You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
97 lines
3.4 KiB
97 lines
3.4 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef plSimulationInterface_inc |
|
#define plSimulationInterface_inc |
|
|
|
#include "plObjInterface.h" |
|
|
|
class plPhysical; |
|
struct hsMatrix44; |
|
class hsBounds3Ext; |
|
|
|
class plSimulationInterface : public plObjInterface |
|
{ |
|
public: |
|
// Props inc by 1 (bit shift in bitvector). |
|
enum plSimulationProperties { |
|
// prop 0 is always disable, , declared in plObjInterface |
|
kDisable = 0, // no more interaction. no interference detection |
|
kWeightless_DEAD, // unaffected by gravity, but not massless |
|
kPinned, // stop moving. keep colliding. |
|
kWarp_DEAD, // keep moving, no colliding (a pattern is emerging here...) |
|
kUpright_DEAD, // stand upright (mainly for the player) |
|
kPassive, // don't push new positions to sceneobject |
|
kRotationForces_DEAD, // rotate using forces |
|
kCameraAvoidObject_DEAD, // camera will try and fly around this obsticle |
|
kPhysAnim, // this object is animated, and the animation can apply force |
|
kStartInactive, // deactive this object at start time. will reactivate when hit |
|
kNoSynchronize, // don't synchronize this physical |
|
kSuppressed_DEAD, // physical still exists but is not in simulation: no forces, contact, or reports |
|
kNoOwnershipChange, // Don't automatically change net ownership on this physical when it is collided with |
|
kAvAnimPushable, // Something the avatar should react to and push against |
|
kNumProps |
|
}; |
|
|
|
protected: |
|
plPhysical* fPhysical; |
|
|
|
friend class plSceneObject; |
|
|
|
virtual void ISetSceneNode(plKey newNode); |
|
|
|
public: |
|
plSimulationInterface(); |
|
~plSimulationInterface(); |
|
|
|
CLASSNAME_REGISTER( plSimulationInterface ); |
|
GETINTERFACE_ANY( plSimulationInterface, plObjInterface ); |
|
|
|
virtual void Read(hsStream* stream, hsResMgr* mgr); |
|
virtual void Write(hsStream* stream, hsResMgr* mgr); |
|
|
|
void SetProperty(int prop, hsBool on); |
|
Int32 GetNumProperties() const { return kNumProps; } |
|
|
|
// Transform settable only, if you want it get it from the coordinate interface. |
|
void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l); |
|
|
|
// Bounds are gettable only, they are computed on the physical. |
|
const hsBounds3Ext GetLocalBounds(); |
|
const hsBounds3Ext GetWorldBounds() const; |
|
const hsBounds3Ext GetMaxWorldBounds(); |
|
void ClearLinearVelocity(); |
|
|
|
virtual hsBool MsgReceive(plMessage* msg); |
|
|
|
// Export only. |
|
void SetPhysical(plPhysical* phys); |
|
void ReleaseData(); |
|
|
|
plPhysical* GetPhysical() const; |
|
}; |
|
|
|
|
|
#endif // plSimulationInterface_inc
|
|
|