You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Adam Johnson 69bc106576 Merge pull request #407 from Deledrius/bink_removal_again 10 years ago
..
hsGDirect3D.cpp Better management of TnLEnums and Direct3D9 object 11 years ago
hsGDirect3D.h Better management of TnLEnums and Direct3D9 object 11 years ago
plDXBufferRefs.h Move all the DirectX-specific stuff into a folder. 12 years ago
plDXDeviceRef.h Convert plDXShader's error string to a plString, and do some cleanup 11 years ago
plDXDeviceRefs.cpp Move all the DirectX-specific stuff into a folder. 12 years ago
plDXEnumerate.cpp Convert many of the now-deprecated plString::Format calls to plFormat 11 years ago
plDXEnumerate.h Better management of TnLEnums and Direct3D9 object 11 years ago
plDXLightRef.h Move all the DirectX-specific stuff into a folder. 12 years ago
plDXPipeline.cpp Merge pull request #445 from zrax/avx2 10 years ago
plDXPipeline.h Merge pull request #407 from Deledrius/bink_removal_again 10 years ago
plDXPixelShader.cpp Various MinGW compile fixes. 11 years ago
plDXPixelShader.h Move all the DirectX-specific stuff into a folder. 12 years ago
plDXRenderTargetRef.h Move all the DirectX-specific stuff into a folder. 12 years ago
plDXSettings.h plViewTransform is not in plPipeline. 12 years ago
plDXShader.cpp Use std::min and std::max 11 years ago
plDXShader.h Convert plDXShader's error string to a plString, and do some cleanup 11 years ago
plDXTextFont.cpp Move all the DirectX-specific stuff into a folder. 12 years ago
plDXTextFont.h Move all the DirectX-specific stuff into a folder. 12 years ago
plDXTextureRef.h Move all the DirectX-specific stuff into a folder. 12 years ago
plDXVertexShader.cpp Various MinGW compile fixes. 11 years ago
plDXVertexShader.h Move all the DirectX-specific stuff into a folder. 12 years ago