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135 lines
3.3 KiB
135 lines
3.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef hsFogControl_inc |
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#define hsFogControl_inc |
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//#include "hsSceneObject.h" |
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//#include "hsGEnviron.h" |
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class hsSceneNode; |
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class hsG3DDevice; |
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class hsGView3; |
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class hsPortal; |
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class hsFogControl : public plCreatable { |
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public: |
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enum { |
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kFogCtlPortal |
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}; |
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protected: |
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plKey fNodeKey; |
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hsDynamicArray<plKey> fFogNodes; |
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// hsGEnvironment::FogState fAvgFog; |
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virtual hsScalar IGetStrength(hsSceneNode* node) = 0; |
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void IPopNodes(); |
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void IPushNodes(); |
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void IZeroAvgFog(); |
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void IAverageNodes(); |
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// void IAccumFog(hsGEnvironment* env, hsScalar wgt); |
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public: |
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hsFogControl() {} |
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~hsFogControl() {} |
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CLASSNAME_REGISTER( hsFogControl ); |
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GETINTERFACE_ANY( hsFogControl, plCreatable ); |
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virtual UInt32 GetType() = 0; |
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// virtual hsGEnvironment* GetHomeEnv() = 0; |
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virtual void Init(hsSceneNode* node); |
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virtual void Blend() = 0; |
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virtual void Restore() = 0; |
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virtual void Read(hsStream *stream, hsResMgr* mgr) = 0; |
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virtual void Write(hsStream *stream, hsResMgr* mgr) = 0; |
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}; |
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#if 0 // Move up to FeatureLevel |
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class hsNodeFogControl : public hsFogControl { |
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public: |
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hsNodeFogControl(); |
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~hsNodeFogControl(); |
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hsSceneNode* GetFogNode(int i); |
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hsSceneNode *GetHomeNode(); |
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virtual void Init(hsSceneNode* node); |
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virtual hsGEnvironment* GetHomeEnv(); |
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virtual void Blend(); |
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virtual void Restore(); |
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virtual void Read(hsStream *stream); |
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virtual void Write(hsStream *stream); |
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}; |
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class hsPortalFogControl : public hsNodeFogControl { |
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protected: |
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enum { |
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kStatusNone = 0x0, |
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kStatusNodesSet = 0x1 |
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}; |
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hsDynamicArray<plKey> fPortals; |
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hsScalar fDefRadius; |
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UInt32 fStatus; |
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void IFindFogNodes(); |
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virtual hsScalar IGetStrength(hsSceneNode* node); |
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public: |
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hsPortalFogControl(); |
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void SetDefaultRadius(hsScalar r) { fDefRadius = r; } |
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hsScalar GetDefaultRadius() { return fDefRadius; } |
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hsPortal* GetPortal(int i); |
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virtual UInt32 GetType() { return kFogCtlPortal; } |
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virtual void Init(hsSceneNode* node); |
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virtual void Blend(); |
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int GetNumPortalKeys() { return fPortals.GetCount(); } |
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void AddPortalKey(plKey key) { fPortals.Append(key); } |
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plKey GetPortalKey(int i) { return fPortals[i]; } |
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virtual void Read(hsStream *stream); |
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virtual void Write(hsStream *stream); |
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}; |
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#endif // Move up to FeatureLevel |
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#endif hsFogControl_inc
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