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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plAnimDebugList_inc
#define plAnimDebugList_inc
// Simple debugging tool, everything is public
// This class collects a list of keyed objects that deal with
// animation, to report info on them when requested.
class plAnimDebugList
{
public:
hsBool fEnabled;
hsTArray<plKey> fSOKeys;
hsTArray<plKey> fMaterialKeys;
plAnimDebugList() : fEnabled(false) {}
~plAnimDebugList() {}
void AddObjects(char *subString);
void RemoveObjects(char *subString);
void ShowReport();
};
#endif