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133 lines
5.2 KiB
133 lines
5.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef _pyGUIControl_h_ |
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#define _pyGUIControl_h_ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyGUIControl - a base wrapper class to provide interface to modifier |
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// attached to a GUIControl (base class for the GUI controls) |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "pyGlueHelpers.h" |
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#include "pnKeyedObject/plKey.h" |
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class pyGUIDialog; |
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class pyColor; |
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class pyPoint3; |
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class pyGUIControl |
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{ |
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protected: |
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plKey fGCkey; |
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pyGUIControl(): fGCkey(nil) {} // only used by python glue, do NOT call |
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pyGUIControl(pyKey& gckey); |
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pyGUIControl(plKey objkey); |
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// copy constructor |
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pyGUIControl(const pyGUIControl& other); |
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public: |
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pyGUIControl& operator=(const pyGUIControl& other); |
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pyGUIControl& Copy(const pyGUIControl& other); |
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void setKey(plKey key) {fGCkey = key;} // only used by python glue, do NOT call |
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// required functions for PyObject interoperability |
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PYTHON_EXPOSE_TYPE; // so we can subclass |
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PYTHON_CLASS_NEW_FRIEND(ptGUIControl); |
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static PyObject *New(pyKey& gckey); |
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static PyObject *New(plKey objkey); |
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static PyObject *New(const pyGUIControl& other); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGUIControl object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGUIControl); // converts a PyObject to a pyGUIControl (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject *m); |
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// override the equals to operator |
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bool operator==(const pyGUIControl &gcobj) const; |
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bool operator!=(const pyGUIControl &gcobj) const { return !(gcobj == *this); } |
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// getter and setters |
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virtual plKey getObjKey(); |
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virtual PyObject* getObjPyKey(); // returns pyKey |
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// interface functions |
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virtual uint32_t GetTagID(); |
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virtual void SetEnabled( bool e ); |
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virtual void Enable() { SetEnabled(true); } |
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virtual void Disable() { SetEnabled(false); } |
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virtual bool IsEnabled( void ); |
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virtual void SetFocused( bool e ); |
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virtual void Focus() { SetFocused(true); } |
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virtual void UnFocus() { SetFocused(false); } |
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virtual bool IsFocused( void ); |
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virtual void SetVisible( bool vis ); |
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virtual void Show() { SetVisible(true); } |
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virtual void Hide() { SetVisible(false); } |
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virtual bool IsVisible( void ); |
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virtual bool IsInteresting( void ); |
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virtual void SetNotifyOnInteresting( bool state ); |
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virtual void Refresh( void ); |
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virtual void SetObjectCenter( pyPoint3& pt); |
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virtual PyObject* GetObjectCenter(); // returns pyPoint3 |
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virtual PyObject* GetOwnerDlg( void ); // returns pyGUIDialog |
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// get color schemes |
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virtual PyObject* GetForeColor() const; // returns pyColor |
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virtual PyObject* GetSelColor() const; // returns pyColor |
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virtual PyObject* GetBackColor() const; // returns pyColor |
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virtual PyObject* GetBackSelColor() const; // returns pyColor |
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virtual uint32_t GetFontSize() const; |
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virtual uint8_t GetFontFlags() const; |
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// set color scheme |
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virtual void SetForeColor( float r, float g, float b, float a ); |
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virtual void SetSelColor( float r, float g, float b, float a ); |
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virtual void SetBackColor( float r, float g, float b, float a ); |
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virtual void SetBackSelColor( float r, float g, float b, float a ); |
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virtual void SetFontSize(uint32_t fontsize); |
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virtual void SetFontFlags(uint8_t fontflags); |
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}; |
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#endif // _pyGUIControl_h_
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