You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
108 lines
3.4 KiB
108 lines
3.4 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "HeadSpin.h" |
|
#include "plResCollector.h" |
|
#include "plMtlCollector.h" |
|
#include "max.h" |
|
#include "MaxExport/plExportProgressBar.h" |
|
|
|
void plResCollector::Collect() |
|
{ |
|
Interface *ip = GetCOREInterface(); |
|
|
|
// Get the directory to copy files to |
|
char path[MAX_PATH]; |
|
ip->ChooseDirectory(ip->GetMAXHWnd(), |
|
"Choose a folder to copy the resources to", |
|
path, |
|
NULL); |
|
if (!strcmp(path, "")) |
|
return; |
|
|
|
// Make sure the directory ends with a slash |
|
if (path[strlen(path)-1] != '\\' && path[strlen(path)-1] != '/') |
|
strcat(path, "\\"); |
|
|
|
// Make a list of all the textures |
|
TexNameSet texNames; |
|
plMtlCollector::GetAllTextures(texNames); |
|
|
|
plExportProgressBar bar; |
|
bar.Start("Copy Files", texNames.size()+1); |
|
|
|
// Copy each texture to the output directory |
|
TexNameSet::iterator it = texNames.begin(); |
|
for (; it != texNames.end(); it++) |
|
{ |
|
const char *texName = *it; |
|
|
|
char outpath[MAX_PATH], name[_MAX_FNAME+_MAX_EXT], ext[_MAX_EXT]; |
|
_splitpath(texName, NULL, NULL, name, ext); |
|
strcat(name, ext); |
|
|
|
if (bar.Update(name)) |
|
return; |
|
|
|
strcpy(outpath, path); |
|
strcat(outpath, name); |
|
|
|
CopyFile(texName, outpath, TRUE); |
|
} |
|
|
|
// Get the filename to save to |
|
TSTR& maxFile = ip->GetCurFileName(); |
|
TSTR& filePath = ip->GetCurFilePath(); |
|
|
|
if (!strcmp(maxFile, "")) |
|
return; |
|
|
|
if (bar.Update(maxFile)) |
|
return; |
|
|
|
// If we need to save, do it now |
|
if (IsSaveRequired()) |
|
ip->SaveToFile(filePath); |
|
|
|
// Copy the max file to the output directory |
|
strcat(path, maxFile); |
|
CopyFile(filePath, path, TRUE); |
|
}
|
|
|