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65 lines
2.3 KiB
65 lines
2.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plNetMsgScreener_h |
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#define plNetMsgScreener_h |
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#include "pnKeyedObject/plKey.h" |
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#include "plStatusLog/plLoggable.h" |
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// |
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// Class which decides what game messages are allowed to be sent to the server. |
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// Used both client and server-side. |
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// |
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class plNetGameMember; |
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class plMessage; |
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class plNetMessage; |
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class pfKIMsg; |
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class plNetMsgScreener : public plLoggable |
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{ |
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protected: |
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enum Answer |
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{ |
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kMaybe = -1, |
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kNo, |
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kYes |
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}; |
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virtual const char* IGetSenderName(const plNetGameMember* gm) const = 0; |
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virtual const char* IGetAgeName() const = 0; |
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virtual bool IIsSenderCCR(const plNetGameMember* gm=nil) const = 0; |
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virtual bool IIsLocalAvatarKey(plKey key, const plNetGameMember* gm) const = 0; |
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virtual bool IIsLocalArmatureModKey(plKey key, const plNetGameMember* gm) const { return true; } |
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virtual void ILogChatMessage(const plMessage* msg_, const plNetGameMember* gm) const {} |
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virtual void ILogCCRMessage(Int16 classIndex, const plNetGameMember* gm) const {} |
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Answer IAllowMessageType(Int16 classIndex, const plNetGameMember* gm=nil) const; |
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bool IValidateMessage(const plMessage* msg, const plNetGameMember* gm=nil) const; |
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void IRejectLogMsg(Int16 classIndex, const char* desc, const plNetGameMember* gm) const; |
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void IRejectLogMsg(const plMessage* msg, const char* desc, const plNetGameMember* gm) const; |
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virtual bool IAmClient() const = 0; |
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}; |
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#endif // plNetMsgScreener_h
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