You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
147 lines
4.9 KiB
147 lines
4.9 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// pfGUIDialogNotifyProc // |
|
// // |
|
// Helper dialog proc that takes all control events and turns them into // |
|
// notify messages that get sent out. // |
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
|
|
#include "pfGUIDialogNotifyProc.h" |
|
|
|
#include "hsTypes.h" |
|
#include "pfGameGUIMgr.h" |
|
#include "pfGUIDialogMod.h" |
|
#include "pfGUIControlMod.h" |
|
#include "pfGUIDialogHandlers.h" |
|
#include "pfGUIListElement.h" |
|
#include "pfGUIButtonMod.h" // Next three are for notify stuff |
|
#include "pfGUIListBoxMod.h" |
|
#include "pfGUIEditBoxMod.h" |
|
|
|
#include "pfMessage/pfGUINotifyMsg.h" |
|
|
|
#include "plgDispatch.h" |
|
#include "hsResMgr.h" |
|
|
|
|
|
pfGUIDialogNotifyProc::pfGUIDialogNotifyProc( plKey &r ) |
|
{ |
|
fReceiver = r; |
|
} |
|
|
|
|
|
void pfGUIDialogNotifyProc::ISendNotify( plKey ctrlKey, UInt32 event ) |
|
{ |
|
pfGUINotifyMsg *notify = TRACKED_NEW pfGUINotifyMsg( fDialog->GetKey(), fReceiver, nil ); |
|
notify->SetEvent( ctrlKey, event ); |
|
plgDispatch::MsgSend( notify ); |
|
} |
|
|
|
|
|
void pfGUIDialogNotifyProc::DoSomething( pfGUIControlMod *ctrl ) |
|
{ |
|
if( pfGUIButtonMod::ConvertNoRef( ctrl ) != nil || |
|
pfGUIListBoxMod::ConvertNoRef( ctrl ) != nil || |
|
pfGUIEditBoxMod::ConvertNoRef( ctrl ) != nil ) |
|
{ |
|
// only fire the button if it is triggering |
|
// ... all other types just fire |
|
pfGUIButtonMod* btn = pfGUIButtonMod::ConvertNoRef( ctrl ); |
|
if ( !btn || btn->IsTriggering() ) |
|
ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kAction ); |
|
} |
|
else |
|
ISendNotify( ctrl->GetKey(), pfGUINotifyMsg::kValueChanged ); |
|
} |
|
|
|
void pfGUIDialogNotifyProc::OnInit( void ) |
|
{ |
|
if ( fDialog ) |
|
ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kDialogLoaded ); |
|
else |
|
ISendNotify( nil, pfGUINotifyMsg::kDialogLoaded ); |
|
} |
|
|
|
void pfGUIDialogNotifyProc::OnShow( void ) |
|
{ |
|
if ( fDialog ) |
|
ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide ); |
|
else |
|
ISendNotify( nil, pfGUINotifyMsg::kShowHide ); |
|
} |
|
|
|
void pfGUIDialogNotifyProc::OnHide( void ) |
|
{ |
|
if ( fDialog ) |
|
ISendNotify( fDialog->GetKey(), pfGUINotifyMsg::kShowHide ); |
|
else |
|
ISendNotify( nil, pfGUINotifyMsg::kShowHide ); |
|
} |
|
|
|
void pfGUIDialogNotifyProc::OnDestroy( void ) |
|
{ |
|
} |
|
|
|
void pfGUIDialogNotifyProc::OnControlEvent( ControlEvt event ) |
|
{ |
|
if( event == kExitMode ) |
|
ISendNotify( ( fDialog != nil ) ? fDialog->GetKey() : nil, pfGUINotifyMsg::kExitMode ); |
|
} |
|
|
|
// Called when the dialog's focused control changes |
|
void pfGUIDialogNotifyProc::OnCtrlFocusChange( pfGUIControlMod *oldCtrl, pfGUIControlMod *newCtrl ) |
|
{ |
|
if ( newCtrl ) |
|
ISendNotify( newCtrl->GetKey(), pfGUINotifyMsg::kFocusChange); |
|
else |
|
ISendNotify( nil, pfGUINotifyMsg::kFocusChange); |
|
|
|
} |
|
|
|
void pfGUIDialogNotifyProc::OnInterestingEvent( pfGUIControlMod *ctrl ) |
|
{ |
|
ISendNotify( ( ctrl != nil ) ? ctrl->GetKey() : nil, pfGUINotifyMsg::kInterestingEvent ); |
|
}
|
|
|