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149 lines
5.5 KiB
149 lines
5.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "plFacingConditionalObject.h" |
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#include "plgDispatch.h" |
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#include "pnModifier/plLogicModBase.h" |
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#include "plMessage/plActivatorMsg.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "pnSceneObject/plCoordinateInterface.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "pnMessage/plNotifyMsg.h" |
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#include "pnMessage/plFakeOutMsg.h" |
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#include "pnNetCommon/plNetApp.h" |
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plFacingConditionalObject::plFacingConditionalObject() : |
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fTolerance(-1.0f), |
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fDirectional(false) |
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{ |
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SetSatisfied(true); |
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} |
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hsBool plFacingConditionalObject::MsgReceive(plMessage* msg) |
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{ |
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return plConditionalObject::MsgReceive(msg); |
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} |
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void plFacingConditionalObject::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plConditionalObject::Write(stream, mgr); |
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stream->WriteLE(fTolerance); |
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stream->WriteBool(fDirectional); |
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} |
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void plFacingConditionalObject::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plConditionalObject::Read(stream, mgr); |
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stream->ReadLE(&fTolerance); |
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fDirectional = stream->ReadBool(); |
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} |
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hsBool plFacingConditionalObject::Verify(plMessage* msg) |
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{ |
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plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg); |
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if (pActivateMsg && pActivateMsg->fHitterObj) |
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{ |
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plSceneObject* pPlayer = plSceneObject::ConvertNoRef(pActivateMsg->fHitterObj->ObjectIsLoaded()); |
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if (pPlayer) |
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{ |
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hsVector3 playerView = pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView); |
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hsVector3 ourView; |
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if (fDirectional) |
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ourView = fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView); |
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else |
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{ |
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hsVector3 v(fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetTranslate() - pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetTranslate()); |
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ourView = v; |
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ourView.Normalize(); |
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} |
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hsScalar dot = playerView * ourView; |
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if (dot >= fTolerance) |
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{ |
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fLogicMod->GetNotify()->AddFacingEvent( pActivateMsg->fHitterObj, fLogicMod->GetTarget()->GetKey(), dot, true); |
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return true; |
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} |
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else |
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{ |
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return false; |
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} |
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} |
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} |
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plFakeOutMsg* pFakeMsg = plFakeOutMsg::ConvertNoRef(msg); |
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if (pFakeMsg && plNetClientApp::GetInstance()->GetLocalPlayerKey()) |
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{ |
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// sanity check |
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if (!fLogicMod->GetTarget()->GetCoordinateInterface()) |
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return false; |
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plSceneObject* pPlayer = plSceneObject::ConvertNoRef(plNetClientApp::GetInstance()->GetLocalPlayerKey()->ObjectIsLoaded()); |
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if (pPlayer) |
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{ |
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hsVector3 playerView = pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView); |
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hsVector3 ourView; |
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if (fDirectional) |
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ourView = fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView); |
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else |
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{ |
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hsVector3 v(fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetTranslate() - pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetTranslate()); |
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ourView = v; |
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ourView.fZ = playerView.fZ; |
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ourView.Normalize(); |
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} |
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hsScalar dot = playerView * ourView; |
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if (dot >= fTolerance) |
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{ |
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return true; |
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} |
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else |
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{ |
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if (!IsToggle()) |
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{ |
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fLogicMod->GetNotify()->AddFacingEvent( pPlayer->GetKey(), fLogicMod->GetTarget()->GetKey(), dot, false); |
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fLogicMod->RequestUnTrigger(); |
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return false; |
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} |
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} |
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} |
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} |
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return false; |
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}
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