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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "hsWindows.h"
#include <commdlg.h>
#include "max.h"
#include "meshdlib.h"
#include "stdmat.h"
#include "bmmlib.h"
#include "resource.h"
#include "plComponent.h"
#include "plComponentReg.h"
#include "MaxMain/plPlasmaRefMsgs.h"
#include "MaxMain/plMaxNode.h"
#include "MaxExport/plExportProgressBar.h"
#include "MaxPlasmaMtls/Layers/plLayerTex.h"
#include "hsTypes.h"
#include "MaxConvert/plDistributor.h"
#include "MaxConvert/plDistTree.h" // FISH HACK - just testing
#include "plDistribComponent_old.h"
static const int kNumColorChanOptions = 13;
struct plProbChanStringValPair
{
plDistributor::ColorChan fValue;
const char* fString;
};
static plProbChanStringValPair kProbColorChanStrings[kNumColorChanOptions] =
{
{ plDistributor::kRed, "Red" },
{ plDistributor::kGreen, "Green" },
{ plDistributor::kBlue, "Blue" },
{ plDistributor::kAlpha, "Alpha" },
{ plDistributor::kAverageRedGreen, "Avg(R,G)" },
{ plDistributor::kAverageRedGreenTimesAlpha, "Avg(R,G)xA" },
{ plDistributor::kAverage, "Avg(R,G,B)" },
{ plDistributor::kAverageTimesAlpha, "Avg(R,G,B)xA" },
{ plDistributor::kMax, "Max(R,G,B)" },
{ plDistributor::kMaxColor, "Max(R,G,B)" },
{ plDistributor::kMaxColorTimesAlpha, "Max(R,G,B)xA" },
{ plDistributor::kMaxRedGreen, "Max(R,G)" },
{ plDistributor::kMaxRedGreenTimesAlpha, "Max(R,G)xA" }
};
void DummyCodeIncludeFuncDistrib_old()
{
}
/////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////
class plDistribComponentProc_old : public ParamMap2UserDlgProc
{
private:
void ISetupScaleLock(IParamMap2* map, BOOL onInit=false)
{
IParamBlock2 *pb = map->GetParamBlock();
if( pb->GetInt(plDistribComponent_old::kLockScaleXYZ) )
{
map->Enable(plDistribComponent_old::kLockScaleXY, FALSE);
map->Enable(plDistribComponent_old::kScaleLoY, FALSE);
map->Enable(plDistribComponent_old::kScaleHiY, FALSE);
map->Enable(plDistribComponent_old::kScaleLoZ, FALSE);
map->Enable(plDistribComponent_old::kScaleHiZ, FALSE);
}
else if( pb->GetInt(plDistribComponent_old::kLockScaleXY) )
{
map->Enable(plDistribComponent_old::kLockScaleXY, TRUE);
map->Enable(plDistribComponent_old::kScaleLoY, FALSE);
map->Enable(plDistribComponent_old::kScaleHiY, FALSE);
map->Enable(plDistribComponent_old::kScaleLoZ, TRUE);
map->Enable(plDistribComponent_old::kScaleHiZ, TRUE);
}
else
{
map->Enable(plDistribComponent_old::kLockScaleXY, TRUE);
map->Enable(plDistribComponent_old::kScaleLoY, TRUE);
map->Enable(plDistribComponent_old::kScaleHiY, TRUE);
map->Enable(plDistribComponent_old::kScaleLoZ, TRUE);
map->Enable(plDistribComponent_old::kScaleHiZ, TRUE);
}
if( onInit )
{
map->SetTooltip(plDistribComponent_old::kLockScaleXY, TRUE, "Lock scale in X and Y" );
map->SetTooltip(plDistribComponent_old::kLockScaleXYZ, TRUE, "Lock scale in X, Y and Z (uniform scale)" );
}
}
public:
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
HWND cbox = NULL;
switch (msg)
{
case WM_INITDIALOG:
cbox = GetDlgItem(hWnd, IDC_COMP_DISTRIB_PROBCOLORCHAN);
int i;
for( i = 0; i < kNumColorChanOptions; i++ )
{
SendMessage(cbox, CB_ADDSTRING, 0, (LPARAM)kProbColorChanStrings[i].fString);
}
SendMessage(cbox, CB_SETCURSEL, map->GetParamBlock()->GetInt(plDistribComponent_old::kProbColorChan), 0);
ISetupScaleLock(map, true);
return TRUE;
case WM_COMMAND:
if( (HIWORD(wParam) == BN_CLICKED) && (LOWORD(wParam) == IDC_DISTRIB_CLEAR) )
{
plDistribComponent_old* dc = (plDistribComponent_old*)map->GetParamBlock()->GetOwner();
dc->Clear();
return TRUE;
}
switch( LOWORD(wParam) )
{
case IDC_COMP_DISTRIB_PROBCOLORCHAN:
{
map->GetParamBlock()->SetValue(plDistribComponent_old::kProbColorChan, t, SendMessage(GetDlgItem(hWnd, LOWORD(wParam)), CB_GETCURSEL, 0, 0));
return TRUE;
}
break;
case IDC_COMP_DISTRIB_FADEINACTIVE:
case IDC_COMP_DISTRIB_FADEINTRAN:
case IDC_COMP_DISTRIB_FADEINOPAQ:
case IDC_COMP_DISTRIB_FADEOUTTRAN:
case IDC_COMP_DISTRIB_FADEOUTOPAQ:
case IDC_COMP_DISTRIB_FADEINTRAN_SPIN:
case IDC_COMP_DISTRIB_FADEINOPAQ_SPIN:
case IDC_COMP_DISTRIB_FADEOUTTRAN_SPIN:
case IDC_COMP_DISTRIB_FADEOUTOPAQ_SPIN:
{
plDistribComponent_old* dc = (plDistribComponent_old*)map->GetParamBlock()->GetOwner();
Box3 fade;
if( !dc->IValidateFade(fade) )
{
map->GetParamBlock()->SetValue(plDistribComponent_old::kFadeInTran, t, fade.Min()[0]);
map->GetParamBlock()->SetValue(plDistribComponent_old::kFadeInOpaq, t, fade.Min()[1]);
map->GetParamBlock()->SetValue(plDistribComponent_old::kFadeOutTran, t, fade.Max()[0]);
map->GetParamBlock()->SetValue(plDistribComponent_old::kFadeOutOpaq, t, fade.Max()[1]);
map->Invalidate(plDistribComponent_old::kFadeInTran);
map->Invalidate(plDistribComponent_old::kFadeInOpaq);
map->Invalidate(plDistribComponent_old::kFadeOutTran);
map->Invalidate(plDistribComponent_old::kFadeOutOpaq);
ShowWindow(hWnd, SW_HIDE);
ShowWindow(hWnd, SW_SHOW);
}
return TRUE;
}
break;
#if 0 // Obsolete, now kRndPosRadius is percentage of kSpacing
case IDC_COMP_DISTRIB_RNDPOSRADIUS:
case IDC_COMP_DISTRIB_RNDPOSRADIUS_SPIN:
{
IParamBlock2 *pb = map->GetParamBlock();
float maxRndPosRad = pb->GetFloat(plDistribComponent_old::kSpacing) * 0.5f;
if( pb->GetFloat(plDistribComponent_old::kRndPosRadius) > maxRndPosRad )
{
pb->SetValue(plDistribComponent_old::kRndPosRadius, t, maxRndPosRad);
map->Invalidate(plDistribComponent_old::kRndPosRadius);
ShowWindow(hWnd, SW_HIDE);
ShowWindow(hWnd, SW_SHOW);
}
return TRUE;
}
#endif // Obsolete, now kRndPosRadius is percentage of kSpacing
case IDC_COMP_DISTRIB_LOCKSCALEXY:
case IDC_COMP_DISTRIB_LOCKSCALEXYZ:
ISetupScaleLock(map, false);
return TRUE;
}
break;
}
return false;
}
void DeleteThis() {}
};
static plDistribComponentProc_old gDistribCompProc_old;
//Max desc stuff necessary below.
OBSOLETE_CLASS_DESC(plDistribComponent_old, gDistribCompDesc_old, "Distributor(old)", "Distributor(old)", COMP_TYPE_DISTRIBUTOR, DISTRIBUTOR_COMP_CID_OLD)
class plDistribCompAccessor_old : public PBAccessor
{
public:
void Set(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t)
{
if( id == plDistribComponent_old::kTemplates )
{
plDistribComponent_old* comp = (plDistribComponent_old*)owner;
comp->NotifyDependents(FOREVER, PART_ALL, REFMSG_USER_COMP_REF_CHANGED);
}
}
};
plDistribCompAccessor_old gDistribCompAccessor_old;
ParamBlockDesc2 gDistributorBk_old
( // KLUDGE: not the defined block ID, but kept for backwards compat.
plComponent::kBlkComp, _T("Distributor_old"), 0, &gDistribCompDesc_old, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_DISTRIBUTOR, IDS_COMP_DISTRIBUTORS, 0, 0, &gDistribCompProc_old,
plDistribComponent_old::kTemplates, _T("Templates"), TYPE_INODE_TAB, 0, P_CAN_CONVERT, 0,
p_ui, TYPE_NODELISTBOX, IDC_LIST_TARGS, IDC_ADD_TARGS, 0, IDC_DEL_TARGS,
p_classID, triObjectClassID,
p_accessor, &gDistribCompAccessor_old,
end,
plDistribComponent_old::kSpacing, _T("Spacing"), TYPE_FLOAT, 0, 0,
p_default, 10.0,
p_range, 0.1, 100.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SPACING, IDC_COMP_DISTRIB_SPACING_SPIN, 1.0,
end,
plDistribComponent_old::kRndPosRadius, _T("Space Range"), TYPE_FLOAT, 0, 0,
p_default, 50.0,
p_range, 0.0, 100.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_RNDPOSRADIUS, IDC_COMP_DISTRIB_RNDPOSRADIUS_SPIN, 1.0,
end,
plDistribComponent_old::kAlignVecX, _T("AlignX"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1.f, 1.0,
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ALIGNVECX, IDC_COMP_DISTRIB_ALIGNVECX_SPIN, 0.1,
end,
plDistribComponent_old::kAlignVecY, _T("AlignY"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1.f, 1.0,
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ALIGNVECY, IDC_COMP_DISTRIB_ALIGNVECY_SPIN, 0.1,
end,
plDistribComponent_old::kAlignVecZ, _T("AlignZ"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -1.f, 1.0,
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ALIGNVECZ, IDC_COMP_DISTRIB_ALIGNVECZ_SPIN, 0.1,
end,
plDistribComponent_old::kAlignWgt, _T("Align Weight"), TYPE_FLOAT, 0, 0,
p_default, 50.0,
p_range, 0.0, 100.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ALIGNWGT, IDC_COMP_DISTRIB_ALIGNWGT_SPIN, 1.0,
end,
plDistribComponent_old::kPolarRange, _T("Normal Range (Deg)"), TYPE_FLOAT, 0, 0,
p_default, 15.0,
p_range, 0.0, 180.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_POLARRANGE, IDC_COMP_DISTRIB_POLARRANGE_SPIN, 1.0,
end,
plDistribComponent_old::kAzimuthRange, _T("Normal Range (Deg)"), TYPE_FLOAT, 0, 0,
p_default, 180.0,
p_range, 0.0, 180.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_AZIMUTHRANGE, IDC_COMP_DISTRIB_AZIMUTHRANGE_SPIN, 1.0,
end,
plDistribComponent_old::kOverallProb, _T("Overall Probability"), TYPE_FLOAT, 0, 0,
p_default, 100.0,
p_range, 1., 100.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_OVERALLPROB, IDC_COMP_DISTRIB_OVERALLPROB_SPIN, 1.0,
end,
plDistribComponent_old::kPolarBunch, _T("Normal Bunching"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 100.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_POLARBUNCH, IDC_COMP_DISTRIB_POLARBUNCH_SPIN, 1.0,
end,
plDistribComponent_old::kScaleLoX, _T("ScaleMinX"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALELOX, IDC_COMP_DISTRIB_SCALELOX_SPIN, 1.0,
end,
plDistribComponent_old::kScaleLoY, _T("ScaleMinY"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALELOY, IDC_COMP_DISTRIB_SCALELOY_SPIN, 1.0,
end,
plDistribComponent_old::kScaleLoZ, _T("ScaleMinZ"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALELOZ, IDC_COMP_DISTRIB_SCALELOZ_SPIN, 1.0,
end,
plDistribComponent_old::kScaleHiX, _T("ScaleMaxX"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALEHIX, IDC_COMP_DISTRIB_SCALEHIX_SPIN, 1.0,
end,
plDistribComponent_old::kScaleHiY, _T("ScaleMaxY"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALEHIY, IDC_COMP_DISTRIB_SCALEHIY_SPIN, 1.0,
end,
plDistribComponent_old::kScaleHiZ, _T("ScaleMaxZ"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.1, 10.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_SCALEHIZ, IDC_COMP_DISTRIB_SCALEHIZ_SPIN, 1.0,
end,
plDistribComponent_old::kReplicants, _T("Replicants"), TYPE_INODE_TAB, 0, 0, 0,
p_accessor, &gDistribCompAccessor_old,
end,
plDistribComponent_old::kProbTexmap, _T("ProbTexmap"), TYPE_TEXMAP, 0, 0,
p_ui, TYPE_TEXMAPBUTTON, IDC_COMP_DISTRIB_PROBTEXMAP,
end,
plDistribComponent_old::kProbColorChan, _T("ProbColorChan"), TYPE_INT, 0, 0,
p_default, 0,
end,
plDistribComponent_old::kSeedLocked, _T("Locked"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_LOCK,
end,
plDistribComponent_old::kSeed, _T("Seed"), TYPE_INT, 0, 0,
p_default, 1,
end,
plDistribComponent_old::kNextSeed, _T("NextSeed"), TYPE_INT, 0, 0,
p_default, 1,
end,
plDistribComponent_old::kRemapFromLo, _T("RemapFromLo"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 255.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPFROMLO, IDC_COMP_DISTRIB_REMAPFROMLO_SPIN, 1.0,
end,
plDistribComponent_old::kRemapFromHi, _T("RemapFromHi"), TYPE_FLOAT, 0, 0,
p_default, 255.0,
p_range, 0.0, 255.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPFROMHI, IDC_COMP_DISTRIB_REMAPFROMHI_SPIN, 1.0,
end,
plDistribComponent_old::kRemapToLo, _T("RemapToLo"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 255.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPTOLO, IDC_COMP_DISTRIB_REMAPTOLO_SPIN, 1.0,
end,
plDistribComponent_old::kRemapToHi, _T("RemapToHi"), TYPE_FLOAT, 0, 0,
p_default, 255.0,
p_range, 0.0, 255.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_REMAPTOHI, IDC_COMP_DISTRIB_REMAPTOHI_SPIN, 1.0,
end,
plDistribComponent_old::kAngProbX, _T("AngProbX"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1.f, 1.0,
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ANGPROBX, IDC_COMP_DISTRIB_ANGPROBX_SPIN, 0.1,
end,
plDistribComponent_old::kAngProbY, _T("AngProbY"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -1.f, 1.0,
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ANGPROBY, IDC_COMP_DISTRIB_ANGPROBY_SPIN, 0.1,
end,
plDistribComponent_old::kAngProbZ, _T("AngProbZ"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -1.f, 1.0,
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_DISTRIB_ANGPROBZ, IDC_COMP_DISTRIB_ANGPROBZ_SPIN, 0.1,
end,
plDistribComponent_old::kAngProbHi, _T("AngProbHi"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 180.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ANGPROBHI, IDC_COMP_DISTRIB_ANGPROBHI_SPIN, 1.0,
end,
plDistribComponent_old::kAngProbLo, _T("AngProbLo"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 180.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_ANGPROBLO, IDC_COMP_DISTRIB_ANGPROBLO_SPIN, 1.0,
end,
plDistribComponent_old::kFadeInTran, _T("FadeInTran"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEINTRAN, IDC_COMP_DISTRIB_FADEINTRAN_SPIN, 1.0,
end,
plDistribComponent_old::kFadeInOpaq, _T("FadeInOpaq"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEINOPAQ, IDC_COMP_DISTRIB_FADEINOPAQ_SPIN, 1.0,
end,
plDistribComponent_old::kFadeOutTran, _T("FadeOutTran"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEOUTTRAN, IDC_COMP_DISTRIB_FADEOUTTRAN_SPIN, 1.0,
end,
plDistribComponent_old::kFadeOutOpaq, _T("FadeOutOpaq"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, 0.0, 1000.0,
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_DISTRIB_FADEOUTOPAQ, IDC_COMP_DISTRIB_FADEOUTOPAQ_SPIN, 1.0,
end,
plDistribComponent_old::kFadeInActive, _T("FadeInActive"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_FADEINACTIVE,
p_enable_ctrls, 2, plDistribComponent_old::kFadeInTran, plDistribComponent_old::kFadeInOpaq,
end,
plDistribComponent_old::kWindBone, _T("WindBone"), TYPE_INODE, 0, 0,
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_DISTRIB_WINDBONE,
p_prompt, IDS_COMP_CLUSTER_CHOSE_WINDBONE,
end,
plDistribComponent_old::kLockScaleXY, _T("LockScaleXY"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_LOCKSCALEXY,
end,
plDistribComponent_old::kLockScaleXYZ, _T("LockScaleXYZ"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_LOCKSCALEXYZ,
end,
plDistribComponent_old::kWindBoneActive, _T("WindBoneActive"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_DISTRIB_WINDBONEACTIVE,
p_enable_ctrls, 1, plDistribComponent_old::kWindBone,
end,
// Make this a combo box in real gig.
plDistribComponent_old::kIsolation, _T("Isolation"), TYPE_INT, 0, 0,
p_ui, TYPE_SPINNER, EDITTYPE_INT, IDC_COMP_DISTRIB_ISOLATION, IDC_COMP_DISTRIB_ISOLATION_SPIN, 0.4,
// p_range, 0, 3,
// p_default, 1,
end,
end
);
plDistribComponent_old::plDistribComponent_old()
{
fClassDesc = &gDistribCompDesc_old;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plDistribComponent_old::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
{
int numReps = fCompPB->Count(kTemplates);
int i;
for( i = 0; i < numReps; i++ )
{
plMaxNodeBase* temp = (plMaxNodeBase*)fCompPB->GetINode(kTemplates, TimeValue(0), i);
if( temp )
temp->SetCanConvert(false);
}
return true;
}
BOOL plDistribComponent_old::Distribute(plDistribInstTab& replicants, plExportProgressBar& bar, plDistTree* distTree)
{
return false;
BOOL retVal = true;
GetCOREInterface()->DisableSceneRedraw();
Clear();
plDistributor distrib;
distrib.SetTheInterface(GetCOREInterface());
distrib.SetSpacing(fCompPB->GetFloat(kSpacing));
distrib.SetSpacingRange(fCompPB->GetFloat(kRndPosRadius) * 0.01f * distrib.GetSpacing() * 0.5f);
Point3 align(fCompPB->GetFloat(kAlignVecX), fCompPB->GetFloat(kAlignVecY), fCompPB->GetFloat(kAlignVecZ));
align.FNormalize();
distrib.SetAlignmentVec(align);
distrib.SetAlignmentWeight(fCompPB->GetFloat(kAlignWgt));
distrib.SetPolarRange(fCompPB->GetFloat(kPolarRange));
distrib.SetAzimuthRange(fCompPB->GetFloat(kAzimuthRange));
distrib.SetOverallProb(fCompPB->GetFloat(kOverallProb));
distrib.SetPolarBunch(fCompPB->GetFloat(kPolarBunch));
Point3 scaleLo(fCompPB->GetFloat(kScaleLoX), fCompPB->GetFloat(kScaleLoY), fCompPB->GetFloat(kScaleLoZ));
Point3 scaleHi(fCompPB->GetFloat(kScaleHiX), fCompPB->GetFloat(kScaleHiY), fCompPB->GetFloat(kScaleHiZ));
distrib.SetScaleRange(scaleLo, scaleHi);
ULONG scaleLock = plDistributor::kLockNone;
if( fCompPB->GetInt(kLockScaleXYZ) )
scaleLock = plDistributor::kLockX | plDistributor::kLockY | plDistributor::kLockZ;
else if( fCompPB->GetInt(kLockScaleXY) )
scaleLock = plDistributor::kLockX | plDistributor::kLockY;
distrib.SetScaleLock(scaleLock);
distrib.SetProbabilityChan(kProbColorChanStrings[fCompPB->GetInt(kProbColorChan)].fValue);
ISetProbTexmap(distrib);
// Setup the new params here. FISH...
Point3 probVec(fCompPB->GetFloat(kAngProbX), fCompPB->GetFloat(kAngProbY), fCompPB->GetFloat(kAngProbZ));
distrib.SetAngleProbVec(probVec);
distrib.SetAngleProbHi(fCompPB->GetFloat(kAngProbHi));
distrib.SetAngleProbLo(fCompPB->GetFloat(kAngProbLo));
distrib.SetProbabilityRemapFromLo(fCompPB->GetFloat(kRemapFromLo));
distrib.SetProbabilityRemapFromHi(fCompPB->GetFloat(kRemapFromHi));
distrib.SetProbabilityRemapToLo(fCompPB->GetFloat(kRemapToLo));
distrib.SetProbabilityRemapToHi(fCompPB->GetFloat(kRemapToHi));
if( !fCompPB->GetInt(kSeedLocked) )
fCompPB->SetValue(kSeed, TimeValue(0), fCompPB->GetInt(kNextSeed));
distrib.SetRandSeed(fCompPB->GetInt(kSeed));
distrib.SetFade(GetFade());
if( fCompPB->GetInt(kWindBoneActive) )
distrib.SetBone(fCompPB->GetINode(kWindBone));
distrib.SetRigid(!IsFlexible());
// FISH HACK, get this passed in from Cluster
distrib.SetDistTree(distTree);
distrib.SetIsolation(GetIsolation());
int numReps = fCompPB->Count(kTemplates);
int i;
for( i = 0; i < numReps; i++ )
{
INode* temp = fCompPB->GetINode(kTemplates, TimeValue(0), i);
if( temp )
distrib.AddReplicateNode(temp);
}
int numTarg = NumTargets();
for( i = 0; i < numTarg; i++ )
{
if( GetTarget(i) )
{
if( !distrib.Distribute(GetTarget(i), replicants, fDistCache, bar) )
{
retVal = false;
break;
}
}
}
fCompPB->SetValue(kNextSeed, TimeValue(0), int(distrib.GetRandSeed()));
BOOL redrawDissed = GetCOREInterface()->IsSceneRedrawDisabled();
GetCOREInterface()->EnableSceneRedraw();
GetCOREInterface()->ForceCompleteRedraw(FALSE);
return retVal;
}
void plDistribComponent_old::Done()
{
int i;
for( i = 0; i < fDistCache.Count(); i++ )
{
delete fDistCache[i].fMesh;
}
fDistCache.ZeroCount();
}
BOOL plDistribComponent_old::IsFlexible() const
{
int numReps = fCompPB->Count(kTemplates);
int i;
for( i = 0; i < numReps; i++ )
{
plMaxNode* temp = (plMaxNode*)fCompPB->GetINode(kTemplates, TimeValue(0), i);
if( temp )
{
if( temp->GetFlexibility()[0] > 0 )
return true;
}
}
return false;
}
void plDistribComponent_old::ISetProbTexmap(plDistributor& distrib)
{
distrib.SetProbabilityBitmapTex(nil);
Texmap* tex = fCompPB->GetTexmap(kProbTexmap);
if( tex )
{
BitmapTex* bmt = GetIBitmapTextInterface(tex);
if( bmt )
distrib.SetProbabilityBitmapTex(bmt);
else if( tex->ClassID() == LAYER_TEX_CLASS_ID )
distrib.SetProbabilityLayerTex((plLayerTex*)tex);
}
}
float plDistribComponent_old::GetIsoPriority() const
{
float pri = fCompPB->GetFloat(kSpacing);
pri *= pri;
pri *= fCompPB->GetFloat(kOverallProb) * 0.01f;
return pri;
}
plDistributor::IsoType plDistribComponent_old::GetIsolation() const
{
return (plDistributor::IsoType)fCompPB->GetInt(kIsolation);
}
void plDistribComponent_old::Clear()
{
GetCOREInterface()->DisableSceneRedraw();
// First, clear out any we've already done.
int numReps = fCompPB->Count(kReplicants);
int i;
for( i = 0; i < numReps; i++ )
{
INode* rep = fCompPB->GetINode(kReplicants, TimeValue(0), i);
if( rep )
rep->Delete(TimeValue(0), true);
}
fCompPB->ZeroCount(kReplicants);
GetCOREInterface()->EnableSceneRedraw();
GetCOREInterface()->ForceCompleteRedraw(FALSE);
}
void plDistribComponent_old::Preview()
{
if( !NumTargets() )
return;
GetCOREInterface()->DisableSceneRedraw();
plDistribInstTab replicants;
plExportProgressBar bar;
bar.Start("Preview", NumTargets() << 4);
plDistTree distTree;
Distribute(replicants, bar, &distTree);
IMakeOne(replicants);
Done();
GetCOREInterface()->EnableSceneRedraw();
GetCOREInterface()->ForceCompleteRedraw(FALSE);
}
INode* plDistribComponent_old::IMakeOne(plDistribInstTab& nodes)
{
if( !nodes.Count() )
return nil;
int iStartNode = 0;
NameMaker *nn = GetCOREInterface()->NewNameMaker();
while( iStartNode < nodes.Count() )
{
TriObject* triObj = CreateNewTriObject();
Mesh* outMesh = &triObj->mesh;
*outMesh = *nodes[iStartNode].fMesh;
INode *outNode = GetCOREInterface()->CreateObjectNode(triObj);
Matrix3 l2w = nodes[0].fObjectTM;
Matrix3 w2l = Inverse(l2w);
MeshDelta meshDelta(*outMesh);
int i;
for( i = iStartNode; i < nodes.Count(); i++ )
{
Mesh* nextMesh = nodes[i].fMesh;
Matrix3 relativeTransform = nodes[i].fObjectTM * w2l;
meshDelta.AttachMesh(*outMesh, *nextMesh, relativeTransform, 0);
meshDelta.Apply(*outMesh);
const int kFaceCutoff = 1000;
if( outMesh->getNumFaces() > kFaceCutoff )
break;
}
iStartNode = i;
outNode->SetNodeTM(TimeValue(0), l2w);
outNode->CopyProperties(nodes[0].fNode);
outNode->SetMtl(nodes[0].fNode->GetMtl());
outNode->SetObjOffsetPos(Point3(0,0,0));
Quat identQuat;
identQuat.Identity();
outNode->SetObjOffsetRot(identQuat);
outNode->SetObjOffsetScale(ScaleValue(Point3(1.f, 1.f, 1.f)));
TSTR outName(TSTR("Preview"));
nn->MakeUniqueName(outName);
outNode->SetName(outName);
fCompPB->Append(kReplicants, 1, &outNode);
}
return nil;
}
Box3 plDistribComponent_old::GetFade()
{
Point3 pmin;
if( fCompPB->GetInt(kFadeInActive) )
{
pmin.Set(fCompPB->GetFloat(kFadeInTran), fCompPB->GetFloat(kFadeInOpaq), 0);
if( pmin[0] == pmin[1] )
pmin[2] = 0;
else if( pmin[0] < pmin[1] )
pmin[2] = -1.f;
else
pmin[2] = 1.f;
}
else
{
pmin.Set(0.f,0.f,0.f);
}
Point3 pmax;
pmax.Set(fCompPB->GetFloat(kFadeOutTran), fCompPB->GetFloat(kFadeOutOpaq), 0);
if( pmax[0] == pmax[1] )
pmax[2] = 0;
else if( pmax[0] < pmax[1] )
pmax[2] = -1.f;
else
pmax[2] = 1.f;
return Box3(pmin, pmax);
}
BOOL plDistribComponent_old::IValidateFade(Box3& fade)
{
BOOL retVal = true;
fade = GetFade();
if( fCompPB->GetInt(kFadeInActive) )
{
if( fade.Max()[0] < fade.Max()[1] )
{
if( fade.Min()[0] > fade.Max()[0] )
{
fade.pmin[0] = fade.Max()[0];
retVal = false;
}
if( fade.Min()[1] > fade.Min()[0] )
{
fade.pmin[1] = fade.Min()[0];
retVal = false;
}
}
else if( fade.Max()[0] > fade.Max()[1] )
{
if( fade.Min()[1] > fade.Max()[1] )
{
fade.pmin[1] = fade.Max()[1];
retVal = false;
}
if( fade.Min()[0] > fade.Min()[1] )
{
fade.pmin[0] = fade.Min()[1];
retVal = false;
}
}
}
return retVal;
}
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////