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315 lines
7.6 KiB
315 lines
7.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef PL_PARTICLE_COMPONENTS_H |
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#define PL_PARTICLE_COMPONENTS_H |
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class plParticleMtl; |
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class plParticleSystem; |
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class plParticleEffect; |
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class plBoundInterface; |
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class plAGAnim; |
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class plLightGrpComponent; |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// stuff for plParticleComponent |
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class ParticleStats |
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{ |
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public: |
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hsScalar fConeAngle; |
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hsScalar fVelocityMin; |
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hsScalar fVelocityMax; |
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hsScalar fLifeMin; |
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hsScalar fLifeMax; |
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hsScalar fPPS; |
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hsScalar fScaleMin; |
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hsScalar fScaleMax; |
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hsScalar fGravity; |
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hsScalar fDrag; |
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hsScalar fWindMult; |
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hsScalar fMassRange; |
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hsScalar fRotRange; |
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hsScalar fPreSim; |
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hsScalar fHSize; |
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hsScalar fVSize; |
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UInt32 fGenType; |
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UInt32 fXTiles; |
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UInt32 fYTiles; |
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UInt32 fNormal; |
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UInt32 fOrientation; |
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hsBool fImmortal; |
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ParticleStats() : fConeAngle(0.5), fVelocityMin(30.0), fVelocityMax(50.0), fLifeMin(5.0), fLifeMax(10.0), fPPS(20.0), |
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fScaleMin(80), fScaleMax(120), fGravity(100), fDrag(0), fWindMult(1.f), fMassRange(0), fRotRange(0), |
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fPreSim(0), fGenType(0), |
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fXTiles(1), fYTiles(1), fHSize(1), fVSize(1), fImmortal(false) {} |
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}; |
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class ParticleCompDlgProc; |
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extern ParticleCompDlgProc gParticleCompDlgProc; |
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class plParticleCoreComponent : public plComponent |
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{ |
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protected: |
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public: |
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enum // generation types |
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{ |
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kGenPoint, |
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kGenMesh, |
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kGenOnePerVertex, |
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kGenNumOptions |
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}; |
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static const char *GenStrings[]; |
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enum |
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{ |
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kGenType, |
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kConeAngle, |
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kVelocityMin, |
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kVelocityMax, |
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kLifeMin, |
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kLifeMax, |
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kImmortal, |
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kPPS, |
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kScaleMin, |
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kScaleMax, |
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kGravity, |
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kDrag, |
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kPreSim, |
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kWindMult, |
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kMassRange, |
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kRotRange, |
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kFollowSystem |
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}; |
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virtual void DeleteThis() { delete this; } |
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static hsBool IsParticleSystemComponent(plComponentBase *comp); |
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static hsBool NodeHasSystem(plMaxNode *pNode); |
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virtual hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg); |
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virtual hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg); |
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virtual hsBool AddToAnim(plAGAnim *anim, plMaxNode *node); |
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virtual hsBool GetParamVals(plMaxNode *pNode) = 0; |
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void SetParticleStats(plParticleMtl *mtl); |
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virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); } |
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void IHandleLights(plLightGrpComponent* liGrp, plParticleSystem* sys); |
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virtual void SetEmitterReserve(int numEmitters) = 0; |
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virtual int GetEmitterReserve() const = 0; |
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ParticleStats fUserInput; |
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}; |
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class plParticleComponent : public plParticleCoreComponent |
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{ |
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protected: |
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int fEmitterReserve; |
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public: |
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// Umm, don't touch this |
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static bool fAllowUnhide; |
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plParticleComponent(); |
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hsBool GetParamVals(plMaxNode *pNode); |
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virtual bool AllowUnhide() { return fAllowUnhide; } |
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virtual void SetEmitterReserve(int numEmitters) { fEmitterReserve = numEmitters; } |
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virtual int GetEmitterReserve() const { return fEmitterReserve; } |
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}; |
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#define PARTICLE_SYSTEM_COMPONENT_CLASS_ID Class_ID(0x684c5d88, 0x536b1a29) |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// Particle Effects Base class |
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class plParticleEffectComponent : public plComponent |
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{ |
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protected: |
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plParticleEffect* fEffect; |
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public: |
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plParticleEffectComponent() : fEffect(nil) {} |
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virtual void DeleteThis() { delete this; } |
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virtual hsBool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg); |
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virtual hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg); |
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virtual hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg) { return TRUE; }; |
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virtual void AddToParticleSystem(plParticleSystem *sys, plMaxNode *node) = 0; |
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static hsBool IsParticleEffectComponent(plComponentBase *comp); |
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}; |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// plParticleFadeComponent |
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class plParticleFadeComponent : public plParticleEffectComponent |
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{ |
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public: |
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enum |
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{ |
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kFadeDistance, |
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kFadeZ |
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}; |
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plParticleFadeComponent(); |
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virtual void DeleteThis() { delete this; } |
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virtual void AddToParticleSystem(plParticleSystem *sys, plMaxNode *node); |
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}; |
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#define PARTICLE_FADE_COMPONENT_CLASS_ID Class_ID(0x17496d81, 0x3bb14bc4) |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// plParticleVolumeComponent |
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class plParticleVolumeComponent : public plParticleEffectComponent |
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{ |
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public: |
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enum |
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{ |
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kSourceNode, |
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kOnImpact, |
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kBounceAmt, |
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kFrictionAmt |
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}; |
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// Things to do on impact |
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enum |
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{ |
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kImpDefault, |
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kImpDie, |
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kImpBounce |
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}; |
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plParticleVolumeComponent(); |
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virtual void DeleteThis() { delete this; } |
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virtual hsBool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg); |
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virtual void AddToParticleSystem(plParticleSystem *sys, plMaxNode *node); |
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void BuildVolume(plMaxNode *node); |
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virtual void CollectNonDrawables(INodeTab& nonDrawables); |
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protected: |
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plBoundInterface *fBound; |
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}; |
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#define PARTICLE_VOLUME_COMPONENT_CLASS_ID Class_ID(0x46087f90, 0x77625ce1) |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// plParticleWindComponent |
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class plParticleWindComponent : public plParticleEffectComponent |
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{ |
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public: |
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enum |
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{ |
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kScaleX, |
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kScaleY, |
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kScaleZ, |
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kSpeed, |
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kStrength, |
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kConstancy, |
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kSwirl, |
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kHorizontal, |
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kLocalize, |
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kClampAngle, |
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kRefObject |
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}; |
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plParticleWindComponent(); |
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virtual void DeleteThis() { delete this; } |
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virtual void AddToParticleSystem(plParticleSystem *sys, plMaxNode *node); |
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}; |
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const Class_ID PARTICLE_WIND_COMPONENT_CLASS_ID(0x728c40b2, 0x499068b3); |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// plParticleUniWindComponent |
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class plParticleUniWindComponent : public plParticleEffectComponent |
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{ |
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public: |
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enum |
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{ |
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kStrength, |
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kConstancy, |
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kSwirl, |
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kHorizontal, |
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kMinSecs, |
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kMaxSecs, |
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kRate, |
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kClampAngle, |
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kRefObject |
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}; |
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plParticleUniWindComponent(); |
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virtual void DeleteThis() { delete this; } |
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virtual void AddToParticleSystem(plParticleSystem *sys, plMaxNode *node); |
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}; |
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const Class_ID PARTICLE_UNIWIND_COMPONENT_CLASS_ID(0x2e1d4e50, 0x2f925aac); |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// plParticleFlockComponent |
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class plParticleFlockComponent : public plParticleEffectComponent |
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{ |
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public: |
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enum |
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{ |
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kOffsetX, |
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kOffsetY, |
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kOffsetZ, |
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kInfAvgDist, |
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kInfRepDist, |
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kGoalDist, |
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kInfAvgStr, |
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kInfRepStr, |
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kGoalOrbitStr, |
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kMaxChaseSpeed, |
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kGoalChaseStr, |
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kMaxOrbitSpeed, |
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kFullChaseDist, |
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}; |
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plParticleFlockComponent(); |
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virtual void DeleteThis() { delete this; } |
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virtual void AddToParticleSystem(plParticleSystem *sys, plMaxNode *node); |
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}; |
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const Class_ID PARTICLE_FLOCK_COMPONENT_CLASS_ID(0x3f522d7f, 0x409b66cc); |
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#endif |