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43 lines
1.4 KiB
43 lines
1.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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class plImageConvert : public hsRefCnt |
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{ |
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public: |
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// Fill in dst according to src's image and dst's format/size |
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hsGBitmap* Convert(hsGBitmap* src, hsGBitmap* dst); |
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hsGBitmap* Create( |
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// Fill dst with normals from height map src. May take additional |
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// parameters, like scale and which channel of src to use as height |
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hsGBitmap* CreateBumpMap(hsGBitmap* src, hsGBitmap* dst); |
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hsGBitmap* Filter(hsGBitmap* src, hsGBitmap* dst, plFilterFunc func); ? |
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};
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