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221 lines
9.2 KiB
221 lines
9.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsTypes.h" |
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#include "plActivatorConditionalObject.h" |
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#include "plPhysical/plDetectorModifier.h" |
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#include "pnModifier/plLogicModBase.h" |
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#include "plMessage/plActivatorMsg.h" |
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#include "pnMessage/plNotifyMsg.h" |
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plActivatorConditionalObject::plActivatorConditionalObject() |
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{ |
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SetFlag(kLocalElement); // since it relies on user input |
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} |
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hsBool plActivatorConditionalObject::MsgReceive(plMessage* msg) |
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{ |
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plActivatorMsg* pDetectorMsg = plActivatorMsg::ConvertNoRef(msg); |
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if (pDetectorMsg) |
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{ |
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if (pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeEnter || pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeExit) |
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return plConditionalObject::MsgReceive(msg); |
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for (int i = 0; i < fActivators.Count(); i++) |
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{ |
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if (pDetectorMsg && pDetectorMsg->GetSender() == fActivators[i]) |
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{ |
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if (pDetectorMsg->fTriggerType == plActivatorMsg::kUnPickedTrigger || |
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pDetectorMsg->fTriggerType == plActivatorMsg::kExitUnTrigger || |
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pDetectorMsg->fTriggerType == plActivatorMsg::kEnterUnTrigger || |
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pDetectorMsg->fTriggerType == plActivatorMsg::kCollideUnTrigger ) |
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{ |
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// is this a toggle activator? |
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if (IsToggle()) |
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return true; |
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// are we in a triggered state? |
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if (fLogicMod->HasFlag(plLogicModBase::kTriggered)) |
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{ |
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if (pDetectorMsg->fTriggerType == plActivatorMsg::kUnPickedTrigger) |
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fLogicMod->GetNotify()->AddPickEvent(pDetectorMsg->fHitterObj, pDetectorMsg->fPickedObj, false, pDetectorMsg->fHitPoint); |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideExit) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeExit) ) |
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fLogicMod->GetNotify()->AddCollisionEvent(true, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideEnter) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeEnter) ) |
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fLogicMod->GetNotify()->AddCollisionEvent(false, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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fLogicMod->RequestUnTrigger(); |
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} |
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} |
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else |
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{ |
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// are we a toggle that has been triggered? |
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// are we in a triggered state? |
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if (fLogicMod->HasFlag(plLogicModBase::kTriggered) && IsToggle()) |
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{ |
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if (pDetectorMsg->fTriggerType == plActivatorMsg::kUnPickedTrigger) |
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fLogicMod->GetNotify()->AddPickEvent(pDetectorMsg->fHitterObj, pDetectorMsg->fPickedObj, false, pDetectorMsg->fHitPoint); |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideExit) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeExit) ) |
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fLogicMod->GetNotify()->AddCollisionEvent(true, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideEnter) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeEnter) ) |
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fLogicMod->GetNotify()->AddCollisionEvent(false, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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fLogicMod->RequestUnTrigger(); |
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return true; |
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} |
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if (!fLogicMod->VerifyConditions( pDetectorMsg )) |
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return false; |
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// this is used as part of a picked detector sometimes... |
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if (pDetectorMsg->fTriggerType == plActivatorMsg::kPickedTrigger) |
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fLogicMod->GetNotify()->AddPickEvent(pDetectorMsg->fHitterObj, pDetectorMsg->fPickedObj, true, pDetectorMsg->fHitPoint); |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideExit) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeExit) ) |
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{ |
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fLogicMod->GetNotify()->AddCollisionEvent(false, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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} |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideEnter) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeEnter) ) |
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{ |
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fLogicMod->GetNotify()->AddCollisionEvent(true, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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} |
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SetSatisfied(true); |
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//hsBool netRequest = msg->HasBCastFlag(plMessage::kNetNonLocal); |
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//fLogicMod->RequestTrigger(netRequest); |
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fLogicMod->RequestTrigger(false); |
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} |
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return true; |
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} |
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} |
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} |
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return plConditionalObject::MsgReceive(msg); |
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} |
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void plActivatorConditionalObject::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plConditionalObject::Read(stream, mgr); |
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fActivators.Reset(); |
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int n = stream->ReadLE32(); |
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for (int i = 0; i < n; i++) |
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fActivators.Append(mgr->ReadKey(stream)); |
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} |
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void plActivatorConditionalObject::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plConditionalObject::Write(stream, mgr); |
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stream->WriteLE32(fActivators.Count()); |
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for (int i = 0; i < fActivators.Count(); i++) |
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mgr->WriteKey(stream, fActivators[i]); |
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} |
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void plActivatorConditionalObject::SetActivatorKey(plKey k) |
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{ |
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fActivators.Append(k); |
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} |
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// |
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// plActivatorActivatorConditional |
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// |
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hsBool plActivatorActivatorConditionalObject::MsgReceive(plMessage* msg) |
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{ |
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plNotifyMsg* pDetectorMsg = plNotifyMsg::ConvertNoRef(msg); |
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if (pDetectorMsg) |
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{ |
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if (!pDetectorMsg->fState && fLogicMod->HasFlag(plLogicModBase::kTriggered)) |
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{ |
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fLogicMod->RequestUnTrigger(); |
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} |
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else |
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if (pDetectorMsg->fState && !fLogicMod->HasFlag(plLogicModBase::kTriggered)) |
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{ |
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if (!fLogicMod->VerifyConditions( pDetectorMsg )) |
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return false; |
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SetSatisfied(true); |
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fLogicMod->RequestTrigger(false); |
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} |
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return true; |
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} |
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return plConditionalObject::MsgReceive(msg); |
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} |
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hsBool plVolActivatorConditionalObject::MsgReceive(plMessage* msg) |
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{ |
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plActivatorMsg* pDetectorMsg = plActivatorMsg::ConvertNoRef(msg); |
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if (pDetectorMsg) |
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{ |
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for (int i = 0; i < fActivators.Count(); i++) |
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{ |
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if (!fLogicMod->VerifyConditions( pDetectorMsg )) |
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return false; |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideExit) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeExit) ) |
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{ |
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fLogicMod->GetNotify()->AddCollisionEvent(false, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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} |
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if ((pDetectorMsg->fTriggerType == plActivatorMsg::kCollideEnter) || |
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(pDetectorMsg->fTriggerType == plActivatorMsg::kVolumeEnter) ) |
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{ |
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fLogicMod->GetNotify()->AddCollisionEvent(true, pDetectorMsg->fHitterObj, pDetectorMsg->fHiteeObj); |
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} |
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SetSatisfied(true); |
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fLogicMod->RequestTrigger(false); |
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} |
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return true; |
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} |
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return plConditionalObject::MsgReceive(msg); |
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} |
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