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886 lines
25 KiB
886 lines
25 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "plSceneObject.h" |
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#include "plDrawInterface.h" |
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#include "plSimulationInterface.h" |
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#include "plCoordinateInterface.h" |
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#include "plAudioInterface.h" |
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#include "pnDispatch/plDispatch.h" |
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#include "pnModifier/plModifier.h" |
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#include "pnMessage/plMessage.h" |
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#include "pnMessage/plRefMsg.h" |
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#include "plDrawable.h" |
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#include "plPhysical.h" |
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#include "plAudible.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "pnMessage/plCorrectionMsg.h" |
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#include "pnMessage/plWarpMsg.h" |
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#include "pnMessage/plSoundMsg.h" |
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#include "pnMessage/plEnableMsg.h" |
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#include "pnMessage/plAttachMsg.h" |
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#include "pnMessage/plObjRefMsg.h" |
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#include "pnMessage/plNodeRefMsg.h" |
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#include "pnMessage/plIntRefMsg.h" |
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#include "pnMessage/plSimulationSynchMsg.h" |
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#include "pnMessage/plSimulationMsg.h" |
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#include "pnMessage/plNodeChangeMsg.h" |
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#include "pnMessage/plSelfDestructMsg.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "hsStream.h" |
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#include "hsResMgr.h" |
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#include "plCreatableIndex.h" // For plLightInfo::Index(), so we don't have to include plLightInfo.h |
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int dbgCurrentTest = 0; |
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plSceneObject::plSceneObject() |
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: fDrawInterface(nil), |
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fSimulationInterface(nil), |
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fCoordinateInterface(nil), |
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fAudioInterface(nil), |
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fSceneNode(nil) |
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{ |
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} |
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plSceneObject::~plSceneObject() |
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{ |
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SetDrawInterface(nil); |
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SetSimulationInterface(nil); |
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SetCoordinateInterface(nil); |
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SetAudioInterface(nil); |
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IRemoveAllGenerics(); |
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int i; |
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int knt; |
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knt = fModifiers.GetCount(); |
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for( i = 0; i < knt; i++ ) |
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{ |
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if( fModifiers[i] ) |
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fModifiers[i]->RemoveTarget(this); |
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} |
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} |
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void plSceneObject::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plSynchedObject::Read(stream, mgr); |
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// Interfaces will attach themselves to us on read. |
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// DI |
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plObjRefMsg(GetKey(), plRefMsg::kOnCreate, 0, plObjRefMsg::kInterface), plRefFlags::kActiveRef); |
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// SI |
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plObjRefMsg(GetKey(), plRefMsg::kOnCreate, 0, plObjRefMsg::kInterface), plRefFlags::kActiveRef); |
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// CI |
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plObjRefMsg(GetKey(), plRefMsg::kOnCreate, 0, plObjRefMsg::kInterface), plRefFlags::kActiveRef); |
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// AI |
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plObjRefMsg(GetKey(), plRefMsg::kOnCreate, 0, plObjRefMsg::kInterface), plRefFlags::kActiveRef); |
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int i; |
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int nGen = stream->ReadLE32(); |
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fGenerics.SetCount(0); |
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for( i = 0; i < nGen; i++ ) |
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{ |
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plObjRefMsg(GetKey(), plRefMsg::kOnCreate, 0, plObjRefMsg::kInterface), plRefFlags::kActiveRef); |
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} |
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plObjRefMsg* refMsg; |
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int nOldMods=fModifiers.GetCount(); // existng modifiers created during interface loading |
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int nNewMods = stream->ReadLE32(); |
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fModifiers.ExpandAndZero(nOldMods+nNewMods); // reserve space for new modifiers+existing modifiers |
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for( i = nOldMods; i < nOldMods+nNewMods; i++ ) |
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{ |
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refMsg = TRACKED_NEW plObjRefMsg(GetKey(), plRefMsg::kOnCreate, i, plObjRefMsg::kModifier); |
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mgr->ReadKeyNotifyMe(stream,refMsg, plRefFlags::kActiveRef); |
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} |
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plKey nodeKey = mgr->ReadKey(stream); |
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// SetSceneNode(nodeKey); |
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fSceneNode = nodeKey; |
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} |
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void plSceneObject::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plSynchedObject::Write(stream, mgr); |
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mgr->WriteKey(stream, fDrawInterface); |
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mgr->WriteKey(stream, fSimulationInterface); |
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mgr->WriteKey(stream, fCoordinateInterface); |
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mgr->WriteKey(stream, fAudioInterface); |
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int i; |
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stream->WriteLE32(fGenerics.GetCount()); |
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for( i = 0; i < fGenerics.GetCount(); i++ ) |
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mgr->WriteKey(stream, fGenerics[i]); |
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for( i = fModifiers.GetCount() - 1; i >= 0; i--) |
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if (fModifiers[i]->GetKey() == nil) |
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RemoveModifier(fModifiers[i]); |
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stream->WriteLE32(fModifiers.GetCount()); |
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for( i = 0; i < fModifiers.GetCount(); i++ ) |
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mgr->WriteKey(stream,fModifiers[i]); |
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mgr->WriteKey(stream, fSceneNode); |
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} |
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//// ReleaseData ////////////////////////////////////////////////////////////// |
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// Called by SceneViewer to release the data for this sceneObject (really |
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// just a switchboard). |
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void plSceneObject::ReleaseData( void ) |
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{ |
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if( fDrawInterface ) |
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fDrawInterface->ReleaseData(); |
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if( fSimulationInterface ) |
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fSimulationInterface->ReleaseData(); |
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if( fCoordinateInterface ) |
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fCoordinateInterface->ReleaseData(); |
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if( fAudioInterface ) |
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fAudioInterface->ReleaseData(); |
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int i; |
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for( i = 0; i < fGenerics.GetCount(); i++ ) |
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{ |
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if( fGenerics[i] ) |
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fGenerics[i]->ReleaseData(); |
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} |
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} |
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void plSceneObject::FlushTransform() |
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{ |
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if( fCoordinateInterface ) |
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fCoordinateInterface->FlushTransform(); |
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} |
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#include "plProfile.h" |
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plProfile_CreateTimer("SOTrans", "Object", SOTrans); |
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plProfile_CreateTimer(" SODITrans", "Object", SODITrans); |
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plProfile_CreateTimer(" SOSITrans", "Object", SOSITrans); |
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plProfile_CreateTimer(" SOAITrans", "Object", SOAITrans); |
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plProfile_CreateTimer(" SOGITrans", "Object", SOGITrans); |
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plProfile_CreateTimer(" SOMOTrans", "Object", SOMOTrans); |
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void plSceneObject::ISetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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plProfile_BeginTiming(SOTrans); |
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plProfile_BeginTiming(SODITrans); |
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if( fDrawInterface ) |
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fDrawInterface->SetTransform(l2w, w2l); |
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plProfile_EndTiming(SODITrans); |
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plProfile_BeginTiming(SOSITrans); |
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if( fSimulationInterface ) |
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{ |
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if(fCoordinateInterface) |
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{ |
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UInt16 whyTransformed = fCoordinateInterface->GetReasons(); |
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if(whyTransformed != plCoordinateInterface::kReasonPhysics) |
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{ |
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// if we were transformed by anything but physics, let physics know |
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// otherwise we're not even going to tell physics |
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fSimulationInterface->SetTransform(l2w, w2l); |
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} else { |
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int moreSunshine = 10; |
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} |
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fCoordinateInterface->ClearReasons(); |
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} else { |
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int somethingToBreakOn = 10; |
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// if there's not coordinate interface, there's no reason to move the simulation interface |
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} |
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} |
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plProfile_EndTiming(SOSITrans); |
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plProfile_BeginTiming(SOAITrans); |
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if( fAudioInterface ) |
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fAudioInterface->SetTransform(l2w, w2l); |
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plProfile_EndTiming(SOAITrans); |
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plProfile_BeginTiming(SOGITrans); |
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int i; |
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for( i = 0; i < fGenerics.GetCount(); i++ ) |
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{ |
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if( fGenerics[i] ) |
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fGenerics[i]->SetTransform(l2w, w2l); |
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} |
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plProfile_EndTiming(SOGITrans); |
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plProfile_BeginTiming(SOMOTrans); |
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for( i = 0; i < fModifiers.GetCount(); i++ ) |
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{ |
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if( fModifiers[i] ) |
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fModifiers[i]->SetTransform(l2w, w2l); |
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} |
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plProfile_EndTiming(SOMOTrans); |
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plProfile_EndTiming(SOTrans); |
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} |
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void plSceneObject::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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if( fCoordinateInterface ) |
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fCoordinateInterface->SetTransform(l2w, w2l); |
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} |
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hsMatrix44 plSceneObject::GetLocalToWorld() const |
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{ |
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hsMatrix44 l2w; |
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if( fCoordinateInterface ) |
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l2w = fCoordinateInterface->GetLocalToWorld(); |
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else |
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l2w.Reset(); |
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return l2w; |
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} |
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hsMatrix44 plSceneObject::GetWorldToLocal() const |
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{ |
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hsMatrix44 w2l; |
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if( fCoordinateInterface ) |
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w2l = fCoordinateInterface->GetWorldToLocal(); |
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else |
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w2l.Reset(); |
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return w2l; |
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} |
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hsMatrix44 plSceneObject::GetLocalToParent() const |
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{ |
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hsMatrix44 l2p; |
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if( fCoordinateInterface ) |
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l2p = fCoordinateInterface->GetLocalToParent(); |
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else |
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l2p.Reset(); |
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return l2p; |
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} |
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hsMatrix44 plSceneObject::GetParentToLocal() const |
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{ |
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hsMatrix44 p2l; |
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if( fCoordinateInterface ) |
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p2l = fCoordinateInterface->GetParentToLocal(); |
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else |
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p2l.Reset(); |
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return p2l; |
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} |
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void plSceneObject::IAddModifier(plModifier* mo, int i) |
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{ |
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if( !mo ) |
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return; |
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if( i < 0 ) |
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i = fModifiers.GetCount(); |
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fModifiers.ExpandAndZero(i+1); |
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fModifiers.Set(i, mo); |
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mo->AddTarget(this); |
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} |
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void plSceneObject::IRemoveModifier(plModifier* mo) |
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{ |
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if( !mo ) |
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return; |
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int idx = fModifiers.Find(mo); |
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if( idx != fModifiers.kMissingIndex ) |
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{ |
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mo->RemoveTarget(this); |
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fModifiers.Remove(idx); |
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} |
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} |
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void plSceneObject::ISetInterface(plObjInterface* iface) |
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{ |
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hsAssert(iface, "Setting nil interface"); |
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if( plDrawInterface::ConvertNoRef(iface) ) |
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ISetDrawInterface(plDrawInterface::ConvertNoRef(iface)); |
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else if( plSimulationInterface::ConvertNoRef(iface) ) |
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ISetSimulationInterface(plSimulationInterface::ConvertNoRef(iface)); |
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else if( plCoordinateInterface::ConvertNoRef(iface) ) |
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ISetCoordinateInterface(plCoordinateInterface::ConvertNoRef(iface)); |
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else if( plAudioInterface::ConvertNoRef(iface) ) |
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ISetAudioInterface(plAudioInterface::ConvertNoRef(iface)); |
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else |
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IAddGeneric(iface); |
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if( iface ) |
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iface->ISetSceneNode(GetSceneNode()); |
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} |
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void plSceneObject::IRemoveInterface(Int16 idx, plObjInterface* who) |
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{ |
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if( plFactory::DerivesFrom(plDrawInterface::Index(), idx) ) |
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ISetDrawInterface(nil); |
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else if( plFactory::DerivesFrom(plSimulationInterface::Index(), idx) ) |
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ISetSimulationInterface(nil); |
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else if( plFactory::DerivesFrom(plCoordinateInterface::Index(), idx) ) |
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ISetCoordinateInterface(nil); |
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else if( plFactory::DerivesFrom(plAudioInterface::Index(), idx) ) |
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ISetAudioInterface(nil); |
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else |
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IRemoveGeneric(who); |
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} |
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hsBool plSceneObject::IPropagateToModifiers(plMessage* msg) |
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{ |
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hsBool retVal = false; |
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int i; |
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int nMods = fModifiers.GetCount(); |
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for( i = 0; i < nMods; i++ ) |
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{ |
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if( fModifiers[i] ) |
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{ |
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plModifier *mod = fModifiers[i]; |
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hsBool modRet = mod->MsgReceive(msg); |
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retVal |= modRet; |
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} |
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} |
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return retVal; |
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} |
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hsBool plSceneObject::Eval(double secs, hsScalar delSecs) |
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{ |
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UInt32 dirty = ~0L; |
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hsBool retVal = false; |
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int i; |
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for( i = 0; i < fModifiers.GetCount(); i++ ) |
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{ |
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if( fModifiers[i] ) |
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retVal |= fModifiers[i]->IEval(secs, delSecs, dirty); |
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} |
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return retVal; |
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} |
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void plSceneObject::SetSceneNode(plKey newNode) |
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{ |
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plKey curNode=GetSceneNode(); |
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if( curNode == newNode ) |
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return; |
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if( fDrawInterface ) |
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fDrawInterface->ISetSceneNode(newNode); |
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if( fSimulationInterface ) |
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fSimulationInterface->ISetSceneNode(newNode); |
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if( fAudioInterface ) |
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fAudioInterface->ISetSceneNode(newNode); |
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if( fCoordinateInterface ) |
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fCoordinateInterface->ISetSceneNode(newNode); |
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int i; |
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for( i = 0; i < GetNumGenerics(); i++ ) |
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{ |
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if( fGenerics[i] ) |
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fGenerics[i]->ISetSceneNode(newNode); |
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} |
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if( newNode ) |
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{ |
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plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(newNode, plNodeRefMsg::kOnRequest, -1, plNodeRefMsg::kObject); |
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plKey key = GetKey(); // for linux build |
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hsgResMgr::ResMgr()->AddViaNotify(key, refMsg, plRefFlags::kActiveRef); |
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} |
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if( curNode) |
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{ |
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curNode->Release(GetKey()); |
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} |
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fSceneNode = newNode; |
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} |
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plKey plSceneObject::GetSceneNode() const |
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{ |
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return fSceneNode; |
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} |
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void plSceneObject::SetNetGroup(plNetGroupId netGroup) |
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{ |
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if( !fCoordinateInterface ) |
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plSynchedObject::SetNetGroup(netGroup); |
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else |
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fCoordinateInterface->ISetNetGroupRecur(netGroup); |
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} |
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const plModifier* plSceneObject::GetModifierByType(UInt16 classIdx) const |
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{ |
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int i; |
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for (i = 0; i < fModifiers.GetCount(); i++) |
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{ |
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plModifier * mod = fModifiers[i]; |
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if (mod && plFactory::DerivesFrom(classIdx, mod->ClassIndex())) |
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return mod; |
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} |
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return nil; |
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} |
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hsBool plSceneObject::MsgReceive(plMessage* msg) |
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{ |
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#if 0 // objects are only in the nil room when they are being paged out |
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// TEMP - until we have another way to neutralize objects |
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// for an object in the 'nil' room, ignore most msgs |
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if (GetSceneNode()==nil && !plNodeChangeMsg::ConvertNoRef(msg) && |
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!plRefMsg::ConvertNoRef(msg)&& |
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!plSelfDestructMsg::ConvertNoRef(msg)) |
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return false; |
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#endif |
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hsBool retVal = false; |
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// If it's a bcast, let our own dispatcher find who's interested. |
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plTransformMsg* trans; |
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plEvalMsg* eval = plEvalMsg::ConvertNoRef(msg); |
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plAttachMsg* att = nil; |
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if( eval ) |
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{ |
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// Switched things over so that modifiers register for the eval message themselves, |
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// and can be smart about not evaluating if they know it's unneccessary. |
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//Eval(eval->DSeconds(), eval->DelSeconds()); |
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return true; |
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} |
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else |
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if( trans = plTransformMsg::ConvertNoRef(msg) ) // also catches the derived plDelayedTransformMsg |
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{ |
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if( fCoordinateInterface ) |
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{ |
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// flush any dirty transforms |
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fCoordinateInterface->ITransformChanged(false, 0, trans->ClassIndex() == plTransformMsg::Index()); |
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} |
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return true; |
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} |
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else |
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if( att = plAttachMsg::ConvertNoRef(msg) ) |
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{ |
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if( fCoordinateInterface ) |
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{ |
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plSceneObject *child = plSceneObject::ConvertNoRef(att->GetRef()); |
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if( child ) |
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{ |
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if( !fCoordinateInterface ) |
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{ |
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// If we have no coordinate interface, we could make ourselves one here, |
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// but for now it's an error. |
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hsAssert(false, "Trying to attach a child when we have no coordinateInterface"); |
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return true; |
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} |
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if( !child->GetVolatileCoordinateInterface() ) |
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{ |
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// If the child has no coordinate interface, we could add one to it here, |
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// but for now it's an error. |
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hsAssert(false, "Trying to attach a child who has no coordinateInterface"); |
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return true; |
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} |
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plIntRefMsg* intRefMsg = TRACKED_NEW plIntRefMsg(fCoordinateInterface->GetKey(), att->GetContext(), -1, plIntRefMsg::kChildObject); |
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intRefMsg->SetRef(child); |
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hsgResMgr::ResMgr()->AddViaNotify(intRefMsg, plRefFlags::kPassiveRef); |
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} |
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} |
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} |
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else // Am I the final destination? |
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{ |
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retVal = IMsgHandle(msg); |
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} |
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if( msg->HasBCastFlag(plMessage::kPropagateToModifiers) ) |
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{ |
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retVal |= IPropagateToModifiers(msg); |
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} |
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if (msg->HasBCastFlag(plMessage::kPropagateToChildren)) |
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{ |
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const plCoordinateInterface* ci = GetCoordinateInterface(); |
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for (int i = 0; i < ci->GetNumChildren(); i++) |
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{ |
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plSceneObject* child = (plSceneObject*)ci->GetChild(i)->GetOwner(); |
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if (child) |
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{ |
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hsBool modRet = child->MsgReceive(msg); |
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retVal |= modRet; |
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} |
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} |
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} |
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// Might want an option to propagate messages to children here. |
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return plSynchedObject::MsgReceive(msg); |
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} |
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hsBool plSceneObject::IMsgHandle(plMessage* msg) |
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{ |
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// To start with, plSceneObject only handles messages to add or remove |
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// references. Current references are other plSceneObjects and plModifiers |
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plObjRefMsg* refMsg = plObjRefMsg::ConvertNoRef(msg); |
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if( refMsg ) |
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{ |
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switch( refMsg->fType ) |
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{ |
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case plObjRefMsg::kModifier: |
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{ |
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if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) ) |
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{ |
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plModifier* mod = plModifier::ConvertNoRef(refMsg->GetRef()); |
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IAddModifier(mod, refMsg->fWhich); |
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} |
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else if( refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) ) |
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{ |
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plModifier* mod = (plModifier*)refMsg->GetRef(); |
|
IRemoveModifier(mod); |
|
} |
|
} |
|
return true; |
|
case plObjRefMsg::kInterface: |
|
{ |
|
if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) ) |
|
{ |
|
plObjInterface* oi = plObjInterface::ConvertNoRef(refMsg->GetRef()); |
|
ISetInterface(oi); |
|
} |
|
else |
|
if( refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) ) |
|
{ |
|
plObjInterface* oi = (plObjInterface*)refMsg->GetRef(); |
|
// TODO - This will crash if oi's already been deleted |
|
IRemoveInterface(oi->ClassIndex(), oi); |
|
} |
|
} |
|
return true; |
|
} |
|
|
|
|
|
return false; |
|
} |
|
plNodeChangeMsg* nodeChange = plNodeChangeMsg::ConvertNoRef(msg); |
|
if( nodeChange ) |
|
{ |
|
SetSceneNode(nodeChange->GetNodeKey()); |
|
return true; |
|
} |
|
|
|
if( plIntRefMsg::ConvertNoRef(msg) ) |
|
{ |
|
if (fCoordinateInterface) |
|
fCoordinateInterface->MsgReceive(msg); |
|
if (fAudioInterface) |
|
fAudioInterface->MsgReceive(msg); |
|
return true; |
|
} |
|
|
|
if (plCorrectionMsg::ConvertNoRef(msg)) |
|
{ |
|
hsAssert(fCoordinateInterface, "Unimplemented, also need to register this one we just made with the resource manager"); |
|
|
|
if (fCoordinateInterface) |
|
fCoordinateInterface->MsgReceive(msg); |
|
|
|
return true; |
|
} |
|
|
|
// check for generic enable/disable message (passed to interfaces) |
|
|
|
plEnableMsg* pEnableMsg = plEnableMsg::ConvertNoRef( msg ); |
|
if (pEnableMsg) |
|
{ |
|
if( pEnableMsg->Cmd(plEnableMsg::kDrawable) ) |
|
{ |
|
plDrawInterface* di = GetVolatileDrawInterface(); |
|
if( di ) |
|
di->MsgReceive(msg); |
|
plObjInterface* li = GetVolatileGenericInterface(CLASS_INDEX_SCOPED(plLightInfo)); |
|
if( li ) |
|
li->MsgReceive(msg); |
|
} |
|
if ( pEnableMsg->Cmd(plEnableMsg::kAll) && GetDrawInterface() ) |
|
GetVolatileDrawInterface()->MsgReceive(msg); |
|
|
|
if ( pEnableMsg->Cmd( plEnableMsg::kPhysical ) || pEnableMsg->Cmd( plEnableMsg::kAll) ) |
|
{ |
|
if ( GetSimulationInterface() ) |
|
{ |
|
GetVolatileSimulationInterface()->MsgReceive(msg); |
|
} |
|
else |
|
{ |
|
// if someone is trying to disable the physics on a sceneobject that doesn't have a physics interface... |
|
// they might be trying to disable the avatar when the PhysX controller is being used |
|
// ...so, look to see if this is an avatar object, and tell the avatar to disable the physics |
|
IPropagateToModifiers(msg); |
|
} |
|
} |
|
|
|
if ( (pEnableMsg->Cmd( plEnableMsg::kAudible ) || pEnableMsg->Cmd( plEnableMsg::kAll )) && GetAudioInterface() ) |
|
GetVolatileAudioInterface()->MsgReceive(msg); |
|
|
|
if( pEnableMsg->Cmd( plEnableMsg::kAll ) ) |
|
{ |
|
IPropagateToGenerics(pEnableMsg); |
|
} |
|
else if( pEnableMsg->Cmd( plEnableMsg::kByType ) ) |
|
{ |
|
IPropagateToGenerics(pEnableMsg->Types(), pEnableMsg); |
|
} |
|
return true; |
|
} |
|
|
|
// warp message |
|
if( plWarpMsg::ConvertNoRef(msg) ) |
|
{ |
|
// if there's a simulation interface, it needs to know about the warp |
|
// *** it would probably be better if it got this from the coordinate interface, as |
|
// *** only the coordinate interface knows to propagate it to children. |
|
// if(fSimulationInterface) |
|
// { |
|
// fSimulationInterface->MsgReceive(msg); |
|
// } |
|
|
|
// the coordinate interface always gets the warp |
|
if (fCoordinateInterface) |
|
{ |
|
fCoordinateInterface->MsgReceive(msg); |
|
} |
|
return true; |
|
} |
|
|
|
if ( plSimulationMsg::ConvertNoRef(msg) ) |
|
{ |
|
if(fSimulationInterface) |
|
{ |
|
fSimulationInterface->MsgReceive(msg); |
|
} |
|
return true; |
|
} |
|
|
|
// audio message |
|
if (plSoundMsg::ConvertNoRef(msg) ) |
|
{ |
|
if( fAudioInterface ) |
|
return(GetVolatileAudioInterface()->MsgReceive(msg)); |
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
void plSceneObject::IPropagateToGenerics(const hsBitVector& types, plMessage* msg) |
|
{ |
|
hsBitIterator iter(types); |
|
int i; |
|
for( i = 0; i < fGenerics.GetCount(); i++ ) |
|
{ |
|
if( fGenerics[i] ) |
|
{ |
|
for( iter.Begin(); !iter.End(); iter.Advance() ) |
|
{ |
|
if( plFactory::DerivesFrom(iter.Current(), fGenerics[i]->ClassIndex()) ) |
|
{ |
|
fGenerics[i]->MsgReceive(msg); |
|
break; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
void plSceneObject::IPropagateToGenerics(plMessage* msg) |
|
{ |
|
int i; |
|
for( i = 0; i < fGenerics.GetCount(); i++ ) |
|
{ |
|
if( fGenerics[i] ) |
|
fGenerics[i]->MsgReceive(msg); |
|
} |
|
} |
|
|
|
plObjInterface* plSceneObject::GetVolatileGenericInterface(UInt16 classIdx) const |
|
{ |
|
int i; |
|
for( i = 0; i < fGenerics.GetCount(); i++ ) |
|
{ |
|
if( fGenerics[i] && plFactory::DerivesFrom(classIdx, fGenerics[i]->ClassIndex()) ) |
|
return fGenerics[i]; |
|
} |
|
return nil; |
|
} |
|
|
|
void plSceneObject::IAddGeneric(plObjInterface* gen) |
|
{ |
|
if( gen ) |
|
{ |
|
if( fGenerics.kMissingIndex == fGenerics.Find(gen) ) |
|
{ |
|
fGenerics.Append(gen); |
|
gen->ISetOwner(this); |
|
} |
|
} |
|
} |
|
|
|
void plSceneObject::IRemoveGeneric(plObjInterface* gen) |
|
{ |
|
if( gen ) |
|
{ |
|
int idx = fGenerics.Find(gen); |
|
if( fGenerics.kMissingIndex != idx ) |
|
{ |
|
gen->ISetOwner(nil); |
|
fGenerics.Remove(idx); |
|
} |
|
} |
|
} |
|
|
|
void plSceneObject::IRemoveAllGenerics() |
|
{ |
|
int i; |
|
for( i = 0; i < fGenerics.GetCount(); i++ ) |
|
{ |
|
if( fGenerics[i] ) |
|
fGenerics[i]->ISetOwner(nil); |
|
} |
|
fGenerics.Reset(); |
|
} |
|
|
|
void plSceneObject::ISetDrawInterface(plDrawInterface* di) |
|
{ |
|
if( fDrawInterface != di ) |
|
{ |
|
if( fDrawInterface ) |
|
fDrawInterface->ISetOwner(nil); |
|
|
|
fDrawInterface = di; |
|
if( di ) |
|
di->ISetOwner(this); |
|
} |
|
} |
|
|
|
void plSceneObject::ISetSimulationInterface(plSimulationInterface* si) |
|
{ |
|
if( fSimulationInterface != si ) |
|
{ |
|
if( fSimulationInterface ) |
|
fSimulationInterface->ISetOwner(nil); |
|
|
|
fSimulationInterface = si; |
|
if( si ) |
|
si->ISetOwner(this); |
|
} |
|
} |
|
|
|
void plSceneObject::ISetAudioInterface(plAudioInterface* ai) |
|
{ |
|
if( fAudioInterface != ai ) |
|
{ |
|
if( fAudioInterface ) |
|
fAudioInterface->ISetOwner(nil); |
|
fAudioInterface = ai; |
|
if( ai ) |
|
ai->ISetOwner(this); |
|
} |
|
} |
|
|
|
void plSceneObject::ISetCoordinateInterface(plCoordinateInterface* ci) |
|
{ |
|
if( fCoordinateInterface != ci ) |
|
{ |
|
if( fCoordinateInterface ) |
|
fCoordinateInterface->ISetOwner(nil); |
|
|
|
fCoordinateInterface = ci; |
|
if( ci ) |
|
ci->ISetOwner(this); |
|
} |
|
} |
|
|
|
// |
|
// "is ready to process Loads"? Check base class and modifiers. |
|
// |
|
hsBool plSceneObject::IsFinal() |
|
{ |
|
if (!plSynchedObject::IsFinal()) |
|
return false; |
|
|
|
int i; |
|
for(i=0;i<GetNumModifiers(); i++) |
|
if (fModifiers[i] && !fModifiers[i]->IsFinal()) |
|
return false; |
|
|
|
return true; |
|
} |
|
|
|
// Export only. Interfaces perm on object. |
|
void plSceneObject::SetDrawInterface(plDrawInterface* di) |
|
{ |
|
ISetDrawInterface(di); |
|
} |
|
|
|
void plSceneObject::SetSimulationInterface(plSimulationInterface* si) |
|
{ |
|
ISetSimulationInterface(si); |
|
} |
|
|
|
void plSceneObject::SetAudioInterface(plAudioInterface* ai) |
|
{ |
|
ISetAudioInterface(ai); |
|
} |
|
|
|
void plSceneObject::SetCoordinateInterface(plCoordinateInterface* ci) |
|
{ |
|
ISetCoordinateInterface(ci); |
|
} |
|
|
|
void plSceneObject::AddModifier(plModifier* mo) |
|
{ |
|
IAddModifier(mo, fModifiers.GetCount()); |
|
} |
|
|
|
void plSceneObject::RemoveModifier(plModifier* mo) |
|
{ |
|
IRemoveModifier(mo); |
|
} |