You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

284 lines
8.0 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plLinkToAgeMsg_INC
#define plLinkToAgeMsg_INC
#include "pnMessage/plMessageWithCallbacks.h"
#include "pnMessage/plEventCallbackMsg.h"
#include "plNetCommon/plNetServerSessionInfo.h"
#include "plNetCommon/plNetCommonHelpers.h"
#include "hsUtils.h"
////////////////////////////////////////////////////////////////////
// A msg which is sent to the networking system to cause the player to link
// to a new age.
//
class plKey;
class hsStream;
class hsResMgr;
class plLinkToAgeMsg : public plMessage
{
plAgeLinkStruct fAgeLink;
char* fLinkInAnimName;
public:
plLinkToAgeMsg();
plLinkToAgeMsg( const plAgeLinkStruct * link );
~plLinkToAgeMsg();
CLASSNAME_REGISTER( plLinkToAgeMsg );
GETINTERFACE_ANY( plLinkToAgeMsg, plMessage );
plAgeLinkStruct * GetAgeLink() { return &fAgeLink; }
const plAgeLinkStruct * GetAgeLink() const { return &fAgeLink; }
const char * GetLinkInAnimName() { return fLinkInAnimName; }
void SetLinkInAnimName(const char* name) { delete [] fLinkInAnimName; fLinkInAnimName = hsStrcpy(name); }
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
// WriteVersion writes the current version of this creatable and ReadVersion will read in
// any previous version.
virtual void ReadVersion(hsStream* s, hsResMgr* mgr);
virtual void WriteVersion(hsStream* s, hsResMgr* mgr);
};
////////////////////////////////////////////////////////////////////
// For other things the linking mgr does besides linking players to ages.
// See plNetLinkingMgr::Cmds for a list of these.
class plLinkingMgrMsg : public plMessage
{
UInt8 fLinkingMgrCmd;
plCreatableListHelper fArgs;
public:
plLinkingMgrMsg();
~plLinkingMgrMsg();
CLASSNAME_REGISTER( plLinkingMgrMsg );
GETINTERFACE_ANY( plLinkingMgrMsg, plMessage );
UInt8 GetCmd() const { return fLinkingMgrCmd; }
void SetCmd( UInt8 v ) { fLinkingMgrCmd=v; }
plCreatableListHelper * GetArgs() { return &fArgs; }
void Read( hsStream* stream, hsResMgr* mgr );
void Write( hsStream* stream, hsResMgr* mgr );
void ReadVersion( hsStream* s, hsResMgr* mgr );
void WriteVersion( hsStream* s, hsResMgr* mgr );
};
////////////////////////////////////////////////////////////////////
class plLinkEffectsTriggerMsg : public plMessage
{
protected:
hsBool fLeavingAge;
plKey fLinkKey;
plKey fLinkInAnimKey;
int fInvisLevel;
public:
plLinkEffectsTriggerMsg() : fLeavingAge(true), fLinkKey(nil), fLinkInAnimKey(nil), fEffects(0), fInvisLevel(0) { }
~plLinkEffectsTriggerMsg();
CLASSNAME_REGISTER( plLinkEffectsTriggerMsg );
GETINTERFACE_ANY( plLinkEffectsTriggerMsg, plMessage );
void SetInvisLevel(int invisLevel) { fInvisLevel=invisLevel; }
int GetInvisLevel() { return fInvisLevel; }
void SetLeavingAge(hsBool leaving) { fLeavingAge = leaving; }
hsBool IsLeavingAge() { return fLeavingAge; }
void SetLinkKey(plKey &key);
const plKey GetLinkKey() const { return fLinkKey; }
void SetLinkInAnimKey(plKey &key);
plKey GetLinkInAnimKey() { return fLinkInAnimKey; }
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
void ReadVersion(hsStream* s, hsResMgr* mgr);
void WriteVersion(hsStream* s, hsResMgr* mgr);
Int32 fEffects;
};
////////////////////////////////////////////////////////////////////
class plLinkEffectsTriggerPrepMsg : public plMessage
{
protected:
plLinkEffectsTriggerMsg *fTrigger;
public:
hsBool fLeavingAge;
plKey fLinkKey;
plLinkEffectsTriggerPrepMsg() : fLeavingAge(false), fLinkKey(nil), fTrigger(nil) { }
~plLinkEffectsTriggerPrepMsg();
CLASSNAME_REGISTER( plLinkEffectsTriggerPrepMsg );
GETINTERFACE_ANY( plLinkEffectsTriggerPrepMsg, plMessage );
void SetTrigger(plLinkEffectsTriggerMsg *msg);
plLinkEffectsTriggerMsg *GetTrigger() { return fTrigger; }
// runtime-local only, no I/O
void Read(hsStream* stream, hsResMgr* mgr) {}
void Write(hsStream* stream, hsResMgr* mgr) {}
};
////////////////////////////////////////////////////////////////////
class plLinkEffectBCMsg : public plMessage
{
protected:
UInt32 fLinkFlags;
public:
enum // link flags
{
kLeavingAge = 0x1,
kSendCallback = 0x2,
kMute = 0x4 // don't play any sound
};
plLinkEffectBCMsg();
~plLinkEffectBCMsg() { }
CLASSNAME_REGISTER( plLinkEffectBCMsg );
GETINTERFACE_ANY( plLinkEffectBCMsg, plMessage );
// These messages should never be sent over the net, so I'm
// suspicious that R/W actually does something... but if
// it isn't broken, I'm not going to touch it.
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
void SetLinkFlag(UInt32 flag, hsBool on = true);
hsBool HasLinkFlag(UInt32 flag);
plKey fLinkKey;
};
////////////////////////////////////////////////////////////////////
class plLinkEffectPrepBCMsg : public plMessage
{
public:
hsBool fLeavingAge;
plKey fLinkKey;
plLinkEffectPrepBCMsg();
~plLinkEffectPrepBCMsg() { }
CLASSNAME_REGISTER( plLinkEffectPrepBCMsg );
GETINTERFACE_ANY( plLinkEffectPrepBCMsg, plMessage );
// runtime-local only, no I/O
void Read(hsStream* stream, hsResMgr* mgr) {}
void Write(hsStream* stream, hsResMgr* mgr) {}
};
////////////////////////////////////////////////////////////////////
class plLinkCallbackMsg : public plEventCallbackMsg
{
public:
plLinkCallbackMsg() { }
~plLinkCallbackMsg() { }
CLASSNAME_REGISTER( plLinkCallbackMsg );
GETINTERFACE_ANY( plLinkCallbackMsg, plEventCallbackMsg );
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
plKey fLinkKey;
};
////////////////////////////////////////////////////////////////////
class plPseudoLinkEffectMsg : public plMessage
{
public:
plKey fLinkObjKey;
plKey fAvatarKey;
plPseudoLinkEffectMsg();
~plPseudoLinkEffectMsg() {}
CLASSNAME_REGISTER(plPseudoLinkEffectMsg);
GETINTERFACE_ANY(plPseudoLinkEffectMsg, plMessage);
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
};
class plPseudoLinkAnimTriggerMsg : public plMessage
{
public:
plPseudoLinkAnimTriggerMsg();
plPseudoLinkAnimTriggerMsg(hsBool forward, plKey avatarKey);
~plPseudoLinkAnimTriggerMsg() {}
CLASSNAME_REGISTER(plPseudoLinkAnimTriggerMsg);
GETINTERFACE_ANY(plPseudoLinkAnimTriggerMsg, plMessage);
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
plKey fAvatarKey;
hsBool fForward;
};
class plPseudoLinkAnimCallbackMsg : public plMessage
{
public:
plPseudoLinkAnimCallbackMsg() {;}
~plPseudoLinkAnimCallbackMsg() {;}
CLASSNAME_REGISTER(plPseudoLinkAnimCallbackMsg);
GETINTERFACE_ANY(plPseudoLinkAnimCallbackMsg, plMessage);
void Read(hsStream* stream, hsResMgr* mgr);
void Write(hsStream* stream, hsResMgr* mgr);
plKey fAvatarKey;
};
#endif // plLinkToAgeMsg_INC