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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
// singular
#include "plNPCSpawnMod.h"
// local
#include "plAvatarMgr.h"
// global
#include <hsMatrix44.h>
// other
#include "../pnSceneObject/plSceneObject.h"
#include "../pnSceneObject/plCoordinateInterface.h"
//#include "../pnMessage/plWarpMsg.h"
#include "../pnMessage/plNotifyMsg.h"
// plNPCSpawnMod ctor
plNPCSpawnMod::plNPCSpawnMod()
: fModelName(nil),
fAccountName(nil),
fAutoSpawn(false),
fNotify(nil)
{
}
// plNPCSpawnMod ctor modelName accountName
plNPCSpawnMod::plNPCSpawnMod(const char * modelName, const char * accountName, bool autoSpawn)
: fAutoSpawn(autoSpawn), fNotify(nil)
{
fModelName = hsStrcpy(modelName);
fAccountName = hsStrcpy(accountName);
}
// plNPCSpawnMod dtor
plNPCSpawnMod::~plNPCSpawnMod()
{
if(fModelName)
{
delete[] fModelName;
fModelName = nil;
}
if(fAccountName)
{
delete[] fAccountName;
fAccountName = nil;
}
if (fNotify)
fNotify->UnRef();
}
void plNPCSpawnMod::AddTarget(plSceneObject* so)
{
plSingleModifier::AddTarget(so);
if(fAutoSpawn)
Trigger();
}
void plNPCSpawnMod::RemoveTarget(plSceneObject *so)
{
plSingleModifier::RemoveTarget(so);
if(fSpawnedKey)
{
plAvatarMgr::GetInstance()->UnLoadAvatar(fSpawnedKey, false);
}
}
// TRIGGER
bool plNPCSpawnMod::Trigger()
{
bool result = false;
// you can ONLY spawn if you are local. the spawn message
// will netpropagate
if(this->IsLocallyOwned())
{
if(fModelName)
{
// spawn the NPC
plKey spawnPoint = GetTarget(0)->GetKey();
fSpawnedKey = plAvatarMgr::GetInstance()->LoadAvatar(fModelName, fAccountName, false, spawnPoint, nil);
ISendNotify(fSpawnedKey);
}
}
return result;
}
// SETNOTIFY
void plNPCSpawnMod::SetNotify(plNotifyMsg *notify)
{
fNotify = notify;
}
// GETNOTIFY
plNotifyMsg * plNPCSpawnMod::GetNotify()
{
return fNotify;
}
// READ
void plNPCSpawnMod::Read(hsStream *stream, hsResMgr *mgr)
{
plSingleModifier::Read(stream, mgr);
fModelName = stream->ReadSafeString();
fAccountName = stream->ReadSafeString();
fAutoSpawn = stream->Readbool();
if(stream->Readbool())
fNotify = plNotifyMsg::ConvertNoRef(mgr->ReadCreatable(stream));
}
// WRITE
void plNPCSpawnMod::Write(hsStream *stream, hsResMgr *mgr)
{
plSingleModifier::Write(stream, mgr);
stream->WriteSafeString(fModelName);
stream->WriteSafeString(fAccountName);
stream->Writebool(fAutoSpawn);
if(fNotify)
{
stream->Writebool(true);
mgr->WriteCreatable(stream, fNotify);
} else {
stream->Writebool(false);
}
}
// IEVAL
// attack of the bogons
hsBool plNPCSpawnMod::IEval(double secs, hsScalar del, UInt32 dirty)
{
return true;
}
// ISENDNOTIFY
void plNPCSpawnMod::ISendNotify(plKey &avatarKey)
{
if(fNotify)
{
proSpawnedEventData * event = TRACKED_NEW proSpawnedEventData;
event->fSpawner = GetKey();
event->fSpawnee = avatarKey;
fNotify->ClearEvents();
fNotify->AddEvent(event);
delete event; // fNotify->AddEvent makes a copy
int i = fNotify->GetEventCount();
fNotify->Ref(); // so we still hold onto it after it is delivered
fNotify->Send();
} else {
hsStatusMessage("NPC Spawner is spawning but there is no notify message to send.");
}
}