
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return true; |
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}
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