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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plPostEffectMod_inc
#define plPostEffectMod_inc
#include "../pnModifier/plSingleModifier.h"
#include "hsMatrix44.h"
#include "hsBitVector.h"
class plSceneNode;
class plPageTreeMgr;
class plMessage;
class plRenderTarget;
class plRenderRequest;
class plViewTransform;
class plPostEffectMod : public plSingleModifier
{
public:
enum plPostEffectModStates {
kEnabled = 0
};
enum {
kNodeRef = 0x0
};
protected:
hsBitVector fState;
hsScalar fHither;
hsScalar fYon;
hsScalar fFovX;
hsScalar fFovY;
plKey fNodeKey;
plPageTreeMgr* fPageMgr;
plRenderTarget* fRenderTarget;
plRenderRequest* fRenderRequest;
hsMatrix44 fDefaultW2C, fDefaultC2W;
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty); // called only by owner object's Eval()
void ISetupRenderRequest();
void IDestroyRenderRequest();
void IUpdateRenderRequest();
void IRegisterForRenderMsg(hsBool on);
void ISubmitRequest();
void IAddToPageMgr(plSceneNode* node);
void IRemoveFromPageMgr(plSceneNode* node);
void ISetEnable(hsBool on);
hsBool IIsEnabled() const;
public:
plPostEffectMod();
virtual ~plPostEffectMod();
CLASSNAME_REGISTER( plPostEffectMod );
GETINTERFACE_ANY( plPostEffectMod, plSingleModifier );
virtual hsBool MsgReceive(plMessage* pMsg);
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
void GetDefaultWorldToCamera( hsMatrix44 &w2c, hsMatrix44 &c2w );
// Export only
void SetNodeKey(plKey key) { fNodeKey = key; }
plKey GetNodeKey() const { return fNodeKey; }
void SetHither(hsScalar h) { fHither = h; }
void SetYon(hsScalar y) { fYon = y; }
void SetFovX(hsScalar f) { fFovX = f; }
void SetFovY(hsScalar f) { fFovY = f; }
hsScalar GetHither() const { return fHither; }
hsScalar GetYon() const { return fYon; }
hsScalar GetFovX() const { return fFovX; }
hsScalar GetFovY() const { return fFovY; }
plPageTreeMgr* GetPageMgr() const { return fPageMgr; }
const plViewTransform& GetViewTransform();
// If translating from a scene object, send WorldToLocal() and LocalToWorld(), in that order
void SetWorldToCamera( hsMatrix44 &w2c, hsMatrix44 &c2w );
// Very bad
void EnableLightsOnRenderRequest( void );
};
#endif // plPostEffectMod_inc