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98 lines
3.7 KiB
98 lines
3.7 KiB
/* infutil.h -- types and macros common to blocks and codes |
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* Copyright (C) 1995-2002 Mark Adler |
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* For conditions of distribution and use, see copyright notice in zlib.h |
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*/ |
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/* WARNING: this file should *not* be used by applications. It is |
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part of the implementation of the compression library and is |
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subject to change. Applications should only use zlib.h. |
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*/ |
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#ifndef _INFUTIL_H |
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#define _INFUTIL_H |
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typedef enum { |
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TYPE, /* get type bits (3, including end bit) */ |
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LENS, /* get lengths for stored */ |
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STORED, /* processing stored block */ |
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TABLE, /* get table lengths */ |
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BTREE, /* get bit lengths tree for a dynamic block */ |
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DTREE, /* get length, distance trees for a dynamic block */ |
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CODES, /* processing fixed or dynamic block */ |
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DRY, /* output remaining window bytes */ |
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DONE, /* finished last block, done */ |
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BAD} /* got a data error--stuck here */ |
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inflate_block_mode; |
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/* inflate blocks semi-private state */ |
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struct inflate_blocks_state { |
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/* mode */ |
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inflate_block_mode mode; /* current inflate_block mode */ |
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/* mode dependent information */ |
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union { |
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uInt left; /* if STORED, bytes left to copy */ |
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struct { |
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uInt table; /* table lengths (14 bits) */ |
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uInt index; /* index into blens (or border) */ |
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uIntf *blens; /* bit lengths of codes */ |
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uInt bb; /* bit length tree depth */ |
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inflate_huft *tb; /* bit length decoding tree */ |
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} trees; /* if DTREE, decoding info for trees */ |
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struct { |
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inflate_codes_statef |
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*codes; |
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} decode; /* if CODES, current state */ |
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} sub; /* submode */ |
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uInt last; /* true if this block is the last block */ |
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/* mode independent information */ |
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uInt bitk; /* bits in bit buffer */ |
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uLong bitb; /* bit buffer */ |
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inflate_huft *hufts; /* single malloc for tree space */ |
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Bytef *window; /* sliding window */ |
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Bytef *end; /* one byte after sliding window */ |
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Bytef *read; /* window read pointer */ |
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Bytef *write; /* window write pointer */ |
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check_func checkfn; /* check function */ |
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uLong check; /* check on output */ |
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}; |
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/* defines for inflate input/output */ |
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/* update pointers and return */ |
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#define UPDBITS {s->bitb=b;s->bitk=k;} |
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#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;} |
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#define UPDOUT {s->write=q;} |
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#define UPDATE {UPDBITS UPDIN UPDOUT} |
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#define LEAVE {UPDATE return inflate_flush(s,z,r);} |
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/* get bytes and bits */ |
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#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;} |
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#define NEEDBYTE {if(n)r=Z_OK;else LEAVE} |
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#define NEXTBYTE (n--,*p++) |
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#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}} |
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#define DUMPBITS(j) {b>>=(j);k-=(j);} |
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/* output bytes */ |
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#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q) |
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#define LOADOUT {q=s->write;m=(uInt)WAVAIL;} |
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#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}} |
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#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT} |
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#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;} |
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#define OUTBYTE(a) {*q++=(Byte)(a);m--;} |
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/* load local pointers */ |
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#define LOAD {LOADIN LOADOUT} |
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/* masks for lower bits (size given to avoid silly warnings with Visual C++) */ |
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extern uInt inflate_mask[17]; |
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/* copy as much as possible from the sliding window to the output area */ |
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extern int inflate_flush OF(( |
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inflate_blocks_statef *, |
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z_streamp , |
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int)); |
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struct internal_state {int dummy;}; /* for buggy compilers */ |
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#endif
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