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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plMultipassMtl.h"
#include "plPassMtl.h"
#include "plMultipassMtlPB.h"
#include "plMultipassMtlDlg.h"
class plMultipassClassDesc : public ClassDesc2
{
public:
int IsPublic() { return TRUE; }
void* Create(BOOL loading) { return TRACKED_NEW plMultipassMtl(loading); }
const TCHAR* ClassName() { return GetString(IDS_MULTI_MTL); }
SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; }
Class_ID ClassID() { return MULTIMTL_CLASS_ID; }
const TCHAR* Category() { return NULL; }
const TCHAR* InternalName() { return _T("PlasmaMultipass"); }
HINSTANCE HInstance() { return hInstance; }
};
static plMultipassClassDesc plMultipassMtlDesc;
ClassDesc2* GetMultiMtlDesc() { return &plMultipassMtlDesc; }
#include "plMultipassMtlPB.cpp"
plMultipassMtl::plMultipassMtl(BOOL loading) : fPassesPB(NULL)
{
plMultipassMtlDesc.MakeAutoParamBlocks(this);
if (!loading)
Reset();
SetNumSubMtls(1);
}
void plMultipassMtl::Reset()
{
fIValid.SetEmpty();
}
ParamDlg* plMultipassMtl::CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp)
{
fMtlDlg = TRACKED_NEW plMultipassMtlDlg(hwMtlEdit, imp, this);
return fMtlDlg;
}
void plMultipassMtl::SetParamDlg(ParamDlg *dlg)
{
fMtlDlg = (plMultipassMtlDlg*)dlg;
}
BOOL plMultipassMtl::SetDlgThing(ParamDlg* dlg)
{
if (dlg == fMtlDlg)
{
fMtlDlg->SetThing(this);
return TRUE;
}
return FALSE;
}
Interval plMultipassMtl::Validity(TimeValue t)
{
Interval valid = FOREVER;
/* for (int i = 0; i < fSubTexmap.Count(); i++)
{
if (fSubTexmap[i])
valid &= fSubTexmap[i]->Validity(t);
}
*/
// float u;
// fPBlock->GetValue(pb_spin,t,u,valid);
return valid;
}
/*===========================================================================*\
| Subanim & References support
\*===========================================================================*/
int plMultipassMtl::NumSubs()
{
return NumSubMtls();
}
TSTR plMultipassMtl::SubAnimName(int i)
{
return GetSubMtlSlotName(i);
}
Animatable* plMultipassMtl::SubAnim(int i)
{
return GetSubMtl(i);
}
int plMultipassMtl::NumRefs()
{
return 1;
}
RefTargetHandle plMultipassMtl::GetReference(int i)
{
if (i == kRefPasses)
return fPassesPB;
return NULL;
}
void plMultipassMtl::SetReference(int i, RefTargetHandle rtarg)
{
if (i == kRefPasses)
fPassesPB = (IParamBlock2 *)rtarg;
}
int plMultipassMtl::NumParamBlocks()
{
return 1;
}
IParamBlock2 *plMultipassMtl::GetParamBlock(int i)
{
if (i == kRefPasses)
return fPassesPB;
return NULL;
}
IParamBlock2 *plMultipassMtl::GetParamBlockByID(BlockID id)
{
if (fPassesPB->ID() == id)
return fPassesPB;
return NULL;
}
RefResult plMultipassMtl::NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget,
PartID& partID, RefMessage message )
{
switch (message)
{
case REFMSG_CHANGE:
fIValid.SetEmpty();
if (hTarget == fPassesPB)
{
ParamID changingParam = fPassesPB->LastNotifyParamID();
fPassesPB->GetDesc()->InvalidateUI(changingParam);
}
break;
}
return REF_SUCCEED;
}
////////////////////////////////////////////////////////////////////////////////
// Subtexmap access
int plMultipassMtl::NumSubMtls()
{
return fPassesPB->GetInt(kMultCount);
}
Mtl *plMultipassMtl::GetSubMtl(int i)
{
if (i < NumSubMtls())
return fPassesPB->GetMtl(kMultPasses, 0, i);
return NULL;
}
void plMultipassMtl::SetSubMtl(int i, Mtl *m)
{
if (i < NumSubMtls())
fPassesPB->SetValue(kMultPasses, 0, m, i);
}
TSTR plMultipassMtl::GetSubMtlSlotName(int i)
{
TSTR str;
str.printf("Pass %d", i+1);
return str;
}
TSTR plMultipassMtl::GetSubMtlTVName(int i)
{
return GetSubMtlSlotName(i);
}
/*===========================================================================*\
| Standard IO
\*===========================================================================*/
#define MTL_HDR_CHUNK 0x4000
IOResult plMultipassMtl::Save(ISave *isave)
{
IOResult res;
isave->BeginChunk(MTL_HDR_CHUNK);
res = MtlBase::Save(isave);
if (res!=IO_OK) return res;
isave->EndChunk();
return IO_OK;
}
IOResult plMultipassMtl::Load(ILoad *iload)
{
IOResult res;
int id;
while (IO_OK==(res=iload->OpenChunk()))
{
switch(id = iload->CurChunkID())
{
case MTL_HDR_CHUNK:
res = MtlBase::Load(iload);
break;
}
iload->CloseChunk();
if (res!=IO_OK)
return res;
}
return IO_OK;
}
/*===========================================================================*\
| Updating and cloning
\*===========================================================================*/
RefTargetHandle plMultipassMtl::Clone(RemapDir &remap)
{
plMultipassMtl *mnew = TRACKED_NEW plMultipassMtl(FALSE);
*((MtlBase*)mnew) = *((MtlBase*)this);
mnew->ReplaceReference(kRefPasses, remap.CloneRef(fPassesPB));
mnew->fIValid.SetEmpty();
BaseClone(this, mnew, remap);
return (RefTargetHandle)mnew;
}
void plMultipassMtl::NotifyChanged()
{
NotifyDependents(FOREVER, PART_ALL, REFMSG_CHANGE);
}
void plMultipassMtl::Update(TimeValue t, Interval& valid)
{
if (!fIValid.InInterval(t))
{
fIValid.SetInfinite();
// fPassesPB->GetValue(kMtlLayLayer1On, t, fMapOn[0], fIValid);
for (int i = 0; i < NumSubMtls(); i++)
{
if (GetSubMtl(i))
GetSubMtl(i)->Update(t, fIValid);
}
}
valid &= fIValid;
}
/*===========================================================================*\
| Determine the characteristics of the material
\*===========================================================================*/
void plMultipassMtl::SetAmbient(Color c, TimeValue t) {}
void plMultipassMtl::SetDiffuse(Color c, TimeValue t) {}
void plMultipassMtl::SetSpecular(Color c, TimeValue t) {}
void plMultipassMtl::SetShininess(float v, TimeValue t) {}
Color plMultipassMtl::GetAmbient(int mtlNum, BOOL backFace) { return Color(0,0,0); }
Color plMultipassMtl::GetDiffuse(int mtlNum, BOOL backFace) { return Color(0,0,0); }
Color plMultipassMtl::GetSpecular(int mtlNum, BOOL backFace) { return Color(0,0,0); }
float plMultipassMtl::GetXParency(int mtlNum, BOOL backFace) { return 0.0f; }
float plMultipassMtl::GetShininess(int mtlNum, BOOL backFace) { return 0.0f; }
float plMultipassMtl::GetShinStr(int mtlNum, BOOL backFace) { return 0.0f; }
float plMultipassMtl::WireSize(int mtlNum, BOOL backFace) { return 0.0f; }
/*===========================================================================*\
| Actual shading takes place
\*===========================================================================*/
void plMultipassMtl::Shade(ShadeContext& sc)
{
// Get the background color
Color backColor, backTrans;
backColor.Black();
backTrans.White();
int count = NumSubMtls();
for (int i = 0; i < count; i++)
{
if (fPassesPB->GetInt(kMultOn, 0, i) == 0)
continue;
// Call each pass' shade function with the previous color
Mtl *mtl = GetSubMtl(i);
//backTrans = Color(0,0,0);
if (mtl->ClassID() == PASS_MTL_CLASS_ID)
{
plPassMtl *passMtl = (plPassMtl*)mtl;
passMtl->ShadeWithBackground(sc, backColor);
backTrans *= sc.out.t;
backColor = backColor * sc.out.t + sc.out.c;
}
}
sc.out.t = backTrans;
sc.out.c = backColor;
}
float plMultipassMtl::EvalDisplacement(ShadeContext& sc)
{
return 0.0f;
}
Interval plMultipassMtl::DisplacementValidity(TimeValue t)
{
Interval iv;
iv.SetInfinite();
return iv;
}
void plMultipassMtl::SetNumSubMtls(int num)
{
TimeValue t = GetCOREInterface()->GetTime();
int curNum = fPassesPB->GetInt(kMultCount);
fPassesPB->SetValue(kMultCount, 0, num);
fPassesPB->SetCount(kMultPasses, num);
fPassesPB->SetCount(kMultOn, num);
fPassesPB->SetCount(kMultLayerCounts, num);
for (int i = curNum; i < num; i++)
{
plPassMtl *newMtl = TRACKED_NEW plPassMtl(false);
fPassesPB->SetValue(kMultPasses, t, newMtl, i);
fPassesPB->SetValue(kMultOn, t, TRUE, i);
GetCOREInterface()->AssignNewName(fPassesPB->GetMtl(kMultPasses, t, i));
}
}