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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfKIMsg Header //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _pfKIMsg_h
#define _pfKIMsg_h
#include "hsTypes.h"
#include "hsStlUtils.h"
#include "hsStream.h"
#include "../pnMessage/plMessage.h"
class pfKIMsg : public plMessage
{
#ifndef KI_CONSTANTS_ONLY
protected:
UInt8 fCommand;
UInt32 fFlags;
// for the hack chat message thingy
char *fUser;
UInt32 fPlayerID;
std::wstring fString;
// for the SetChatFadeDelay
hsScalar fDelay;
// other values
Int32 fValue;
void IInit()
{
fCommand = kNoCommand;
fString = L"";
fUser = nil;
fPlayerID = 0;
fFlags = 0;
fDelay = 0.0;
fValue = 0;
}
#endif // def KI_CONSTANTS_ONLY
public:
enum
{
kHACKChatMsg, // send chat message via pfKIMsg
kEnterChatMode, // toggle chat mode
kSetChatFadeDelay, // set the chat delay
kSetTextChatAdminMode, // set the chat admin mode... not used (see CCR)
kDisableKIandBB, // disable KI and blackbar (for things like AvaCusta)
kEnableKIandBB, // re-enable the KI and blackbar
kYesNoDialog, // display a Yes/No dialog
kAddPlayerDevice, // add a device player list, such as imager
kRemovePlayerDevice, // remove a device from player list
kUpgradeKILevel, // upgrade the KI to higher level
kDowngradeKILevel, // downgrade KI to next lower level
kRateIt, // display the "RateIt"(tm) dialog
kSetPrivateChatChannel, // set the private chat channel (for private rooms)
kUnsetPrivateChatChannel, // unset private chat channel
kStartBookAlert, // blink the book image on the blackbar
kMiniBigKIToggle, // shortcut to toggling the miniKI/bigKI
kKIPutAway, // shortcut to hiding all of the KI
kChatAreaPageUp, // shortcut to paging up the chat area
kChatAreaPageDown, // shortcut to paging down the chat area
kChatAreaGoToBegin, // shortcut to going to the beginning of the chat area
kChatAreaGoToEnd, // shortcut to going to the end of the chat area
kKITakePicture, // shortcut to taking a picture in the KI
kKICreateJournalNote, // shortcut to creating a journal note in the KI
kKIToggleFade, // shortcut to toggle fade mode
kKIToggleFadeEnable, // shortcut to toggling fade enabled
kKIChatStatusMsg, // display status message in chat window
kKILocalChatStatusMsg, // display status message in chat window
kKIUpSizeFont, // bump up the size of the chat area font
kKIDownSizeFont, // down size the font of the chat area
kKIOpenYeehsaBook, // open the playerbook if not already open
kKIOpenKI, // open up in degrees the KI
kKIShowCCRHelp, // show the CCR help dialog
kKICreateMarker, // create a marker
kKICreateMarkerFolder, // create a marker folder in the current Age's journal folder
kKILocalChatErrorMsg, // display error message in chat window
kKIPhasedAllOn, // turn on all the phased KI functionality
kKIPhasedAllOff, // turn off all the phased KI functionality
kKIOKDialog, // display an OK dialog box (localized)
kDisableYeeshaBook, // don't allow linking with the Yeesha book (gameplay)
kEnableYeeshaBook, // re-allow linking with the Yeesha book
kQuitDialog, // put up quit dialog
kTempDisableKIandBB, // temp disable KI and blackbar (done by av system)
kTempEnableKIandBB, // temp re-enable the KI and blackbar (done by av system)
kDisableEntireYeeshaBook, // disable the entire Yeeshabook, not for gameplay, but prevent linking
kEnableEntireYeeshaBook,
kKIOKDialogNoQuit, // display OK dialog in the KI without quiting afterwards
kGZUpdated, // the GZ game was updated
kGZInRange, // a GZ marker is in range
kGZOutRange, // GZ markers are out of range
kUpgradeKIMarkerLevel, // upgrade the KI Marker level (current 0 and 1)
kKIShowMiniKI, // force the miniKI up
kGZFlashUpdate, // flash an update without saving (for animation of GZFill in)
kStartJournalAlert, // blink the journal image on the blackbar
kAddJournalBook, // add the journal to the blackbar
kRemoveJournalBook, // remove the journal from the blackbar
kKIOpenJournalBook, // open the journal book
kMGStartCGZGame, // Start CGZ Marker Game
kMGStopCGZGame, // Stop CGZ Marker Game
kKICreateMarkerNode, // Creates the marker game vault Node
kStartKIAlert, // start the KI alert
kUpdatePelletScore, // Updates the pellet score
kFriendInviteSent, // Friend invite was attempted and result received
kRegisterImager, // Register imager with the KI
kNoCommand
};
enum Flags
{
kPrivateMsg = 0x00000001,
kAdminMsg = 0x00000002,
kDead = 0x00000004,
kUNUSED1 = 0x00000008,
kStatusMsg = 0x00000010,
kNeighborMsg = 0x00000020, // sending to all the neighbors
kSubtitleMsg = 0x00000040,
kLocKeyMsg = 0x00000080,
kChannelMask = 0x0000ff00
};
static const char* kChronicleKILevel;
enum KILevels
{
kNanoKI = 0,
kMicroKI = 1,
kNormalKI = 2
};
#ifndef KI_CONSTANTS_ONLY
pfKIMsg() : plMessage( nil, nil, nil ) { SetBCastFlag( kBCastByExactType ); IInit(); }
pfKIMsg( UInt8 command ) : plMessage( nil, nil, nil ) { SetBCastFlag( kBCastByExactType ); IInit(); fCommand = command; }
pfKIMsg( plKey &receiver, UInt8 command ) : plMessage( nil, nil, nil ) { AddReceiver( receiver ); IInit(); fCommand = command; }
~pfKIMsg() { delete [] fUser; }
CLASSNAME_REGISTER( pfKIMsg );
GETINTERFACE_ANY( pfKIMsg, plMessage );
virtual void Read(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgRead( s, mgr );
s->ReadSwap( &fCommand );
fUser = s->ReadSafeString();
fPlayerID = s->ReadSwap32();
wchar_t *temp = s->ReadSafeWString();
if (temp) // apparently ReadSafeWString can return null, which std::wstring doesn't like being assigned
fString = temp;
else
fString = L"";
delete [] temp;
fFlags = s->ReadSwap32();
fDelay = s->ReadSwapScalar();
fValue = s->ReadSwap32();
}
virtual void Write(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgWrite( s, mgr );
s->WriteSwap( fCommand );
s->WriteSafeString( fUser );
s->WriteSwap32( fPlayerID );
s->WriteSafeWString( fString.c_str() );
s->WriteSwap32( fFlags );
s->WriteSwapScalar(fDelay);
s->WriteSwap32( fValue );
}
UInt8 GetCommand( void ) const { return fCommand; }
void SetString( const char *str );
void SetString( const wchar_t *str ) { fString = str; }
std::string GetString( void );
std::wstring GetStringU( void ) { return fString; }
void SetUser( const char *str, UInt32 pid=0 ) { fUser = hsStrcpy( str ); fPlayerID = pid; }
const char *GetUser( void ) { return fUser; }
UInt32 GetPlayerID( void ) { return fPlayerID; }
void SetFlags( UInt32 flags ) { fFlags = flags; }
UInt32 GetFlags( void ) const { return fFlags; }
void SetDelay( hsScalar delay ) { fDelay = delay; }
hsScalar GetDelay( void ) { return fDelay; }
void SetIntValue( Int32 value ) { fValue = value; }
Int32 GetIntValue( void ) { return fValue; }
#endif // def KI_CONSTANTS_ONLY
};
#endif // _pfKIMsg_h