You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
474 lines
14 KiB
474 lines
14 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plRTProjDirLight.cpp - Functions for the Projected Directional MAX light // |
|
// Cyan, Inc. // |
|
// // |
|
//// Version History ////////////////////////////////////////////////////////// |
|
// // |
|
// 8.2.2001 mcn - Created. // |
|
// // |
|
/////////////////////////////////////////////////////////////////////////////// |
|
|
|
#include "HeadSpin.h" |
|
#include "plRTProjDirLight.h" |
|
#include "plRTProjDirLightClassDesc.h" |
|
#include "iparamm2.h" |
|
#include "../MaxPlasmaMtls/Layers/plLayerTex.h" |
|
#include "../MaxPlasmaMtls/Layers/plLayerTexBitmapPB.h" |
|
#include "../MaxComponent/plMaxAnimUtils.h" |
|
#include "plRTObjLightDesc.h" |
|
#include "plRTLightBaseAnimDlgProc.h" |
|
|
|
|
|
//// Static ClassDesc2 Get Functions ////////////////////////////////////////// |
|
|
|
plRTProjDirLightDesc plRTProjDirLightDesc::fStaticDesc; |
|
|
|
|
|
//// Dialog Proc ////////////////////////////////////////////////////////////// |
|
|
|
class plProjDirDlgProc : public plBaseLightProc |
|
{ |
|
public: |
|
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) |
|
{ |
|
IParamBlock2 *pb = map->GetParamBlock(); |
|
plRTProjDirLight *lite = (plRTProjDirLight *)pb->GetOwner(); |
|
PBBitmap *bitmap; |
|
plLayerTex *layer = (plLayerTex *)lite->GetProjMap(); |
|
ICustButton *bmSelectBtn; |
|
|
|
|
|
switch( msg ) |
|
{ |
|
case WM_COMMAND: |
|
if( LOWORD( wParam ) == IDC_PROJ_MAPNAME ) |
|
{ |
|
BOOL selectedNewBitmap = layer->HandleBitmapSelection(); |
|
if( selectedNewBitmap ) |
|
{ |
|
bmSelectBtn = GetICustButton( GetDlgItem( hWnd, IDC_PROJ_MAPNAME ) ); |
|
bitmap = layer->GetPBBitmap(); |
|
bmSelectBtn->SetText( bitmap != nil ? (TCHAR *)bitmap->bi.Filename() : ""); |
|
ReleaseICustButton( bmSelectBtn ); |
|
} |
|
return false; |
|
} |
|
break; |
|
|
|
case WM_INITDIALOG: |
|
|
|
// Set projection map bitmap name |
|
bmSelectBtn = GetICustButton( GetDlgItem( hWnd, IDC_PROJ_MAPNAME ) ); |
|
if( bmSelectBtn != nil ) |
|
{ |
|
bitmap = ( layer == nil ) ? nil : layer->GetPBBitmap(); |
|
if( bitmap != nil ) |
|
bmSelectBtn->SetText( (TCHAR *)bitmap->bi.Filename() ); |
|
else |
|
bmSelectBtn->SetText( _T( "<none>" ) ); |
|
ReleaseICustButton( bmSelectBtn ); |
|
} |
|
|
|
break; |
|
} |
|
|
|
return plBaseLightProc::DlgProc( t, map, hWnd, msg, wParam, lParam ); |
|
} |
|
void DeleteThis() {}; |
|
}; |
|
static plProjDirDlgProc gPPDirLiteDlgProc; |
|
|
|
/// Include for the ParamBlock2 definition |
|
|
|
#include "plRTProjDirLightPBDec.h" |
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////// |
|
//// plRTProjPBAccessor Class Functions /////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////////// |
|
|
|
plRTProjPBAccessor plRTProjPBAccessor::fAccessor; |
|
|
|
void plRTProjPBAccessor::Set( PB2Value& val, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t ) |
|
{ |
|
plRTProjDirLight *obj = (plRTProjDirLight *)owner; |
|
IParamBlock2 *pb = obj->GetParamBlockByID( plRTProjDirLight::kBlkProj ); |
|
|
|
switch( id ) |
|
{ |
|
case plRTProjDirLight::kProjMap: |
|
/* { |
|
if( pb->GetMap() ) |
|
pb->GetMap()->Invalidate( plRTProjDirLight::kProjMap ); |
|
PBBitmap *thisMap = val.bm; |
|
obj->SetProjMap( &thisMap->bi ); |
|
} |
|
*/ break; |
|
default: |
|
break; |
|
} |
|
} |
|
|
|
void plRTProjPBAccessor::Get( PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t, Interval &valid ) |
|
{ |
|
} |
|
|
|
/////////////////////////////////////////////////////////////////////////////// |
|
//// Projected Directional Light ////////////////////////////////////////////// |
|
/////////////////////////////////////////////////////////////////////////////// |
|
|
|
plRTProjDirLight::plRTProjDirLight() |
|
{ |
|
fIP = nil; |
|
fLightPB = nil; |
|
fProjPB = nil; |
|
fClassDesc = plRTProjDirLightDesc::GetDesc(); |
|
fClassDesc->MakeAutoParamBlocks( this ); |
|
|
|
fLightPB->SetValue(kLightColor, 0, Color(255,255,255)); |
|
SetHSVColor(0, Point3(255, 255, 255)); |
|
|
|
fTex = nil; |
|
meshBuilt = 0; |
|
|
|
IBuildMeshes(true); |
|
} |
|
|
|
ObjLightDesc *plRTProjDirLight::CreateLightDesc( INode *n, BOOL forceShadowBuf ) |
|
{ |
|
return TRACKED_NEW DirLight( n, forceShadowBuf ); |
|
} |
|
|
|
RefTargetHandle plRTProjDirLight::Clone( RemapDir &remap ) |
|
{ |
|
plRTProjDirLight *obj = TRACKED_NEW plRTProjDirLight; |
|
|
|
obj->ReplaceReference( kRefDirLight, fLightPB->Clone( remap ) ); |
|
BaseClone( this, obj, remap ); |
|
|
|
return obj; |
|
} |
|
|
|
//// SubAnim ///////////////////////////////////////////////////////////////// |
|
|
|
Animatable *plRTProjDirLight::SubAnim( int i ) |
|
{ |
|
switch( i ) |
|
{ |
|
case 0: |
|
return (Animatable *)fLightPB; |
|
case 1: |
|
return (Animatable *)fProjPB; |
|
default: |
|
return nil; |
|
} |
|
} |
|
|
|
//// SubAnimName ///////////////////////////////////////////////////////////// |
|
|
|
TSTR plRTProjDirLight::SubAnimName( int i ) |
|
{ |
|
switch( i ) |
|
{ |
|
case 0: |
|
return fLightPB->GetLocalName(); |
|
case 1: |
|
return fProjPB->GetLocalName(); |
|
default: |
|
return TSTR( "" ); |
|
} |
|
} |
|
|
|
//// GetReference //////////////////////////////////////////////////////////// |
|
|
|
RefTargetHandle plRTProjDirLight::GetReference( int i ) |
|
{ |
|
switch( i ) |
|
{ |
|
case kRefMainRollout: |
|
return (RefTargetHandle)fLightPB; |
|
case kRefProjRollout: |
|
return (RefTargetHandle)fProjPB; |
|
default: |
|
return plRTLightBase::GetReference( i ); |
|
} |
|
} |
|
|
|
//// SetReference //////////////////////////////////////////////////////////// |
|
|
|
void plRTProjDirLight::SetReference( int ref, RefTargetHandle rtarg ) |
|
{ |
|
switch( ref ) |
|
{ |
|
case kRefMainRollout: |
|
fLightPB = (IParamBlock2 *)rtarg; |
|
break; |
|
case kRefProjRollout: |
|
fProjPB = (IParamBlock2 *)rtarg; |
|
break; |
|
|
|
default: |
|
plRTLightBase::SetReference( ref, rtarg ); |
|
break; |
|
} |
|
} |
|
|
|
//// ParamBlock Functions //////////////////////////////////////////////////// |
|
|
|
int plRTProjDirLight::NumParamBlocks() |
|
{ |
|
return plRTLightBase::NumParamBlocks() + 1; |
|
} |
|
|
|
IParamBlock2 *plRTProjDirLight::GetParamBlock( int i ) |
|
{ |
|
switch ( i ) |
|
{ |
|
case 2: return fProjPB; |
|
default: return plRTLightBase::GetParamBlock( i ); |
|
} |
|
} |
|
|
|
IParamBlock2 *plRTProjDirLight::GetParamBlockByID( BlockID id ) |
|
{ |
|
if( fProjPB->ID() == id ) |
|
return fProjPB; |
|
else |
|
return plRTLightBase::GetParamBlockByID( id ); |
|
} |
|
|
|
//// GetProjMap ////////////////////////////////////////////////////////////// |
|
|
|
Texmap *plRTProjDirLight::GetProjMap() |
|
{ |
|
// If we don't have one, create one |
|
plLayerTex *layer = (plLayerTex *)fProjPB->GetTexmap( kTexmap, 0 ); |
|
if( layer == nil || layer->ClassID() != LAYER_TEX_CLASS_ID ) |
|
{ |
|
layer = TRACKED_NEW plLayerTex; |
|
fProjPB->SetValue( kTexmap, 0, (Texmap *)layer ); |
|
|
|
IParamBlock2 *bitmapPB = layer->GetParamBlockByID( plLayerTex::kBlkBitmap ); |
|
bitmapPB->SetValue( kBmpUseBitmap, 0, 1 ); |
|
} |
|
|
|
// Backwards compatability here |
|
PBBitmap *bitmap = fProjPB->GetBitmap( kProjMap, 0 ); |
|
if( bitmap != nil ) |
|
{ |
|
layer->SetBitmap( &bitmap->bi ); |
|
fProjPB->SetValue( kProjMap, 0, (PBBitmap *)nil ); |
|
} |
|
|
|
if( layer ) |
|
{ |
|
const char* dbgTexName = layer->GetName(); |
|
|
|
IParamBlock2 *bitmapPB = layer->GetParamBlockByID(plLayerTex::kBlkBitmap); |
|
hsAssert(bitmapPB, "LayerTex with no param block"); |
|
|
|
int noCompress = fProjPB->GetInt(kProjNoCompress); |
|
int noMip = fProjPB->GetInt(kProjNoMip); |
|
bitmapPB->SetValue(kBmpNonCompressed, TimeValue(0), noCompress); |
|
bitmapPB->SetValue(kBmpNoFilter, TimeValue(0), noMip); |
|
} |
|
return (Texmap *)layer; |
|
} |
|
|
|
//// IBuildMeshes //////////////////////////////////////////////////////////// |
|
|
|
void plRTProjDirLight::IBuildMeshes( BOOL isnew ) |
|
{ |
|
BuildStaticMeshes(); |
|
|
|
fMesh = staticMesh[ plRTLightBase::RT_OMNI + 1 ]; |
|
} |
|
|
|
//// GetLocalBoundBox //////////////////////////////////////////////////////// |
|
|
|
void plRTProjDirLight::GetLocalBoundBox( TimeValue t, INode *node, ViewExp *vpt, Box3 &box ) |
|
{ |
|
Point3 loc = node->GetObjectTM( t ).GetTrans(); |
|
float scaleFactor = vpt->NonScalingObjectSize() * vpt->GetVPWorldWidth( loc ) / 360.0f; |
|
float width, height, depth; |
|
|
|
box = fMesh.getBoundingBox(); |
|
// Because we want to scale about the origin, not the box center, we have to do this funky offset |
|
Point3 boxCenter = box.Center(); |
|
box.Translate( -boxCenter ); |
|
box.Scale( scaleFactor ); |
|
boxCenter *= scaleFactor; |
|
box.Translate( boxCenter ); |
|
|
|
if( ( extDispFlags & EXT_DISP_ONLY_SELECTED ) ) |
|
{ |
|
fProjPB->GetValue( kWidth, t, width, FOREVER ); |
|
fProjPB->GetValue( kHeight, t, height, FOREVER ); |
|
fProjPB->GetValue( kRange, t, depth, FOREVER ); |
|
width /= 2.f; |
|
height /= 2.f; |
|
|
|
box += Point3( -width, -height, 0.f ); |
|
box += Point3( width, height, -depth ); |
|
} |
|
} |
|
|
|
//// DrawConeAndLine ///////////////////////////////////////////////////////// |
|
|
|
int plRTProjDirLight::DrawConeAndLine( TimeValue t, INode* inode, GraphicsWindow *gw, int drawing ) |
|
{ |
|
Matrix3 tm = inode->GetObjectTM( t ); |
|
gw->setTransform( tm ); |
|
gw->clearHitCode(); |
|
|
|
if( extDispFlags & EXT_DISP_ONLY_SELECTED ) |
|
DrawCone( t, gw, 500 ); |
|
|
|
return gw->checkHitCode(); |
|
} |
|
|
|
//// DrawCone //////////////////////////////////////////////////////////////// |
|
// Function called by MAX to render the cone shape in the viewport for this |
|
// light. Note that this is the cone, not the actual object itself! |
|
|
|
void plRTProjDirLight::DrawCone( TimeValue t, GraphicsWindow *gw, float dist ) |
|
{ |
|
Point3 nearPts[ 5 ], farPts[ 5 ], u[ 3 ]; |
|
int i; |
|
float width, height; |
|
|
|
|
|
// Get values |
|
fProjPB->GetValue( kWidth, t, width, FOREVER ); |
|
fProjPB->GetValue( kHeight, t, height, FOREVER ); |
|
fProjPB->GetValue( kRange, t, dist, FOREVER ); |
|
|
|
// Draw a rectangle showing the extents of the light (width, height and depth) |
|
IBuildRectangle( width, height, 0, nearPts ); |
|
IBuildRectangle( width, height, -dist, farPts ); |
|
|
|
gw->setColor( LINE_COLOR, GetUIColor( COLOR_HOTSPOT ) ); |
|
|
|
gw->polyline( 4, nearPts, nil, nil, true, nil ); |
|
gw->polyline( 4, farPts, nil, nil, true, nil ); |
|
for( i = 0; i < 4; i++ ) |
|
{ |
|
u[ 0 ] = nearPts[ i ]; |
|
u[ 1 ] = farPts[ i ]; |
|
gw->polyline( 2, u, nil, nil, false, nil ); |
|
} |
|
} |
|
|
|
//// IBuildRectangle ///////////////////////////////////////////////////////// |
|
|
|
void plRTProjDirLight::IBuildRectangle( float width, float height, float z, Point3 *pts ) |
|
{ |
|
width /= 2.f; |
|
height /= 2.f; |
|
|
|
pts[ 0 ] = Point3( -width, -height, z ); |
|
pts[ 1 ] = Point3( width, -height, z ); |
|
pts[ 2 ] = Point3( width, height, z ); |
|
pts[ 3 ] = Point3( -width, height, z ); |
|
} |
|
|
|
//// GetFallsize ///////////////////////////////////////////////////////////// |
|
// To get using-light-as-camera-viewport to work |
|
|
|
float plRTProjDirLight::GetFallsize( TimeValue t, Interval &valid ) |
|
{ |
|
if( fProjPB == nil ) |
|
return -1.f; |
|
|
|
return fProjPB->GetFloat( kWidth, t ); |
|
} |
|
|
|
//// GetAspect /////////////////////////////////////////////////////////////// |
|
// To get using-light-as-camera-viewport to work |
|
|
|
float plRTProjDirLight::GetAspect( TimeValue t, Interval &valid ) |
|
{ |
|
if( fProjPB == nil ) |
|
return -1.f; |
|
|
|
return( fProjPB->GetFloat( kHeight, t ) / fProjPB->GetFloat( kWidth, t ) ); |
|
} |
|
|
|
//// GetTDist //////////////////////////////////////////////////////////////// |
|
// To get using-light-as-camera-viewport to work |
|
|
|
float plRTProjDirLight::GetTDist( TimeValue t, Interval &valid ) |
|
{ |
|
return 0.f; |
|
if( fProjPB == nil ) |
|
return -1.f; |
|
|
|
return fProjPB->GetFloat( kRange, t ); |
|
} |
|
|
|
//// SetFallsize ///////////////////////////////////////////////////////////// |
|
// To get using-light-as-camera-viewport to work |
|
|
|
void plRTProjDirLight::SetFallsize( TimeValue time, float f ) |
|
{ |
|
if( fProjPB != nil ) |
|
fProjPB->SetValue( kWidth, time, f ); |
|
} |
|
|
|
//// EvalLightState ////////////////////////////////////////////////////////// |
|
// To get using-light-as-camera-viewport to work |
|
|
|
RefResult plRTProjDirLight::EvalLightState( TimeValue t, Interval& valid, LightState *ls ) |
|
{ |
|
ls->type = DIRECT_LGT; |
|
if( fLightPB->GetInt( kLightOn, t ) == true ) |
|
ls->color = GetRGBColor( t, valid ); |
|
else |
|
ls->color = Color( 0, 0, 0 ); |
|
ls->on = fLightPB->GetInt( kLightOn, t ); |
|
ls->intens = GetIntensity( t, valid ); |
|
|
|
float fall = fProjPB->GetFloat( kWidth, t ); |
|
if( fall < fProjPB->GetFloat( kHeight, t ) ) |
|
fall = fProjPB->GetFloat( kHeight, t ); |
|
|
|
ls->hotsize = ls->fallsize = fall / 2.f; |
|
ls->useNearAtten = false; |
|
ls->useAtten = false; |
|
ls->shape = RECT_LIGHT; |
|
|
|
ls->aspect = fProjPB->GetFloat( kHeight, t ) / fProjPB->GetFloat( kWidth, t ); |
|
ls->overshoot = false; |
|
ls->shadow = false; |
|
ls->ambientOnly = false; |
|
ls->affectDiffuse = fLightPB->GetInt( kAffectDiffuse, t ); |
|
ls->affectSpecular = fLightPB->GetInt( kSpec, t ); |
|
|
|
return REF_SUCCEED; |
|
}
|
|
|